示例#1
0
        private static Job GiverTryGiveJobPrioritized(JobGiver_Work __instance, Pawn pawn, WorkGiver giver, IntVec3 cell)
        {
            if (!__instance.PawnCanUseWorkGiver(pawn, giver))
            {
                return(null);
            }
            try
            {
                Job job = giver.NonScanJob(pawn);
                if (job != null)
                {
                    return(job);
                }
                WorkGiver_Scanner scanner = giver as WorkGiver_Scanner;
                if (scanner != null)
                {
                    if (giver.def.scanThings)
                    {
                        Predicate <Thing> predicate;
                        if (scanner is WorkGiver_DoBill workGiver_DoBill)
                        {
                            predicate = (Thing t) => !t.IsForbidden(pawn) && WorkGiver_Scanner_Patch.HasJobOnThing(workGiver_DoBill, pawn, t);
                        }
                        else
                        {
                            predicate = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t);
                        }

                        List <Thing> thingList = cell.GetThingList(pawn.Map);
                        for (int i = 0; i < thingList.Count; i++)
                        {
                            Thing thing = thingList[i];
                            if (scanner.PotentialWorkThingRequest.Accepts(thing) && predicate(thing))
                            {
                                Job job2 = scanner.JobOnThing(pawn, thing);
                                if (job2 != null)
                                {
                                    job2.workGiverDef = giver.def;
                                }
                                return(job2);
                            }
                        }
                    }
                    if (giver.def.scanCells && !cell.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, cell))
                    {
                        Job job3 = scanner.JobOnCell(pawn, cell);
                        if (job3 != null)
                        {
                            job3.workGiverDef = giver.def;
                        }
                        return(job3);
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Error(string.Concat(pawn, " threw exception in GiverTryGiveJobTargeted on WorkGiver ", giver.def.defName, ": ", ex.ToString()));
            }
            return(null);
        }
示例#2
0
 private Job GiverTryGiveJobPrioritized(Pawn pawn, WorkGiver giver, IntVec3 cell)
 {
     if (!this.PawnCanUseWorkGiver(pawn, giver))
     {
         return(null);
     }
     try
     {
         Job job = giver.NonScanJob(pawn);
         if (job != null)
         {
             Job result = job;
             return(result);
         }
         WorkGiver_Scanner scanner = giver as WorkGiver_Scanner;
         if (scanner != null)
         {
             if (giver.def.scanThings)
             {
                 Predicate <Thing> predicate = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                 List <Thing>      thingList = cell.GetThingList(pawn.Map);
                 for (int i = 0; i < thingList.Count; i++)
                 {
                     Thing thing = thingList[i];
                     if (scanner.PotentialWorkThingRequest.Accepts(thing) && predicate(thing))
                     {
                         //pawn.mindState.lastGivenWorkType = giver.def.workType;
                         Job result = scanner.JobOnThing(pawn, thing, false);
                         return(result);
                     }
                 }
             }
             if (giver.def.scanCells && !cell.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, cell, false))
             {
                 // pawn.mindState.lastGivenWorkType = giver.def.workType;
                 Job result = scanner.JobOnCell(pawn, cell, false);
                 return(result);
             }
         }
     }
     catch (Exception ex)
     {
         Log.Error(string.Concat(new object[]
         {
             pawn,
             " threw exception in GiverTryGiveJobTargeted on WorkGiver ",
             giver.def.defName,
             ": ",
             ex.ToString()
         }));
     }
     return(null);
 }
        private void ProcessCell(IntVec3 c, Pawn pawn, WorkGiver_Scanner scanner, IntVec3 pawnPosition, bool prioritized, bool allowUnreachable, Danger maxPathDanger,
                                 ref TargetInfo bestTargetOfLastPriority, ref WorkGiver_Scanner scannerWhoProvidedTarget,
                                 ref float closestDistSquared, ref float bestPriority)
        {
            bool  found       = false;
            float distSquared = (c - pawnPosition).LengthHorizontalSquared;
            float priority    = 0f;

            if (prioritized)
            {
                if (!c.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, c))
                {
                    if (!allowUnreachable && !pawn.CanReach(c, scanner.PathEndMode, maxPathDanger))
                    {
                        return;
                    }
                    priority = scanner.GetPriority(pawn, c);
                    if (priority > bestPriority || (priority == bestPriority && distSquared < closestDistSquared))
                    {
                        found = true;
                    }
                }
            }
            else if (distSquared < closestDistSquared && !c.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, c))
            {
                if (!allowUnreachable && !pawn.CanReach(c, scanner.PathEndMode, maxPathDanger))
                {
                    return;
                }
                found = true;
            }
            if (found)
            {
                bestTargetOfLastPriority = new TargetInfo(c, pawn.Map);
                scannerWhoProvidedTarget = scanner;
                closestDistSquared       = distSquared;
                bestPriority             = priority;
            }
        }
 public override bool HasJobOnCell(Pawn pawn, IntVec3 c, bool forced = false)
 {
     return(wrappedScanner?.HasJobOnCell(pawn, c, forced) ?? base.HasJobOnCell(pawn, c, forced));
 }
示例#5
0
        protected override Job TryGiveJob(Pawn pawn)
        {
            //Player forced? or fire?
            if (this.emergency && pawn.mindState.priorityWork.IsPrioritized)
            {
                List <WorkGiverDef> workGiversByPriority = pawn.mindState.priorityWork.WorkType.workGiversByPriority;
                for (int i = 0; i < workGiversByPriority.Count; i++)
                {
                    WorkGiver worker = workGiversByPriority[i].Worker;
                    Job       job    = this.GiverTryGiveJobTargeted(pawn, worker, pawn.mindState.priorityWork.Cell);
                    if (job != null)
                    {
                        job.playerForced = true;
                        return(job);
                    }
                }
                pawn.mindState.priorityWork.Clear();
            }
            List <WorkGiver> list               = this.emergency ? pawn.workSettings.WorkGiversInOrderEmergency : pawn.workSettings.WorkGiversInOrderNormal;
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            for (int j = 0; j < list.Count; j++)
            {
                WorkGiver workGiver = list[j];
                //If pawn cannot do job
                if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                {
                    break;
                }
                if (this.GiverCanGiveJobToPawn(pawn, workGiver))
                {
                    try
                    {
                        //If needs to go to bed? Resting?
                        Job job2 = workGiver.NonScanJob(pawn);
                        if (job2 != null)
                        {
                            return(job2);
                        }
                        WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                        if (scanner != null)
                        {
                            if (workGiver.def.scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                Thing thing;
                                //Always false unless roof or researcher
                                if (scanner.Prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    if (enumerable2 == null)
                                    {
                                        enumerable2 = Find.ListerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    Predicate <Thing> validator = predicate;
                                    thing = GenClosest.ClosestThing_Global_Reachable(pawn.Position, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                }
                                else
                                {
                                    Predicate <Thing> validator = predicate;
                                    //Start of my code
                                    if (scanner is WorkGiver_HaulGeneral)
                                    {
                                        thing = GenClosest_JT.ClosestThingReachable_JT(pawn.Position, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, enumerable, scanner.LocalRegionsToScanFirst, enumerable != null);
                                    }
                                    else
                                    {
                                        thing = GenClosest.ClosestThingReachable(pawn.Position, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, enumerable, scanner.LocalRegionsToScanFirst, enumerable != null);
                                    }
                                    //End of my code
                                }
                                if (thing != null)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            if (workGiver.def.scanCells)
                            {
                                IntVec3 position    = pawn.Position;
                                float   num2        = 99999f;
                                float   num3        = -3.40282347E+38f;
                                bool    prioritized = scanner.Prioritized;
                                foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag = false;
                                    float lengthHorizontalSquared = (current - position).LengthHorizontalSquared;
                                    if (prioritized)
                                    {
                                        if (!current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                        {
                                            float priority = scanner.GetPriority(pawn, current);
                                            if (priority > num3 || (priority == num3 && lengthHorizontalSquared < num2))
                                            {
                                                flag = true;
                                                num3 = priority;
                                            }
                                        }
                                    }
                                    else if (lengthHorizontalSquared < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                    {
                                        flag = true;
                                    }
                                    if (flag)
                                    {
                                        targetInfo        = current;
                                        workGiver_Scanner = scanner;
                                        num2 = lengthHorizontalSquared;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Error(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception in WorkGiver ",
                            workGiver.def.defName,
                            ": ",
                            ex.ToString()
                        }));
                    }
                    finally
                    {
                    }
                    if (targetInfo.IsValid)
                    {
                        pawn.mindState.lastGivenWorkType = workGiver.def.workType;
                        Job job3;
                        if (targetInfo.HasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell);
                        }
                        if (job3 != null)
                        {
                            return(job3);
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651);
                    }
                    num = workGiver.def.priorityInType;
                }
            }
            return(null);
        }
示例#6
0
        internal static void AddUndraftedOrders(Vector3 clickPos, Pawn pawn, List <FloatMenuOption> opts)
        {
            IntVec3 clickCell = IntVec3.FromVector3(clickPos);
            bool    flag      = false;
            bool    flag2     = false;

            foreach (Thing current in Find.ThingGrid.ThingsAt(clickCell))
            {
                flag2 = true;
                if (pawn.CanReach(current, PathEndMode.Touch, Danger.Deadly, false, TraverseMode.ByPawn))
                {
                    flag = true;
                    break;
                }
            }
            if (flag2 && !flag)
            {
                opts.Add(new FloatMenuOption("(" + "NoPath".Translate() + ")", null, MenuOptionPriority.Medium, null, null, 0f, null));
                return;
            }
            JobGiver_Work jobGiver_Work = pawn.thinker.TryGetMainTreeThinkNode <JobGiver_Work>();

