public void handleWorkerStart() { connections = new WorkerServerConnectionsManager(this); spawnManager = new WorkerServerSpawnManager(); WorkerHelper.instance.checkStart(); }
public void onSceneLoaded(Scene scene, LoadSceneMode mode) { if (state == componentState.RUNNING && scene.name == ServerSettings.instance.serverScene) { onServerSceneLoad(); WorkerServerConnectionsManager workerConnection = (WorkerServerConnectionsManager)connections; WorkerReadyMessage readyMessage = new WorkerReadyMessage(); readyMessage.id = room.id; workerConnection.masterClient.sendMessage(readyMessage); QTDebugger.instance.debug(QTDebugger.debugType.BASE, "Sending worker ready message..."); } }