public override void initialize(World world, int id) { base.initialize(world, id); this.moveHelper = this.GetComponent <PathfindingAgent>(); this.animator = this.GetComponentInChildren <WorkerAnimator>(); this.OnMouseExit(); // Hide Canvas }
private void Awake() { this.sr = this.GetComponent <SpriteRenderer>(); this.animator = this.GetComponentInParent <WorkerAnimator>(); }