            if (jobGiver_Work != null)
            {
                foreach (Thing current2 in Find.ThingGrid.ThingsAt(clickCell))
                {
                    Pawn pawn2 = Find.Reservations.FirstReserverOf(current2, pawn.Faction, true);
                    if (pawn2 != null && pawn2 != pawn)
                    {
                        opts.Add(new FloatMenuOption("IsReservedBy".Translate(new object[]
                        {
                            current2.LabelShort.CapitalizeFirst(),
                            pawn2.LabelShort
                        }), null, MenuOptionPriority.Medium, null, null, 0f, null));
                    }
                    else
                    {
                        foreach (WorkTypeDef current3 in DefDatabase <WorkTypeDef> .AllDefsListForReading)
                        {
                            for (int i = 0; i < current3.workGiversByPriority.Count; i++)
                            {
                                WorkGiver_Scanner workGiver_Scanner = current3.workGiversByPriority[i].Worker as WorkGiver_Scanner;
                                if (workGiver_Scanner != null && workGiver_Scanner.def.directOrderable && !workGiver_Scanner.ShouldSkip(pawn))
                                {
                                    JobFailReason.Clear();
                                    if (workGiver_Scanner.PotentialWorkThingRequest.Accepts(current2) || (workGiver_Scanner.PotentialWorkThingsGlobal(pawn) != null && workGiver_Scanner.PotentialWorkThingsGlobal(pawn).Contains(current2)))
                                    {
                                        Job job;
                                        if (!workGiver_Scanner.HasJobOnThingForced(pawn, current2))
                                        {
                                            job = null;
                                        }
                                        else
                                        {
                                            job = workGiver_Scanner.JobOnThingForced(pawn, current2);
                                        }
                                        if (job == null)
                                        {
                                            if (JobFailReason.HaveReason)
                                            {
                                                string label3 = "CannotGenericWork".Translate(new object[]
                                                {
                                                    workGiver_Scanner.def.verb,
                                                    current2.LabelShort
                                                }) + " (" + JobFailReason.Reason + ")";
                                                opts.Add(new FloatMenuOption(label3, null, MenuOptionPriority.Medium, null, null, 0f, null));
                                            }
                                        }
                                        else
                                        {
                                            WorkTypeDef     workType        = workGiver_Scanner.def.workType;
                                            Action          action          = null;
                                            PawnCapacityDef pawnCapacityDef = workGiver_Scanner.MissingRequiredCapacity(pawn);
                                            string          label;
                                            if (pawnCapacityDef != null)
                                            {
                                                label = "CannotMissingHealthActivities".Translate(new object[]
                                                {
                                                    pawnCapacityDef.label
                                                });
                                            }
                                            else if (pawn.jobs.curJob != null && pawn.jobs.curJob.JobIsSameAs(job))
                                            {
                                                label = "CannotGenericAlreadyAm".Translate(new object[]
                                                {
                                                    workType.gerundLabel,
                                                    current2.LabelShort
                                                });
                                            }
                                            else if (pawn.workSettings.GetPriority(workType) == 0)
                                            {
                                                label = "CannotPrioritizeIsNotA".Translate(new object[]
                                                {
                                                    pawn.NameStringShort,
                                                    workType.pawnLabel
                                                });
                                            }
                                            else if (job.def == JobDefOf.Research && current2 is Building_ResearchBench)
                                            {
                                                label = "CannotPrioritizeResearch".Translate();
                                            }
                                            else if (current2.IsForbidden(pawn))
                                            {
                                                if (!current2.Position.InAllowedArea(pawn))
                                                {
                                                    label = "CannotPrioritizeForbiddenOutsideAllowedArea".Translate(new object[]
                                                    {
                                                        current2.Label
                                                    });
                                                }
                                                else
                                                {
                                                    label = "CannotPrioritizeForbidden".Translate(new object[]
                                                    {
                                                        current2.Label
                                                    });
                                                }
                                            }
                                            else if (!pawn.CanReach(current2, PathEndMode.Touch, Danger.Deadly, false, TraverseMode.ByPawn))
                                            {
                                                label = current2.Label + ": " + "NoPath".Translate();
                                            }
                                            else
                                            {
                                                label = "PrioritizeGeneric".Translate(new object[]
                                                {
                                                    workGiver_Scanner.def.gerund,
                                                    current2.Label
                                                });
                                                Job localJob = job;
                                                WorkGiver_Scanner localScanner = workGiver_Scanner;
                                                action = delegate
                                                {
                                                    pawn.thinker.GetMainTreeThinkNode <JobGiver_Work>().TryStartPrioritizedWorkOn(pawn, localJob, localScanner, clickCell);
                                                };
                                            }
                                            if (!opts.Any((FloatMenuOption op) => op.Label == label.TrimEnd(new char[0])))
                                            {
                                                opts.Add(new FloatMenuOption(label, action, MenuOptionPriority.Medium, null, null, 0f, null));
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                Pawn pawn3 = Find.Reservations.FirstReserverOf(clickCell, pawn.Faction, true);
                if (pawn3 != null && pawn3 != pawn)
                {
                    opts.Add(new FloatMenuOption("IsReservedBy".Translate(new object[]
                    {
                        "AreaLower".Translate(),
                        pawn3.LabelShort
                    }).CapitalizeFirst(), null, MenuOptionPriority.Medium, null, null, 0f, null));
                }
                else
                {
                    foreach (WorkTypeDef current4 in DefDatabase <WorkTypeDef> .AllDefsListForReading)
                    {
                        for (int j = 0; j < current4.workGiversByPriority.Count; j++)
                        {
                            WorkGiver_Scanner workGiver_Scanner2 = current4.workGiversByPriority[j].Worker as WorkGiver_Scanner;
                            if (workGiver_Scanner2 != null && workGiver_Scanner2.def.directOrderable && !workGiver_Scanner2.ShouldSkip(pawn))
                            {
                                JobFailReason.Clear();
                                if (workGiver_Scanner2.PotentialWorkCellsGlobal(pawn).Contains(clickCell))
                                {
                                    Job job2;
                                    if (!workGiver_Scanner2.HasJobOnCell(pawn, clickCell))
                                    {
                                        job2 = null;
                                    }
                                    else
                                    {
                                        job2 = workGiver_Scanner2.JobOnCell(pawn, clickCell);
                                    }
                                    if (job2 == null)
                                    {
                                        if (JobFailReason.HaveReason)
                                        {
                                            string label2 = "CannotGenericWork".Translate(new object[]
                                            {
                                                workGiver_Scanner2.def.verb,
                                                "AreaLower".Translate()
                                            }) + " (" + JobFailReason.Reason + ")";
                                            opts.Add(new FloatMenuOption(label2, null, MenuOptionPriority.Medium, null, null, 0f, null));
                                        }
                                    }
                                    else
                                    {
                                        WorkTypeDef     workType2        = workGiver_Scanner2.def.workType;
                                        Action          action2          = null;
                                        PawnCapacityDef pawnCapacityDef2 = workGiver_Scanner2.MissingRequiredCapacity(pawn);
                                        string          label;
                                        if (pawnCapacityDef2 != null)
                                        {
                                            label = "CannotMissingHealthActivities".Translate(new object[]
                                            {
                                                pawnCapacityDef2.label
                                            });
                                        }
                                        else if (pawn.jobs.curJob != null && pawn.jobs.curJob.JobIsSameAs(job2))
                                        {
                                            label = "CannotGenericAlreadyAm".Translate(new object[]
                                            {
                                                workType2.gerundLabel,
                                                "AreaLower".Translate()
                                            });
                                        }
                                        else if (pawn.workSettings.GetPriority(workType2) == 0)
                                        {
                                            label = "CannotPrioritizeIsNotA".Translate(new object[]
                                            {
                                                pawn.NameStringShort,
                                                workType2.pawnLabel
                                            });
                                        }
                                        else if (!pawn.CanReach(clickCell, PathEndMode.Touch, Danger.Deadly, false, TraverseMode.ByPawn))
                                        {
                                            label = "AreaLower".Translate().CapitalizeFirst() + ": " + "NoPath".Translate();
                                        }
                                        else
                                        {
                                            label = "PrioritizeGeneric".Translate(new object[]
                                            {
                                                workGiver_Scanner2.def.gerund,
                                                "AreaLower".Translate()
                                            });
                                            Job localJob = job2;
                                            WorkGiver_Scanner localScanner = workGiver_Scanner2;
                                            action2 = delegate
                                            {
                                                pawn.thinker.GetMainTreeThinkNode <JobGiver_Work>().TryStartPrioritizedWorkOn(pawn, localJob, localScanner, clickCell);
                                            };
                                        }
                                        if (!opts.Any((FloatMenuOption op) => op.Label == label.TrimEnd(new char[0])))
                                        {
                                            opts.Add(new FloatMenuOption(label, action2, MenuOptionPriority.Medium, null, null, 0f, null));
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
示例#7
0
        protected override Job TryGiveJob(Pawn pawn)
        {
            ArcBaseRobot bot = pawn as ArcBaseRobot;

            Job result;

            if (bot == null)
            {
                result = null;
            }
            else
            {
                List <WorkGiver> workGivers         = bot.GetWorkGivers(false);
                int               num               = -999;
                TargetInfo        targetInfo        = TargetInfo.Invalid;
                WorkGiver_Scanner workGiver_Scanner = null;
                for (int i = 0; i < workGivers.Count; i++)
                {
                    WorkGiver workGiver = workGivers [i];
                    if (workGiver.def.priorityInType != num &&
                        targetInfo.IsValid)
                    {
                        break;
                    }
                    if (this.PawnCanUseWorkGiver(pawn, workGiver))
                    {
                        try {
                            Job job = workGiver.NonScanJob(pawn);
                            if (job != null)
                            {
                                result = job;
                                return(result);
                            }
                            WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;

                            if (scanner != null)
                            {
                                if (workGiver.def.scanThings)
                                {
                                    Predicate <Thing>   predicate  = (Thing t) => !ForbidUtility.IsForbidden(t, pawn) && scanner.HasJobOnThing(pawn, t, false);
                                    IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);

                                    Thing thing;
                                    if (scanner.Prioritized)
                                    {
                                        IEnumerable <Thing> enumerable2 = enumerable;

                                        if (enumerable2 == null)
                                        {
                                            enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                        }
                                        Predicate <Thing> predicate2 = predicate;
                                        thing = GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, 0, false), 9999, predicate2, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                    else
                                    {
                                        Predicate <Thing> predicate3 = predicate;
                                        bool flag7 = enumerable != null;
                                        thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, 0, false), 9999, predicate3, enumerable, 0, scanner.MaxRegionsToScanBeforeGlobalSearch, flag7, RegionType.Set_Passable, false);
                                    }
                                    if (thing != null)
                                    {
                                        targetInfo        = thing;
                                        workGiver_Scanner = scanner;
                                    }
                                }

                                if (workGiver.def.scanCells)
                                {
                                    IntVec3 position     = pawn.Position;
                                    float   num2         = 99999;
                                    float   num3         = float.MinValue;
                                    bool    prioritized2 = scanner.Prioritized;
                                    foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                    {
                                        bool  flag9 = false;
                                        float num4  = (float)(current - position).LengthHorizontalSquared;
                                        if (prioritized2)
                                        {
                                            if (!ForbidUtility.IsForbidden(current, pawn) &&
                                                scanner.HasJobOnCell(pawn, current))
                                            {
                                                float priority = scanner.GetPriority(pawn, current);
                                                if (priority > num3 ||
                                                    (priority == num3 && num4 < num2))
                                                {
                                                    flag9 = true;
                                                    num3  = priority;
                                                }
                                            }
                                        }
                                        else
                                        {
                                            if (num4 < num2 &&
                                                !ForbidUtility.IsForbidden(current, pawn) &&
                                                scanner.HasJobOnCell(pawn, current))
                                            {
                                                flag9 = true;
                                            }
                                        }
                                        if (flag9)
                                        {
                                            targetInfo        = new TargetInfo(current, pawn.Map, false);
                                            workGiver_Scanner = scanner;
                                            num2 = num4;
                                        }
                                    }
                                }
                            }
                        }
                        catch (Exception ex) {
                            Log.Error(string.Concat(new object[] {
                                pawn,
                                " threw exception in WorkGiver ",
                                workGiver.def.defName,
                                ": ",
                                ex.ToString()
                            }));
                        }

