示例#1
0
    public void SubmitQTEAction(int btnIdx)
    {
        if (!_possibleInteractable || !(_possibleInteractable is WorkingBench))
        {
            return;
        }

        WorkingBench bench = _possibleInteractable as WorkingBench;

        if (bench.InQTE)
        {
            bench.SubmitQTE(btnIdx);
        }
    }
示例#2
0
    private bool _TryInteractWithWorkBench()
    {
        if (!_possibleInteractable || !_currentItem || !(_possibleInteractable is WorkingBench))
        {
            return(false);
        }

        WorkingBench bench = _possibleInteractable as WorkingBench;

        if (bench.Interact(_currentItem, this))
        {
            _currentItem = null;
        }

        return(true);
    }