                        if (targetInfo.IsValid)
                        {
                            //pawn.workSettings.lastGivenWorkType = workGiver.def.workType;
                            Job job2 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);

                            if (job2 != null)
                            {
                                result = job2;
                                return(result);
                            }
                            Log.ErrorOnce(string.Concat(new object[] {
                                workGiver_Scanner,
                                " provided target ",
                                targetInfo,
                                " but yielded no actual job for pawn ",
                                pawn,
                                ". The CanGiveJob and JobOnX methods may not be synchronized."
                            }), 6112651);
                        }
                        num = workGiver.def.priorityInType;
                    }
                }
                result = null;
            }
            return(result);
        }
示例#8
0
        public static bool TryIssueJobPackage(JobGiver_Work __instance, ref ThinkResult __result, Pawn pawn, JobIssueParams jobParams)
        {
            if (__instance.emergency && pawn.mindState.priorityWork.IsPrioritized)
            {
                List <WorkGiverDef> workGiversByPriority = pawn.mindState.priorityWork.WorkGiver.workType.workGiversByPriority;
                for (int i = 0; i < workGiversByPriority.Count; i++)
                {
                    WorkGiver worker = workGiversByPriority[i].Worker;
                    if (WorkGiversRelated(pawn.mindState.priorityWork.WorkGiver, worker.def))
                    {
                        Job job = GiverTryGiveJobPrioritized(pawn, worker, pawn.mindState.priorityWork.Cell);
                        if (job != null)
                        {
                            job.playerForced = true;
                            __result         = new ThinkResult(job, __instance, workGiversByPriority[i].tagToGive);
                            return(false);
                        }
                    }
                }
                pawn.mindState.priorityWork.Clear();
            }
            List <WorkGiver> list = (!__instance.emergency) ? pawn.workSettings.WorkGiversInOrderNormal : pawn.workSettings.WorkGiversInOrderEmergency;
            int               num = -999;
            TargetInfo        bestTargetOfLastPriority = TargetInfo.Invalid;
            WorkGiver_Scanner scannerWhoProvidedTarget = null;
            //WorkGiver_Scanner scanner;
            IntVec3 pawnPosition;
            float   closestDistSquared;
            float   bestPriority;
            bool    prioritized;
            bool    allowUnreachable;
            Danger  maxPathDanger;

            for (int j = 0; j < list.Count; j++)
            {
                WorkGiver workGiver = list[j];
                if (workGiver.def.priorityInType != num && bestTargetOfLastPriority.IsValid)
                {
                    break;
                }
                if (!PawnCanUseWorkGiver(pawn, workGiver))
                {
                    continue;
                }
                try
                {
                    Job job2 = workGiver.NonScanJob(pawn);
                    if (job2 != null)
                    {
                        __result = new ThinkResult(job2, __instance, workGiver.def.tagToGive);
                        return(false);
                    }
                    scanner = (workGiver as WorkGiver_Scanner);

                    if (scanner != null)
                    {
                        if (scanner.def.scanThings)
                        {
                            Predicate <Thing>   validator  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t);                         //WorkGiver_CleanFilth_Patch.HasJobOnThing
                            IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                            Thing thing;
                            if (scanner.Prioritized)
                            {
                                IEnumerable <Thing> enumerable2 = enumerable;
                                if (enumerable2 == null)
                                {
                                    enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                }
                                thing = ((!scanner.AllowUnreachable) ?
                                         GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, scanner.MaxPathDanger(pawn)), 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x)) :
                                         GenClosest.ClosestThing_Global(pawn.Position, enumerable2, 99999f, validator, (Thing x) => scanner.GetPriority(pawn, x)));
                            }
                            else if (scanner.AllowUnreachable)
                            {
                                IEnumerable <Thing> enumerable3 = enumerable;
                                if (enumerable3 == null)
                                {
                                    enumerable3 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                }
                                thing = GenClosest.ClosestThing_Global(pawn.Position, enumerable3, 99999f, validator);
                            }
                            else
                            {
                                //TODO: use better ThingRequest groups
                                if (
                                    workGiver.def.defName.Equals("DoctorFeedAnimals") ||
                                    workGiver.def.defName.Equals("DoctorFeedHumanlikes") ||
                                    workGiver.def.defName.Equals("DoctorTendToAnimals") ||
                                    workGiver.def.defName.Equals("DoctorTendToHumanlikes") ||
                                    workGiver.def.defName.Equals("DoBillsUseCraftingSpot") ||
                                    workGiver.def.defName.Equals("DoctorTendEmergency") ||
                                    workGiver.def.defName.Equals("HaulCorpses") ||
                                    workGiver.def.defName.Equals("FillFermentingBarrel") ||
                                    //workGiver.def.defName.Equals("HaulGeneral") ||
                                    workGiver.def.defName.Equals("HandlingFeedPatientAnimals") ||
                                    workGiver.def.defName.Equals("DoBillsButcherFlesh") ||
                                    workGiver.def.defName.Equals("DoBillsCook") ||
                                    workGiver.def.defName.Equals("DoBillsMakeApparel") ||
                                    workGiver.def.defName.Equals("Train") ||
                                    workGiver.def.defName.Equals("VisitSickPawn")
                                    )
                                {
                                    //ClosestThingReachable2 checks validator before CanReach
                                    DateTime startTime = DateTime.Now;

                                    //long
                                    thing = GenClosest_Patch.ClosestThingReachable2(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, scanner.MaxPathDanger(pawn)), 9999f, validator, enumerable, 0, scanner.MaxRegionsToScanBeforeGlobalSearch, enumerable != null);

                                    if (DateTime.Now.Subtract(startTime).TotalMilliseconds > 200 && RimThreadedSettings.show200mswarning)
                                    {
                                        Log.Warning("ClosestThingReachable2 Took " + DateTime.Now.Subtract(startTime).TotalMilliseconds + "ms  for workGiver: " + workGiver.def.defName);
                                    }
                                }
                                else
                                {
                                    DateTime startTime = DateTime.Now;
                                    thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, scanner.MaxPathDanger(pawn)), 9999f, validator, enumerable, 0, scanner.MaxRegionsToScanBeforeGlobalSearch, enumerable != null);
                                    if (DateTime.Now.Subtract(startTime).TotalMilliseconds > 200 && RimThreadedSettings.show200mswarning)
                                    {
                                        Log.Warning("ClosestThingReachable Took " + DateTime.Now.Subtract(startTime).TotalMilliseconds + "ms for workGiver: " + workGiver.def.defName);
                                    }
                                }
                            }
                            if (thing != null)
                            {
                                bestTargetOfLastPriority = thing;
                                scannerWhoProvidedTarget = scanner;
                            }
                        }
                        if (scanner.def.scanCells)
                        {
                            pawnPosition       = pawn.Position;
                            closestDistSquared = 99999f;
                            bestPriority       = float.MinValue;
                            prioritized        = scanner.Prioritized;
                            allowUnreachable   = scanner.AllowUnreachable;
                            maxPathDanger      = scanner.MaxPathDanger(pawn);
                            IEnumerable <IntVec3> enumerable4;
                            if (scanner is WorkGiver_Grower workGiver_Grower)
                            {
                                RimThreaded.WorkGiver_GrowerSow_Patch_JobOnCell = 0;

                                enumerable4 = WorkGiver_Grower_Patch.PotentialWorkCellsGlobalWithoutCanReach(workGiver_Grower, pawn);
                                List <IntVec3> SortedList = enumerable4.OrderBy(o => (o - pawnPosition).LengthHorizontalSquared).ToList();
                                foreach (IntVec3 item in SortedList)
                                {
                                    ProcessCell(item);                                     //long
                                }

                                //Log.Message(RimThreaded.WorkGiver_GrowerSow_Patch_JobOnCell.ToString());
                            }
                            else
                            {
                                enumerable4 = scanner.PotentialWorkCellsGlobal(pawn);
                                IList <IntVec3> list2;
                                if ((list2 = (enumerable4 as IList <IntVec3>)) != null)
                                {
                                    for (int k = 0; k < list2.Count; k++)
                                    {
                                        ProcessCell(list2[k]);
                                    }
                                }
                                else
                                {
                                    foreach (IntVec3 item in enumerable4)
                                    {
                                        ProcessCell(item);
                                    }
                                }
                            }
                        }
                    }
                    void ProcessCell(IntVec3 c)
                    {
                        float newDistanceSquared = (c - pawnPosition).LengthHorizontalSquared;
                        float newPriority        = 0f;

                        if (prioritized)
                        {
                            newPriority = scanner.GetPriority(pawn, c);
                            if (newPriority < bestPriority)
                            {
                                return;
                            }
                        }

                        if (newDistanceSquared < closestDistSquared && !c.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, c))
                        {
                            if (!allowUnreachable && !pawn.CanReach(c, scanner.PathEndMode, maxPathDanger))
                            {
                                return;
                            }

                            bestTargetOfLastPriority = new TargetInfo(c, pawn.Map);
                            scannerWhoProvidedTarget = scanner;
                            closestDistSquared       = newDistanceSquared;
                            bestPriority             = newPriority;
                        }
                    }
                }
                catch (Exception ex)
                {
                    Log.Error(string.Concat(pawn, " threw exception in WorkGiver ", workGiver.def.defName, ": ", ex.ToString()));
                }
                finally
                {
                }
                if (bestTargetOfLastPriority.IsValid)
                {
                    Job job3 = (!bestTargetOfLastPriority.HasThing) ? scannerWhoProvidedTarget.JobOnCell(pawn, bestTargetOfLastPriority.Cell) : scannerWhoProvidedTarget.JobOnThing(pawn, bestTargetOfLastPriority.Thing);
                    if (job3 != null)
                    {
                        job3.workGiverDef = scannerWhoProvidedTarget.def;
                        __result          = new ThinkResult(job3, __instance, list[j].def.tagToGive);
                        return(false);
                    }
                    //HACK - I know. I'm awful.
                    //Log.ErrorOnce(string.Concat(scannerWhoProvidedTarget, " provided target ", bestTargetOfLastPriority, " but yielded no actual job for pawn ", pawn, ". The CanGiveJob and JobOnX methods may not be synchronized."), 6112651);
                    Log.Warning(string.Concat(scannerWhoProvidedTarget, " provided target ", bestTargetOfLastPriority, " but yielded no actual job for pawn ", pawn, ". The CanGiveJob and JobOnX methods may not be synchronized."));
                }
                num = workGiver.def.priorityInType;
            }
            __result = ThinkResult.NoJob;
            return(false);
        }
        // Token: 0x06000003 RID: 3 RVA: 0x0000212C File Offset: 0x0000032C
        public override ThinkResult TryIssueJobPackage(Pawn pawn, JobIssueParams jobParams)
        {
            bool isPrioritized = pawn.mindState.priorityWork.IsPrioritized;

            if (isPrioritized)
            {
                List <WorkGiverDef> workGiversByPriority = pawn.mindState.priorityWork.WorkGiver.workType.workGiversByPriority;
                for (int i = 0; i < workGiversByPriority.Count; i++)
                {
                    WorkGiver worker = workGiversByPriority[i].Worker;
                    Job       job    = this.GiverTryGiveJobPrioritized(pawn, worker, pawn.mindState.priorityWork.Cell);
                    bool      flag   = job != null;
                    if (flag)
                    {
                        job.playerForced = true;
                        return(new ThinkResult(job, this, new JobTag?(workGiversByPriority[i].tagToGive), false));
                    }
                }
                pawn.mindState.priorityWork.Clear();
            }
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;
            bool              flag2             = this.workGiverDef != null;

            if (flag2)
            {
                WorkGiver worker2 = this.workGiverDef.Worker;
                bool      flag3   = worker2.def.priorityInType != num && targetInfo.IsValid;
                if (flag3)
                {
                    return(ThinkResult.NoJob);
                }
                bool flag4 = this.PawnCanUseWorkGiver(pawn, worker2);
                if (flag4)
                {
                    try
                    {
                        Job  job2  = worker2.NonScanJob(pawn);
                        bool flag5 = job2 != null;
                        if (flag5)
                        {
                            return(new ThinkResult(job2, this, new JobTag?(this.workGiverDef.tagToGive), false));
                        }
                        WorkGiver_Scanner scanner = worker2 as WorkGiver_Scanner;
                        bool flag6 = scanner != null;
                        if (flag6)
                        {
                            bool scanThings = worker2.def.scanThings;
                            if (scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                bool  prioritized = scanner.Prioritized;
                                Thing thing;
                                if (prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    bool flag7 = enumerable2 == null;
                                    if (flag7)
                                    {
                                        enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    Predicate <Thing> validator = predicate;
                                    thing = GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                }
                                else
                                {
                                    Predicate <Thing> validator2 = predicate;
                                    bool forceAllowGlobalSearch  = enumerable != null;
                                    thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator2, enumerable, 0, scanner.MaxRegionsToScanBeforeGlobalSearch, forceAllowGlobalSearch, RegionType.Set_Passable, false);
                                }
                                bool flag8 = thing != null;
                                if (flag8)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            bool scanCells = worker2.def.scanCells;
                            if (scanCells)
                            {
                                IntVec3 position     = pawn.Position;
                                float   num2         = 99999f;
                                float   num3         = float.MinValue;
                                bool    prioritized2 = scanner.Prioritized;
                                foreach (IntVec3 intVec in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag9  = false;
                                    float num4   = (float)(intVec - position).LengthHorizontalSquared;
                                    bool  flag10 = prioritized2;
                                    if (flag10)
                                    {
                                        bool flag11 = !intVec.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, intVec, false);
                                        if (flag11)
                                        {
                                            float priority = scanner.GetPriority(pawn, intVec);
                                            bool  flag12   = priority > num3 || (priority == num3 && num4 < num2);
                                            if (flag12)
                                            {
                                                flag9 = true;
                                                num3  = priority;
                                            }
                                        }
                                    }
                                    else
                                    {
                                        bool flag13 = num4 < num2 && !intVec.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, intVec, false);
                                        if (flag13)
                                        {
                                            flag9 = true;
                                        }
                                    }
                                    bool flag14 = flag9;
                                    if (flag14)
                                    {
                                        targetInfo        = new TargetInfo(intVec, pawn.Map, false);
                                        workGiver_Scanner = scanner;
                                        num2 = num4;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Message(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception DONT WANT LAH in WorkGiver ",
                            worker2.def.defName,
                            ": ",
                            ex.ToString()
                        }), false);
                    }
                    finally
                    {
                    }
                    bool isValid = targetInfo.IsValid;
                    if (isValid)
                    {
                        bool hasThing = targetInfo.HasThing;
                        Job  job3;
                        if (hasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell, false);
                        }
                        bool flag15 = job3 != null;
                        if (flag15)
                        {
                            return(new ThinkResult(job3, this, new JobTag?(this.workGiverDef.tagToGive), false));
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651, false);
                    }
                    num = worker2.def.priorityInType;
                }
            }
            return(ThinkResult.NoJob);
        }
        // Token: 0x06000005 RID: 5 RVA: 0x000027F0 File Offset: 0x000009F0
        private Job GiverTryGiveJobPrioritized(Pawn pawn, WorkGiver giver, IntVec3 cell)
        {
            bool flag = !this.PawnCanUseWorkGiver(pawn, giver);
            Job  result;

            if (flag)
            {
                result = null;
            }
            else
            {
                try
                {
                    Job  job   = giver.NonScanJob(pawn);
                    bool flag2 = job != null;
                    if (flag2)
                    {
                        return(job);
                    }
                    WorkGiver_Scanner scanner = giver as WorkGiver_Scanner;
                    bool flag3 = scanner != null;
                    if (flag3)
                    {
                        bool scanThings = giver.def.scanThings;
                        if (scanThings)
                        {
                            Predicate <Thing> predicate = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                            List <Thing>      thingList = cell.GetThingList(pawn.Map);
                            for (int i = 0; i < thingList.Count; i++)
                            {
                                Thing thing = thingList[i];
                                bool  flag4 = scanner.PotentialWorkThingRequest.Accepts(thing) && predicate(thing);
                                if (flag4)
                                {
                                    Job  job2  = scanner.JobOnThing(pawn, thing, false);
                                    bool flag5 = job2 != null;
                                    if (flag5)
                                    {
                                        job2.workGiverDef = giver.def;
                                    }
                                    return(job2);
                                }
                            }
                        }
                        bool flag6 = giver.def.scanCells && !cell.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, cell, false);
                        if (flag6)
                        {
                            Job  job3  = scanner.JobOnCell(pawn, cell, false);
                            bool flag7 = job3 != null;
                            if (flag7)
                            {
                                job3.workGiverDef = giver.def;
                            }
                            return(job3);
                        }
                    }
                }
                catch (Exception ex)
                {
                    Log.Error(string.Concat(new object[]
                    {
                        pawn,
                        " threw exception in GiverTryGiveJobTargeted on WorkGiver ",
                        giver.def.defName,
                        ": ",
                        ex.ToString()
                    }), false);
                }
                result = null;
            }
            return(result);
        }
示例#11
0
        public override ThinkResult TryIssueJobPackage(Pawn pawn, JobIssueParams jobParams)
        {
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            WorkGiver workGiver = DefDatabase <WorkGiverDef> .GetNamed("Mine", true).Worker;

            if (workGiver.def.priorityInType != num && targetInfo.IsValid)
            {
                // break;
            }
            else
            {
                if (this.PawnCanUseWorkGiver(pawn, workGiver))
                {
                    try
                    {
                        Job job2 = workGiver.NonScanJob(pawn);
                        if (job2 != null)
                        {
                            return(new ThinkResult(job2, this, new JobTag?(workGiver.def.tagToGive), false));
                        }
                        WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                        if (scanner != null)
                        {
                            if (scanner.def.scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                Thing thing;
                                if (scanner.Prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    if (enumerable2 == null)
                                    {
                                        enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    if (scanner.AllowUnreachable)
                                    {
                                        IntVec3             position  = pawn.Position;
                                        IEnumerable <Thing> searchSet = enumerable2;
                                        Predicate <Thing>   validator = predicate;
                                        thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                    else
                                    {
                                        IntVec3             position       = pawn.Position;
                                        Map                 map            = pawn.Map;
                                        IEnumerable <Thing> searchSet      = enumerable2;
                                        PathEndMode         pathEndMode    = scanner.PathEndMode;
                                        TraverseParms       traverseParams = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                        Predicate <Thing>   validator      = predicate;
                                        thing = GenClosest.ClosestThing_Global_Reachable(position, map, searchSet, pathEndMode, traverseParams, 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                }
                                else if (scanner.AllowUnreachable)
                                {
                                    IEnumerable <Thing> enumerable3 = enumerable;
                                    if (enumerable3 == null)
                                    {
                                        enumerable3 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    IntVec3             position  = pawn.Position;
                                    IEnumerable <Thing> searchSet = enumerable3;
                                    Predicate <Thing>   validator = predicate;
                                    thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, null);
                                }
                                else
                                {
                                    IntVec3           position = pawn.Position;
                                    Map               map      = pawn.Map;
                                    ThingRequest      potentialWorkThingRequest = scanner.PotentialWorkThingRequest;
                                    PathEndMode       pathEndMode       = scanner.PathEndMode;
                                    TraverseParms     traverseParams    = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                    Predicate <Thing> validator         = predicate;
                                    bool              forceGlobalSearch = enumerable != null;
                                    thing = GenClosest.ClosestThingReachable(position, map, potentialWorkThingRequest, pathEndMode, traverseParams, 9999f, validator, enumerable, 0, scanner.MaxRegionsToScanBeforeGlobalSearch, forceGlobalSearch, RegionType.Set_Passable, false);
                                }
                                if (thing != null)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            if (scanner.def.scanCells)
                            {
                                IntVec3 position2        = pawn.Position;
                                float   num2             = 99999f;
                                float   num3             = -3.40282347E+38f;
                                bool    prioritized      = scanner.Prioritized;
                                bool    allowUnreachable = scanner.AllowUnreachable;
                                Danger  maxDanger        = scanner.MaxPathDanger(pawn);
                                foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag = false;
                                    float num4 = (float)(current - position2).LengthHorizontalSquared;
                                    float num5 = 0f;
                                    if (prioritized)
                                    {
                                        if (!current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current, false))
                                        {
                                            if (!allowUnreachable && !pawn.CanReach(current, scanner.PathEndMode, maxDanger, false, false, TraverseMode.ByPawn))
                                            {
                                                continue;
                                            }
                                            num5 = scanner.GetPriority(pawn, current);
                                            if (num5 > num3 || (num5 == num3 && num4 < num2))
                                            {
                                                flag = true;
                                            }
                                        }
                                    }
                                    else if (num4 < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current, false))
                                    {
                                        if (!allowUnreachable && !pawn.CanReach(current, scanner.PathEndMode, maxDanger, false, false, TraverseMode.ByPawn))
                                        {
                                            continue;
                                        }
                                        flag = true;
                                    }
                                    if (flag)
                                    {
                                        targetInfo        = new TargetInfo(current, pawn.Map, false);
                                        workGiver_Scanner = scanner;
                                        num2 = num4;
                                        num3 = num5;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Error(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception in WorkGiver ",
                            workGiver.def.defName,
                            ": ",
                            ex.ToString()
                        }));
                    }
                    finally
                    {
                    }
                    if (targetInfo.IsValid)
                    {
                        Job job3;
                        if (targetInfo.HasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell, false);
                        }
                        if (job3 != null)
                        {
                            return(new ThinkResult(job3, this, new JobTag?(workGiver.def.tagToGive), false));
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651);
                    }
                    num = workGiver.def.priorityInType;
                }
            }

            return(ThinkResult.NoJob);
        }
示例#12
0
 public override bool HasJobOnCell(Pawn pawn, IntVec3 c)
 {
     //	if (prioritization.ShouldAvoid (c))
     //		return false;
     return(wrappedGiver.HasJobOnCell(pawn, c));
 }
        protected override Job TryGiveJob(Pawn pawn)
        {
            if (workGiverDef != null)
            {
                int               num               = -999;
                TargetInfo        targetInfo        = TargetInfo.Invalid;
                WorkGiver_Scanner workGiver_Scanner = null;

                WorkGiver workGiver = workGiverDef.Worker;
                if (workGiver != null)
                {
                    if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                    {
                        return(null);
                    }
                    if (this.PawnCanUseWorkGiver(pawn, workGiver))
                    {
                        try
                        {
                            Job job2 = workGiver.NonScanJob(pawn);
                            if (job2 != null)
                            {
                                return(job2);
                            }
                            WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                            if (scanner != null)
                            {
                                if (workGiver.def.scanThings)
                                {
                                    Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t);
                                    IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                    Thing thing;
                                    if (scanner.Prioritized)
                                    {
                                        IEnumerable <Thing> enumerable2 = enumerable;
                                        if (enumerable2 == null)
                                        {
                                            enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                        }
                                        Predicate <Thing> validator = predicate;
                                        thing = GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                    else
                                    {
                                        Predicate <Thing> validator = predicate;
                                        thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, enumerable, scanner.MaxRegionsToScanBeforeGlobalSearch);
                                    }
                                    if (thing != null)
                                    {
                                        targetInfo        = thing;
                                        workGiver_Scanner = scanner;
                                    }
                                }
                                if (workGiver.def.scanCells)
                                {
                                    IntVec3 position    = pawn.Position;
                                    float   num2        = 99999f;
                                    float   num3        = -3.40282347E+38f;
                                    bool    prioritized = scanner.Prioritized;
                                    foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                    {
                                        bool  flag = false;
                                        float lengthHorizontalSquared = (current - position).LengthHorizontalSquared;
                                        if (prioritized)
                                        {
                                            if (!current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                            {
                                                float priority = scanner.GetPriority(pawn, current);
                                                if (priority > num3 || (priority == num3 && lengthHorizontalSquared < num2))
                                                {
                                                    flag = true;
                                                    num3 = priority;
                                                }
                                            }
                                        }
                                        else if (lengthHorizontalSquared < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                        {
                                            flag = true;
                                        }
                                        if (flag)
                                        {
                                            targetInfo        = new TargetInfo(current, pawn.Map, false);
                                            workGiver_Scanner = scanner;
                                            num2 = lengthHorizontalSquared;
                                        }
                                    }
                                }
                            }
                        }
                        catch (Exception ex)
                        {
                            Log.Error($"{pawn} threw exception in WorkGiver {workGiver.def.defName}: {ex.ToString()}");
                        }
                        finally
                        {
                        }
                        if (targetInfo.IsValid)
                        {
                            //pawn.mindState. = workGiver.def.workType;
                            Job job3;
                            if (targetInfo.HasThing)
                            {
                                job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing);
                            }
                            else
                            {
                                job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell);
                            }
                            if (job3 != null)
                            {
                                return(job3);
                            }
                            Log.ErrorOnce($"{workGiver_Scanner} provided target {targetInfo} but yielded no actual job for pawn {pawn}. The CanGiveJob and JobOnX methods may not be synchronized.", 6112651);
                        }
                        num = workGiver.def.priorityInType;
                    }
                }
            }

            return(null);
        }
示例#14
0
        public override ThinkResult TryIssueJobPackage(Pawn pawn, JobIssueParams jobParams)
        {
            X2_AIRobot robot = pawn as X2_AIRobot;

            if (robot == null)
            {
                return(ThinkResult.NoJob);
            }

            //if (this.emergency && pawn.mindState.priorityWork.IsPrioritized)
            //{
            //    List<WorkGiverDef> workGiversByPriority = pawn.mindState.priorityWork.WorkType.workGiversByPriority;
            //    for (int i = 0; i < workGiversByPriority.Count; i++)
            //    {
            //        WorkGiver worker = workGiversByPriority[i].Worker;
            //        Job job = this.GiverTryGiveJobPrioritized(pawn, worker, pawn.mindState.priorityWork.Cell);
            //        if (job != null)
            //        {
            //            job.playerForced = true;
            //            return new ThinkResult(job, this, new JobTag?(workGiversByPriority[i].tagToGive), false);
            //        }
            //    }
            //    pawn.mindState.priorityWork.Clear();
            //}


            List <WorkGiver> list               = robot.GetWorkGivers(false); // Get Non-Emergency WorkGivers
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            for (int j = 0; j < list.Count; j++)
            {
                WorkGiver workGiver = list[j];
                if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                {
                    break;
                }
                if (this.PawnCanUseWorkGiver(pawn, workGiver))
                {
                    try
                    {
                        Job job2 = workGiver.NonScanJob(pawn);
                        if (job2 != null)
                        {
                            return(new ThinkResult(job2, this, new JobTag?(list[j].def.tagToGive), false));
                        }
                        WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                        if (scanner != null)
                        {
                            if (scanner.def.scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                Thing thing = null;
                                if (scanner.Prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    if (enumerable2 == null)
                                    {
                                        enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    if (scanner.AllowUnreachable)
                                    {
                                        IntVec3             position  = pawn.Position;
                                        IEnumerable <Thing> searchSet = enumerable2;
                                        Predicate <Thing>   validator = predicate;

                                        try
                                        {
                                            thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                        }
                                        catch //(Exception ex)
                                        {
                                            //Log.Warning(string.Concat(new object[]
                                            //{
                                            //    pawn,
                                            //    " threw exception in WorkGiver ",
                                            //    workGiver.def.defName,
                                            //    ": ",
                                            //    ex.ToString()
                                            //}));

                                            thing = null;
                                        }
                                    }
                                    else
                                    {
                                        IntVec3             position       = pawn.Position;
                                        Map                 map            = pawn.Map;
                                        IEnumerable <Thing> searchSet      = enumerable2;
                                        PathEndMode         pathEndMode    = scanner.PathEndMode;
                                        TraverseParms       traverseParams = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                        Predicate <Thing>   validator      = predicate;
                                        try
                                        {
                                            thing = GenClosest.ClosestThing_Global_Reachable(position, map, searchSet, pathEndMode, traverseParams, 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                        }
                                        catch //(Exception ex)
                                        {
                                            //Log.Warning(string.Concat(new object[]
                                            //{
                                            //    pawn,
                                            //    " threw exception in WorkGiver ",
                                            //    workGiver.def.defName,
                                            //    ": ",
                                            //    ex.ToString()
                                            //}));

                                            thing = null;
                                        }
                                    }
                                }
                                if (!scanner.Prioritized && scanner.AllowUnreachable)
                                {
                                    IEnumerable <Thing> enumerable3 = enumerable;
                                    if (enumerable3 == null)
                                    {
                                        enumerable3 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    IntVec3             position  = pawn.Position;
                                    IEnumerable <Thing> searchSet = enumerable3;
                                    Predicate <Thing>   validator = predicate;
                                    try {
                                        thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, null);
                                    }
                                    catch //(Exception ex)
                                    {
                                        //Log.Warning(string.Concat(new object[]
                                        //{
                                        //    pawn,
                                        //    " threw exception in WorkGiver ",
                                        //    workGiver.def.defName,
                                        //    ": ",
                                        //    ex.ToString()
                                        //}));

                                        thing = null;
                                    }
                                }
                                if (!scanner.AllowUnreachable || thing == null)
                                {
                                    IntVec3           position = pawn.Position;
                                    Map               map      = pawn.Map;
                                    ThingRequest      potentialWorkThingRequest = scanner.PotentialWorkThingRequest;
                                    PathEndMode       pathEndMode       = scanner.PathEndMode;
                                    TraverseParms     traverseParams    = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                    Predicate <Thing> validator         = predicate;
                                    bool              forceGlobalSearch = enumerable != null;

                                    try
                                    {
                                        thing = GenClosest.ClosestThingReachable(position, map, potentialWorkThingRequest, pathEndMode, traverseParams, 9999f, validator, enumerable, 0, scanner.LocalRegionsToScanFirst, forceGlobalSearch, RegionType.Set_Passable, false);
                                    }
                                    // Added try-catch for a try of error handling
                                    catch //(Exception ex)
                                    {
                                        Log.Warning(string.Concat(new object[]
                                        {
                                            pawn,
                                            " threw exception in X2_JobGiver_Work ",
                                            workGiver.def.defName,
                                            " but we'll try again.. "
                                            //ex.ToString()
                                        }));
                                        if (enumerable != null)
                                        {
                                            try {
                                                thing = GenClosest.ClosestThing_Global(position, enumerable, 40f, validator, null);
                                            } catch {
                                                thing = null;
                                            }
                                        }
                                        else
                                        {
                                            thing = null;
                                        }
                                    }
                                }
                                if (thing != null)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            if (scanner.def.scanCells)
                            {
                                IntVec3 position2        = pawn.Position;
                                float   num2             = 99999f;
                                float   num3             = -3.40282347E+38f;
                                bool    prioritized      = scanner.Prioritized;
                                bool    allowUnreachable = scanner.AllowUnreachable;
                                Danger  maxDanger        = scanner.MaxPathDanger(pawn);
                                foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag = false;
                                    float num4 = (float)(current - position2).LengthHorizontalSquared;
                                    float num5 = 0f;
                                    if (prioritized)
                                    {
                                        if (scanner.HasJobOnCell(pawn, current))
                                        {
                                            if (!allowUnreachable && !pawn.CanReach(current, scanner.PathEndMode, maxDanger, false, TraverseMode.ByPawn))
                                            {
                                                continue;
                                            }
                                            num5 = scanner.GetPriority(pawn, current);
                                            if (num5 > num3 || (num5 == num3 && num4 < num2))
                                            {
                                                flag = true;
                                            }
                                        }
                                    }
                                    else if (num4 < num2 && scanner.HasJobOnCell(pawn, current))
                                    {
                                        if (!allowUnreachable && !pawn.CanReach(current, scanner.PathEndMode, maxDanger, false, TraverseMode.ByPawn))
                                        {
                                            continue;
                                        }
                                        flag = true;
                                    }
                                    if (flag)
                                    {
                                        targetInfo        = new TargetInfo(current, pawn.Map, false);
                                        workGiver_Scanner = scanner;
                                        num2 = num4;
                                        num3 = num5;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Error(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception in WorkGiver ",
                            workGiver.def.defName,
                            ": ",
                            ex.ToString()
                        }));
                    }
                    finally
                    {
                    }
                    if (targetInfo.IsValid)
                    {
                        pawn.mindState.lastGivenWorkType = workGiver.def.workType;
                        Job job3;
                        if (targetInfo.HasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell);
                        }
                        if (job3 != null)
                        {
                            return(new ThinkResult(job3, this, new JobTag?(list[j].def.tagToGive), false));
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651);
                    }
                    num = workGiver.def.priorityInType;
                }
            }
            return(ThinkResult.NoJob);
        }
        public override ThinkResult TryIssueJobPackage(Pawn pawn, JobIssueParams jobParams)
        {
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            if (workGiverDef != null)
            {
                WorkGiver workGiver = workGiverDef.Worker;
                if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                {
                    return(ThinkResult.NoJob);
                }

                if (this.PawnCanUseWorkGiver(pawn, workGiver))
                {
                    try
                    {
                        Job job2 = workGiver.NonScanJob(pawn);
                        if (job2 != null)
                        {
                            return(new ThinkResult(job2, this, new JobTag?(workGiverDef.tagToGive)));
                        }
                        WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                        if (scanner != null)
                        {
                            if (workGiver.def.scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                Thing thing;
                                if (scanner.Prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    if (enumerable2 == null)
                                    {
                                        enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    Predicate <Thing> validator = predicate;
                                    thing = GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, enumerable2, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                }
                                else
                                {
                                    Predicate <Thing> validator = predicate;
                                    bool forceGlobalSearch      = enumerable != null;
                                    thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, enumerable, 0, scanner.LocalRegionsToScanFirst, forceGlobalSearch, RegionType.Set_Passable, false);
                                }
                                if (thing != null)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            if (workGiver.def.scanCells)
                            {
                                IntVec3 position    = pawn.Position;
                                float   num2        = 99999f;
                                float   num3        = -3.40282347E+38f;
                                bool    prioritized = scanner.Prioritized;
                                foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag = false;
                                    float num4 = (float)(current - position).LengthHorizontalSquared;
                                    if (prioritized)
                                    {
                                        if (!current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                        {
                                            float priority = scanner.GetPriority(pawn, current);
                                            if (priority > num3 || (priority == num3 && num4 < num2))
                                            {
                                                flag = true;
                                                num3 = priority;
                                            }
                                        }
                                    }
                                    else if (num4 < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                    {
                                        flag = true;
                                    }
                                    if (flag)
                                    {
                                        targetInfo        = new TargetInfo(current, pawn.Map, false);
                                        workGiver_Scanner = scanner;
                                        num2 = num4;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Error(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception in WorkGiver ",
                            workGiver.def.defName,
                            ": ",
                            ex.ToString()
                        }));
                    }
                    finally
                    {
                    }
                    if (targetInfo.IsValid)
                    {
                        pawn.mindState.lastGivenWorkType = workGiver.def.workType;
                        Job job3;
                        if (targetInfo.HasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell);
                        }
                        if (job3 != null)
                        {
                            return(new ThinkResult(job3, this, new JobTag?(workGiverDef.tagToGive)));
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651);
                    }
                    num = workGiver.def.priorityInType;
                }
            }

            return(ThinkResult.NoJob);
        }
示例#16
0
            private static void Postfix(Vector3 clickPos, Pawn pawn, List <FloatMenuOption> opts, bool drafted, FloatMenuOption[] ___equivalenceGroupTempStorage)
            {
                if (pawn.thinker.TryGetMainTreeThinkNode <JobGiver_Work>() != null)
                {
                    IntVec3             clickCell           = IntVec3.FromVector3(clickPos);
                    TargetingParameters targetingParameters = new TargetingParameters();
                    targetingParameters.canTargetPawns     = true;
                    targetingParameters.canTargetBuildings = true;
                    targetingParameters.canTargetItems     = true;
                    targetingParameters.mapObjectTargetsMustBeAutoAttackable = false;
                    var ZTracker = ZUtils.ZTracker;
                    foreach (Thing item in GenUI.ThingsUnderMouse(clickPos, 1f, targetingParameters))
                    {
                        bool flag = false;
                        foreach (WorkTypeDef item2 in DefDatabase <WorkTypeDef> .AllDefsListForReading)
                        {
                            for (int i = 0; i < item2.workGiversByPriority.Count; i++)
                            {
                                WorkGiverDef workGiver2 = item2.workGiversByPriority[i];
                                if (!drafted || workGiver2.canBeDoneWhileDrafted)
                                {
                                    WorkGiver_Scanner workGiver_Scanner = workGiver2.Worker as WorkGiver_Scanner;
                                    if (workGiver_Scanner != null && workGiver_Scanner.def.directOrderable)
                                    {
                                        JobFailReason.Clear();
                                        if ((workGiver_Scanner.PotentialWorkThingRequest.Accepts(item) || (workGiver_Scanner.PotentialWorkThingsGlobal(pawn) != null && workGiver_Scanner.PotentialWorkThingsGlobal(pawn).Contains(item))) && !workGiver_Scanner.ShouldSkip(pawn, forced: true))
                                        {
                                            string          text            = null;
                                            Action          action          = null;
                                            PawnCapacityDef pawnCapacityDef = workGiver_Scanner.MissingRequiredCapacity(pawn);
                                            if (pawnCapacityDef != null)
                                            {
                                                text = "CannotMissingHealthActivities".Translate(pawnCapacityDef.label);
                                            }
                                            else
                                            {
                                                Map oldMap = pawn.Map;
                                                Job job    = null;
                                                Map dest   = null;
                                                foreach (var otherMap in ZTracker.GetAllMapsInClosestOrder(oldMap))
                                                {
                                                    if (workGiver_Scanner is WorkGiver_Refuel scanner1)
                                                    {
                                                        job = JobPatches.TryIssueJobPackagePatch.JobOnThing(
                                                            scanner1, pawn, item, true);
                                                    }
                                                    else if (workGiver_Scanner.def.defName == "HaulGeneral" ||
                                                             workGiver_Scanner.def.defName == "HaulCorpses")
                                                    {
                                                        job = JobPatches.TryIssueJobPackagePatch.JobOnThing(pawn,
                                                                                                            item, ref dest);
                                                    }
                                                    else if (workGiver_Scanner is WorkGiver_DoBill scanner2)
                                                    {
                                                        job = JobPatches.TryIssueJobPackagePatch.JobOnThing(
                                                            scanner2, pawn, item);
                                                    }
                                                    else if (workGiver_Scanner is
                                                             WorkGiver_ConstructDeliverResourcesToBlueprints scanner3)
                                                    {
                                                        job = JobPatches.TryIssueJobPackagePatch.JobOnThing(
                                                            scanner3, pawn, item);
                                                    }
                                                    else if (workGiver_Scanner is
                                                             WorkGiver_ConstructDeliverResourcesToFrames scanner4)
                                                    {
                                                        job = JobPatches.TryIssueJobPackagePatch.JobOnThing(
                                                            scanner4, pawn, item);
                                                    }
                                                    else
                                                    {
                                                        job = workGiver_Scanner.HasJobOnThing(pawn, item,
                                                                                              forced: true)
                                                            ? workGiver_Scanner.JobOnThing(pawn, item, forced: true)
                                                            : null;
                                                    }

                                                    if (job != null)
                                                    {
                                                        break;
                                                    }
                                                }
                                                if (job == null)
                                                {
                                                    if (JobFailReason.HaveReason)
                                                    {
                                                        text = (JobFailReason.CustomJobString.NullOrEmpty() ? ((string)"CannotGenericWork".Translate(workGiver_Scanner.def.verb, item.LabelShort, item)) : ((string)"CannotGenericWorkCustom".Translate(JobFailReason.CustomJobString)));
                                                        text = text + ": " + JobFailReason.Reason.CapitalizeFirst();
                                                    }
                                                    else
                                                    {
                                                        if (!item.IsForbidden(pawn))
                                                        {
                                                            continue;
                                                        }
                                                        text = (item.Position.InAllowedArea(pawn) ? ((string)"CannotPrioritizeForbidden".Translate(item.Label, item)) : ((string)("CannotPrioritizeForbiddenOutsideAllowedArea".Translate() + ": " + pawn.playerSettings.EffectiveAreaRestriction.Label)));
                                                    }
                                                }
                                                else
                                                {
                                                    WorkTypeDef workType = workGiver_Scanner.def.workType;
                                                    if (pawn.WorkTagIsDisabled(workGiver_Scanner.def.workTags))
                                                    {
                                                        text = "CannotPrioritizeWorkGiverDisabled".Translate(workGiver_Scanner.def.label);
                                                    }
                                                    else if (pawn.jobs.curJob != null && pawn.jobs.curJob.JobIsSameAs(job))
                                                    {
                                                        text = "CannotGenericAlreadyAm".Translate(workGiver_Scanner.PostProcessedGerund(job), item.LabelShort, item);
                                                    }
                                                    else if (pawn.workSettings.GetPriority(workType) == 0)
                                                    {
                                                        text = (pawn.WorkTypeIsDisabled(workType) ? ((string)"CannotPrioritizeWorkTypeDisabled".Translate(workType.gerundLabel)) : ((!"CannotPrioritizeNotAssignedToWorkType".CanTranslate()) ? ((string)"CannotPrioritizeWorkTypeDisabled".Translate(workType.pawnLabel)) : ((string)"CannotPrioritizeNotAssignedToWorkType".Translate(workType.gerundLabel))));
                                                    }
                                                    else if (job.def == JobDefOf.Research && item is Building_ResearchBench)
                                                    {
                                                        text = "CannotPrioritizeResearch".Translate();
                                                    }
                                                    else if (item.IsForbidden(pawn))
                                                    {
                                                        text = (item.Position.InAllowedArea(pawn) ? ((string)"CannotPrioritizeForbidden".Translate(item.Label, item)) : ((string)("CannotPrioritizeForbiddenOutsideAllowedArea".Translate() + ": " + pawn.playerSettings.EffectiveAreaRestriction.Label)));
                                                    }
                                                    else if (!pawn.CanReach(item, workGiver_Scanner.PathEndMode, Danger.Deadly))
                                                    {
                                                        text = (item.Label + ": " + "NoPath".Translate().CapitalizeFirst()).CapitalizeFirst();
                                                    }
                                                    else
                                                    {
                                                        text = "PrioritizeGeneric".Translate(workGiver_Scanner.PostProcessedGerund(job), item.Label);
                                                        Job localJob2 = job;
                                                        WorkGiver_Scanner localScanner2 = workGiver_Scanner;
                                                        job.workGiverDef = workGiver_Scanner.def;
                                                        action           = delegate
                                                        {
                                                            if (!ZTracker.jobTracker.ContainsKey(pawn))
                                                            {
                                                                ZTracker.jobTracker[pawn] = new JobTracker();
                                                            }
                                                            if (dest != null)
                                                            {
                                                                ZTracker.BuildJobListFor(pawn, dest, job);
                                                            }
                                                            else
                                                            {
                                                                ZTracker.BuildJobListFor(pawn, oldMap, job);
                                                            }
                                                            pawn.jobs.EndCurrentJob(JobCondition.InterruptForced);
                                                            if (workGiver2.forceMote != null)
                                                            {
                                                                MoteMaker.MakeStaticMote(clickCell, pawn.Map,
                                                                                         workGiver2.forceMote);
                                                            }
                                                        };
                                                    }
                                                }
                                            }
                                            if (DebugViewSettings.showFloatMenuWorkGivers)
                                            {
                                                text += $" (from {workGiver2.defName})";
                                            }
                                            FloatMenuOption menuOption = FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(text, action), pawn, item);
                                            if (drafted && workGiver2.autoTakeablePriorityDrafted != -1)
                                            {
                                                menuOption.autoTakeable         = true;
                                                menuOption.autoTakeablePriority = workGiver2.autoTakeablePriorityDrafted;
                                            }
                                            if (!opts.Any((FloatMenuOption op) => op.Label == menuOption.Label))
                                            {
                                                if (workGiver2.equivalenceGroup != null)
                                                {
                                                    if (___equivalenceGroupTempStorage[workGiver2.equivalenceGroup.index] == null ||
                                                        (___equivalenceGroupTempStorage[workGiver2.equivalenceGroup.index].Disabled && !menuOption.Disabled))
                                                    {
                                                        ___equivalenceGroupTempStorage[workGiver2.equivalenceGroup.index] = menuOption;
                                                        flag = true;
                                                    }
                                                }
                                                else
                                                {
                                                    opts.Add(menuOption);
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        if (flag)
                        {
                            for (int j = 0; j < ___equivalenceGroupTempStorage.Length; j++)
                            {
                                if (___equivalenceGroupTempStorage[j] != null)
                                {
                                    opts.Add(___equivalenceGroupTempStorage[j]);
                                    ___equivalenceGroupTempStorage[j] = null;
                                }
                            }
                        }
                    }
                    foreach (WorkTypeDef item3 in DefDatabase <WorkTypeDef> .AllDefsListForReading)
                    {
                        for (int k = 0; k < item3.workGiversByPriority.Count; k++)
                        {
                            WorkGiverDef workGiver = item3.workGiversByPriority[k];
                            if (!drafted || workGiver.canBeDoneWhileDrafted)
                            {
                                WorkGiver_Scanner workGiver_Scanner2 = workGiver.Worker as WorkGiver_Scanner;
                                if (workGiver_Scanner2 != null && workGiver_Scanner2.def.directOrderable)
                                {
                                    JobFailReason.Clear();
                                    if (workGiver_Scanner2.PotentialWorkCellsGlobal(pawn).Contains(clickCell) && !workGiver_Scanner2.ShouldSkip(pawn, forced: true))
                                    {
                                        Action          action2          = null;
                                        string          label            = null;
                                        PawnCapacityDef pawnCapacityDef2 = workGiver_Scanner2.MissingRequiredCapacity(pawn);
                                        if (pawnCapacityDef2 != null)
                                        {
                                            label = "CannotMissingHealthActivities".Translate(pawnCapacityDef2.label);
                                        }
                                        else
                                        {
                                            Job job2 = workGiver_Scanner2.HasJobOnCell(pawn, clickCell, forced: true) ? workGiver_Scanner2.JobOnCell(pawn, clickCell, forced: true) : null;
                                            if (job2 == null)
                                            {
                                                if (JobFailReason.HaveReason)
                                                {
                                                    if (!JobFailReason.CustomJobString.NullOrEmpty())
                                                    {
                                                        label = "CannotGenericWorkCustom".Translate(JobFailReason.CustomJobString);
                                                    }
                                                    else
                                                    {
                                                        label = "CannotGenericWork".Translate(workGiver_Scanner2.def.verb, "AreaLower".Translate());
                                                    }
                                                    label = label + ": " + JobFailReason.Reason.CapitalizeFirst();
                                                }
                                                else
                                                {
                                                    if (!clickCell.IsForbidden(pawn))
                                                    {
                                                        continue;
                                                    }
                                                    if (!clickCell.InAllowedArea(pawn))
                                                    {
                                                        label = "CannotPrioritizeForbiddenOutsideAllowedArea".Translate() + ": " + pawn.playerSettings.EffectiveAreaRestriction.Label;
                                                    }
                                                    else
                                                    {
                                                        label = "CannotPrioritizeCellForbidden".Translate();
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                WorkTypeDef workType2 = workGiver_Scanner2.def.workType;
                                                if (pawn.jobs.curJob != null && pawn.jobs.curJob.JobIsSameAs(job2))
                                                {
                                                    label = "CannotGenericAlreadyAmCustom".Translate(workGiver_Scanner2.PostProcessedGerund(job2));
                                                }
                                                else if (pawn.workSettings.GetPriority(workType2) == 0)
                                                {
                                                    if (pawn.WorkTypeIsDisabled(workType2))
                                                    {
                                                        label = "CannotPrioritizeWorkTypeDisabled".Translate(workType2.gerundLabel);
                                                    }
                                                    else if ("CannotPrioritizeNotAssignedToWorkType".CanTranslate())
                                                    {
                                                        label = "CannotPrioritizeNotAssignedToWorkType".Translate(workType2.gerundLabel);
                                                    }
                                                    else
                                                    {
                                                        label = "CannotPrioritizeWorkTypeDisabled".Translate(workType2.pawnLabel);
                                                    }
                                                }
                                                else if (clickCell.IsForbidden(pawn))
                                                {
                                                    if (!clickCell.InAllowedArea(pawn))
                                                    {
                                                        label = "CannotPrioritizeForbiddenOutsideAllowedArea".Translate() + ": " + pawn.playerSettings.EffectiveAreaRestriction.Label;
                                                    }
                                                    else
                                                    {
                                                        label = "CannotPrioritizeCellForbidden".Translate();
                                                    }
                                                }
                                                else if (!pawn.CanReach(clickCell, PathEndMode.Touch, Danger.Deadly))
                                                {
                                                    label = "AreaLower".Translate().CapitalizeFirst() + ": " + "NoPath".Translate().CapitalizeFirst();
                                                }
                                                else
                                                {
                                                    label = "PrioritizeGeneric".Translate(workGiver_Scanner2.PostProcessedGerund(job2), "AreaLower".Translate());
                                                    Job localJob = job2;
                                                    WorkGiver_Scanner localScanner = workGiver_Scanner2;
                                                    job2.workGiverDef = workGiver_Scanner2.def;
                                                    action2           = delegate
                                                    {
                                                        if (pawn.jobs.TryTakeOrderedJobPrioritizedWork(localJob, localScanner, clickCell) && workGiver.forceMote != null)
                                                        {
                                                            MoteMaker.MakeStaticMote(clickCell, pawn.Map, workGiver.forceMote);
                                                        }
                                                    };
                                                }
                                            }
                                        }
                                        if (!opts.Any((FloatMenuOption op) => op.Label == label.TrimEnd()))
                                        {
                                            FloatMenuOption floatMenuOption = FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(label, action2), pawn, clickCell);
                                            if (drafted && workGiver.autoTakeablePriorityDrafted != -1)
                                            {
                                                floatMenuOption.autoTakeable         = true;
                                                floatMenuOption.autoTakeablePriority = workGiver.autoTakeablePriorityDrafted;
                                            }
                                            opts.Add(floatMenuOption);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
示例#17
0
        protected Job GetJobOnTarget(Pawn meeseeks, SavedTargetInfo targetInfo, WorkGiver_Scanner workGiverScanner, bool scanAllThingsOnCell = false)
        {
            Job job = null;

            try
            {
                DesignatorUtility.ForceAllDesignationsOnCell(targetInfo.Cell, meeseeks.MapHeld);

                if (targetInfo.HasThing && !targetInfo.ThingDestroyed)
                {
                    // Special case for uninstall, the workgiver doesn't check to see if its already uninstalled
                    if (workGiverScanner as WorkGiver_Uninstall != null && !targetInfo.Thing.Spawned)
                    {
                        Logger.WarningFormat(this, "Target is inside {0}", targetInfo.Thing.ParentHolder);
                        DesignatorUtility.RestoreDesignationsOnCell(targetInfo.Cell, meeseeks.MapHeld);
                        return(null);
                    }

                    // Have to try-catch all these damn things because other mods arent't doing null checks :(
                    try
                    {
                        //Logger.MessageFormat(this, "Checking {0} for job on {1}", workGiverScanner, targetInfo.Thing);
                        if (workGiverScanner.HasJobOnThing(meeseeks, targetInfo.Thing, true))
                        {
                            //Logger.MessageFormat(this, "Getting {0} for job on {1}", workGiverScanner, targetInfo.Thing);
                            job = workGiverScanner.JobOnThing(meeseeks, targetInfo.Thing, true);
                        }
                    }
                    catch (Exception e)
                    {
                    }
                    finally
                    {
                    }
                }
                else
                {
                    // Have to try-catch all these damn things because other mods arent't doing null checks :(
                    try
                    {
                        //Logger.MessageFormat(this, "Checking {0} for job on {1}", workGiverScanner, targetInfo.Cell);
                        if (job == null && workGiverScanner.HasJobOnCell(meeseeks, targetInfo.Cell, true))
                        {
                            job = workGiverScanner.JobOnCell(meeseeks, targetInfo.Cell, true);
                        }
                    }
                    catch (Exception e)
                    {
                    }
                    finally
                    {
                    }
                }

                if (job == null && scanAllThingsOnCell)
                {
                    var thingsAtCell = meeseeks.MapHeld.thingGrid.ThingsAt(targetInfo.Cell);
                    foreach (Thing thing in thingsAtCell)
                    {
                        //Logger.MessageFormat(this, "Checking {0} for {1}.", thing, workGiverScanner.def.defName);

                        // Have to try-catch all these damn things because other mods arent't doing null checks :(
                        try
                        {
                            Logger.MessageFormat(this, "Checking {0} for job on {1}", workGiverScanner, thing);
                            if (workGiverScanner.HasJobOnThing(meeseeks, thing, true))
                            {
                                job = workGiverScanner.JobOnThing(meeseeks, thing, true);
                            }
                        }
                        catch (Exception e)
                        {
                        }
                        finally
                        {
                        }

                        if (job != null)
                        {
                            break;
                        }
                    }
                }
            }
            finally
            {
                DesignatorUtility.RestoreDesignationsOnCell(targetInfo.Cell, meeseeks.MapHeld);
            }

            return(job);
        }
        // Method from RimWorld.JobGiver_Work.TryIssueJobPackage(Pawn pawn, JobIssueParams jobParams)
        // I modified the line if (!workGiver.ShouldSkip(pawn))
#pragma warning disable
        public ThinkResult TryIssueJobPackageDrone(Pawn pawn, bool emergency)
        {
            List <WorkGiver> list               = emergency ? pawn.workSettings.WorkGiversInOrderEmergency : pawn.workSettings.WorkGiversInOrderNormal;
            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            for (int j = 0; j < list.Count; j++)
            {
                WorkGiver workGiver = list[j];
                if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                {
                    break;
                }
                if (!workGiver.ShouldSkip(pawn))
                {
                    try
                    {
                        Job job2 = workGiver.NonScanJob(pawn);
                        if (job2 != null)
                        {
                            return(new ThinkResult(job2, null, new JobTag?(list[j].def.tagToGive), false));
                        }
                        WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                        if (scanner != null)
                        {
                            if (scanner.def.scanThings)
                            {
                                Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t, false);
                                IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                Thing thing;
                                if (scanner.Prioritized)
                                {
                                    IEnumerable <Thing> enumerable2 = enumerable;
                                    if (enumerable2 == null)
                                    {
                                        enumerable2 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    if (scanner.AllowUnreachable)
                                    {
                                        IntVec3             position  = pawn.Position;
                                        IEnumerable <Thing> searchSet = enumerable2;
                                        Predicate <Thing>   validator = predicate;
                                        thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                    else
                                    {
                                        IntVec3             position       = pawn.Position;
                                        Map                 map            = pawn.Map;
                                        IEnumerable <Thing> searchSet      = enumerable2;
                                        PathEndMode         pathEndMode    = scanner.PathEndMode;
                                        TraverseParms       traverseParams = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                        Predicate <Thing>   validator      = predicate;
                                        thing = GenClosest.ClosestThing_Global_Reachable(position, map, searchSet, pathEndMode, traverseParams, 9999f, validator, (Thing x) => scanner.GetPriority(pawn, x));
                                    }
                                }
                                else if (scanner.AllowUnreachable)
                                {
                                    IEnumerable <Thing> enumerable3 = enumerable;
                                    if (enumerable3 == null)
                                    {
                                        enumerable3 = pawn.Map.listerThings.ThingsMatching(scanner.PotentialWorkThingRequest);
                                    }
                                    IntVec3             position  = pawn.Position;
                                    IEnumerable <Thing> searchSet = enumerable3;
                                    Predicate <Thing>   validator = predicate;
                                    thing = GenClosest.ClosestThing_Global(position, searchSet, 99999f, validator, null);
                                }
                                else
                                {
                                    IntVec3           position = pawn.Position;
                                    Map               map      = pawn.Map;
                                    ThingRequest      potentialWorkThingRequest = scanner.PotentialWorkThingRequest;
                                    PathEndMode       pathEndMode       = scanner.PathEndMode;
                                    TraverseParms     traverseParams    = TraverseParms.For(pawn, scanner.MaxPathDanger(pawn), TraverseMode.ByPawn, false);
                                    Predicate <Thing> validator         = predicate;
                                    bool              forceGlobalSearch = enumerable != null;
                                    thing = GenClosest.ClosestThingReachable(position, map, potentialWorkThingRequest, pathEndMode, traverseParams, 9999f, validator, enumerable, 0, scanner.LocalRegionsToScanFirst, forceGlobalSearch, RegionType.Set_Passable, false);
                                }
                                if (thing != null)
                                {
                                    targetInfo        = thing;
                                    workGiver_Scanner = scanner;
                                }
                            }
                            if (scanner.def.scanCells)
                            {
                                IntVec3 position2        = pawn.Position;
                                float   num2             = 99999f;
                                float   num3             = float.MinValue;
                                bool    prioritized      = scanner.Prioritized;
                                bool    allowUnreachable = scanner.AllowUnreachable;
                                Danger  maxDanger        = scanner.MaxPathDanger(pawn);
                                foreach (IntVec3 intVec in scanner.PotentialWorkCellsGlobal(pawn))
                                {
                                    bool  flag = false;
                                    float num4 = (float)(intVec - position2).LengthHorizontalSquared;
                                    float num5 = 0f;
                                    if (prioritized)
                                    {
                                        if (scanner.HasJobOnCell(pawn, intVec))
                                        {
                                            if (!allowUnreachable && !pawn.CanReach(intVec, scanner.PathEndMode, maxDanger, false, TraverseMode.ByPawn))
                                            {
                                                continue;
                                            }
                                            num5 = scanner.GetPriority(pawn, intVec);
                                            if (num5 > num3 || (num5 == num3 && num4 < num2))
                                            {
                                                flag = true;
                                            }
                                        }
                                    }
                                    else if (num4 < num2 && scanner.HasJobOnCell(pawn, intVec))
                                    {
                                        if (!allowUnreachable && !pawn.CanReach(intVec, scanner.PathEndMode, maxDanger, false, TraverseMode.ByPawn))
                                        {
                                            continue;
                                        }
                                        flag = true;
                                    }
                                    if (flag)
                                    {
                                        targetInfo        = new TargetInfo(intVec, pawn.Map, false);
                                        workGiver_Scanner = scanner;
                                        num2 = num4;
                                        num3 = num5;
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Error(string.Concat(new object[]
                        {
                            pawn,
                            " threw exception in WorkGiver ",
                            workGiver.def.defName,
                            ": ",
                            ex.ToString()
                        }));
                    }
                    finally
                    {
                    }
                    if (targetInfo.IsValid)
                    {
                        pawn.mindState.lastGivenWorkType = workGiver.def.workType;
                        Job job3;
                        if (targetInfo.HasThing)
                        {
                            job3 = workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing, false);
                        }
                        else
                        {
                            job3 = workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell);
                        }
                        if (job3 != null)
                        {
                            return(new ThinkResult(job3, null, new JobTag?(list[j].def.tagToGive), false));
                        }
                        Log.ErrorOnce(string.Concat(new object[]
                        {
                            workGiver_Scanner,
                            " provided target ",
                            targetInfo,
                            " but yielded no actual job for pawn ",
                            pawn,
                            ". The CanGiveJob and JobOnX methods may not be synchronized."
                        }), 6112651);
                    }
                    num = workGiver.def.priorityInType;
                }
            }
            return(ThinkResult.NoJob);
        }
示例#19
0
        //public bool emergency;

        protected override Job TryGiveTerminalJob(Pawn pawn)
        {
            if (!(pawn is Droid))
            {
                return(null);
            }
            Droid droid = pawn as Droid;

            if (!droid.Active)
            {
                return(null);
            }

            List <WorkGiver> list = this.emergency ? droid.work.WorkGiversInOrderEmergency : droid.work.WorkGiversInOrder;

            int               num               = -999;
            TargetInfo        targetInfo        = TargetInfo.Invalid;
            WorkGiver_Scanner workGiver_Scanner = null;

            for (int i = 0; i < list.Count; i++)
            {
                WorkGiver workGiver = list[i];
                if (workGiver.def.priorityInType != num && targetInfo.IsValid)
                {
                    break;
                }
                if (workGiver.MissingRequiredCapacity(pawn) == null)
                {
                    if (!workGiver.ShouldSkip(pawn))
                    {
                        try
                        {
                            Job job = workGiver.NonScanJob(pawn);
                            if (job != null)
                            {
                                Job result = job;
                                return(result);
                            }
                            WorkGiver_Scanner scanner = workGiver as WorkGiver_Scanner;
                            if (scanner != null)
                            {
                                if (workGiver.def.scanThings)
                                {
                                    Predicate <Thing>   predicate  = (Thing t) => !t.IsForbidden(pawn) && scanner.HasJobOnThing(pawn, t);
                                    IEnumerable <Thing> enumerable = scanner.PotentialWorkThingsGlobal(pawn);
                                    Predicate <Thing>   validator  = predicate;
                                    Thing thing = GenClosest.ClosestThingReachable(pawn.Position, scanner.PotentialWorkThingRequest, scanner.PathEndMode, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false), 9999f, validator, enumerable, scanner.LocalRegionsToScanFirst, enumerable != null);
                                    if (thing != null)
                                    {
                                        targetInfo        = thing;
                                        workGiver_Scanner = scanner;
                                    }
                                }
                                if (workGiver.def.scanCells)
                                {
                                    IntVec3 position = pawn.Position;
                                    float   num2     = 99999f;
                                    foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn))
                                    {
                                        float lengthHorizontalSquared = (current - position).LengthHorizontalSquared;
                                        if (lengthHorizontalSquared < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current))
                                        {
                                            targetInfo        = current;
                                            workGiver_Scanner = scanner;
                                            num2 = lengthHorizontalSquared;
                                        }
                                    }
                                }
                                num = workGiver.def.priorityInType;
                            }
                        }
                        catch (Exception ex)
                        {
                            Log.Error(string.Concat(new object[]
                            {
                                pawn,
                                " threw exception in WorkGiver ",
                                workGiver.def.defName,
                                ": ",
                                ex.ToString()
                            }));
                        }
                        finally
                        {
                        }
                        if (targetInfo.IsValid)
                        {
                            pawn.mindState.lastGivenWorkType = workGiver.def.workType;
                            if (targetInfo.HasThing)
                            {
                                return(workGiver_Scanner.JobOnThing(pawn, targetInfo.Thing));
                            }
                            return(workGiver_Scanner.JobOnCell(pawn, targetInfo.Cell));
                        }
                    }
                }
            }
            return(null);
        }