protected override Job TryGiveTerminalJob(Pawn pawn) { WorkGiver_Scanner scanner = new WorkGiver_GrowerSow(); IntVec3 position = pawn.Position; float num2 = 99999f; TargetInfo targetInfo = TargetInfo.Invalid; foreach (IntVec3 current in scanner.PotentialWorkCellsGlobal(pawn)) { float lengthHorizontalSquared = (current - position).LengthHorizontalSquared; if (lengthHorizontalSquared < num2 && !current.IsForbidden(pawn) && scanner.HasJobOnCell(pawn, current)) { targetInfo = current; //workGiver_Scanner = scanner; num2 = lengthHorizontalSquared; } } if (targetInfo.Cell != TargetInfo.Invalid) { WorkGiver_GrowerSow grower = new WorkGiver_GrowerSow(); return(grower.JobOnCell(pawn, targetInfo.Cell)); } return(null); }
private static void DoPlayLoad() { GraphicDatabase.Clear(); DeepProfiler.Start("Load all active mods."); try { LoadedModManager.LoadAllActiveMods(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load language metadata."); try { LanguageDatabase.LoadAllMetadata(); } finally { DeepProfiler.End(); } LongEventHandler.SetCurrentEventText("LoadingDefs".Translate()); DeepProfiler.Start("Copy all Defs from mods to global databases."); try { foreach (Type item in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item, "AddAllInMods"); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between non-implied Defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.Silent); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind defs (early)."); try { DefOfHelper.RebindAllDefOfs(true); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (pre-resolve)."); try { DefGenerator.GenerateImpliedDefs_PreResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between Defs made by the implied defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.LogErrors); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind DefOfs (final)."); try { DefOfHelper.RebindAllDefOfs(false); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations."); try { PlayerKnowledgeDatabase.ReloadAndRebind(); LessonAutoActivator.Reset(); CostListCalculator.Reset(); PawnApparelGenerator.Reset(); RestUtility.Reset(); ThoughtUtility.Reset(); PawnWeaponGenerator.Reset(); ThinkTreeKeyAssigner.Reset(); ThingCategoryNodeDatabase.FinalizeInit(); TrainableUtility.Reset(); HaulAIUtility.Reset(); GenConstruct.Reset(); WorkGiver_FillFermentingBarrel.Reset(); WorkGiver_DoBill.Reset(); Pawn.Reset(); WorkGiver_InteractAnimal.Reset(); WorkGiver_Warden_DoExecution.Reset(); WorkGiver_GrowerSow.Reset(); WorkGiver_Miner.Reset(); MedicalCareUtility.Reset(); InspectPaneUtility.Reset(); GraphicDatabaseHeadRecords.Reset(); DateReadout.Reset(); ResearchProjectDef.GenerateNonOverlappingCoordinates(); WorkGiver_FixBrokenDownBuilding.CacheTranslations(); ItemCollectionGeneratorUtility.Reset(); BaseGen.Reset(); HealthUtility.Reset(); ResourceCounter.ResetDefs(); WildSpawner.Reset(); ApparelProperties.Reset(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve references."); try { foreach (Type item2 in typeof(Def).AllSubclasses()) { if (item2 != typeof(ThingDef)) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item2, "ResolveAllReferences", true); } } DefDatabase <ThingDef> .ResolveAllReferences(true); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (post-resolve)."); try { DefGenerator.GenerateImpliedDefs_PostResolve(); } finally { DeepProfiler.End(); } if (Prefs.DevMode) { DeepProfiler.Start("Error check all defs."); try { foreach (Type item3 in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item3, "ErrorCheckAllDefs"); } } finally { DeepProfiler.End(); } } LongEventHandler.SetCurrentEventText("Initializing".Translate()); DeepProfiler.Start("Load keyboard preferences."); try { KeyPrefs.Init(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Short hash giving."); try { ShortHashGiver.GiveAllShortHashes(); } finally { DeepProfiler.End(); } LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Load backstories."); try { BackstoryDatabase.ReloadAllBackstories(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Inject selected language data into game data."); try { LanguageDatabase.activeLanguage.InjectIntoData(); GenLabel.ClearCache(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { StaticConstructorOnStartupUtility.CallAll(); if (Prefs.DevMode) { StaticConstructorOnStartupUtility.ReportProbablyMissingAttributes(); } }); }
private static void DoPlayLoad() { DeepProfiler.Start("GraphicDatabase.Clear()"); try { GraphicDatabase.Clear(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load all active mods."); try { LoadedModManager.LoadAllActiveMods(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Load language metadata."); try { LanguageDatabase.InitAllMetadata(); } finally { DeepProfiler.End(); } LongEventHandler.SetCurrentEventText("LoadingDefs".Translate()); DeepProfiler.Start("Copy all Defs from mods to global databases."); try { foreach (Type item in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item, "AddAllInMods"); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between non-implied Defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.Silent); } finally { DeepProfiler.End(); } DeepProfiler.Start("Rebind defs (early)."); try { DefOfHelper.RebindAllDefOfs(earlyTryMode: true); } finally { DeepProfiler.End(); } DeepProfiler.Start("TKeySystem.BuildMappings()"); try { TKeySystem.BuildMappings(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Inject selected language data into game data (early pass)."); try { LanguageDatabase.activeLanguage.InjectIntoData_BeforeImpliedDefs(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (pre-resolve)."); try { DefGenerator.GenerateImpliedDefs_PreResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve cross-references between Defs made by the implied defs."); try { DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences(FailMode.LogErrors); } finally { DirectXmlCrossRefLoader.Clear(); DeepProfiler.End(); } DeepProfiler.Start("Rebind DefOfs (final)."); try { DefOfHelper.RebindAllDefOfs(earlyTryMode: false); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations (pre-resolve)."); try { PlayerKnowledgeDatabase.ReloadAndRebind(); LessonAutoActivator.Reset(); CostListCalculator.Reset(); Pawn.ResetStaticData(); PawnApparelGenerator.Reset(); RestUtility.Reset(); ThoughtUtility.Reset(); ThinkTreeKeyAssigner.Reset(); ThingCategoryNodeDatabase.FinalizeInit(); TrainableUtility.Reset(); HaulAIUtility.Reset(); GenConstruct.Reset(); MedicalCareUtility.Reset(); InspectPaneUtility.Reset(); GraphicDatabaseHeadRecords.Reset(); DateReadout.Reset(); ResearchProjectDef.GenerateNonOverlappingCoordinates(); BaseGen.Reset(); ResourceCounter.ResetDefs(); ApparelProperties.ResetStaticData(); WildPlantSpawner.ResetStaticData(); PawnGenerator.Reset(); TunnelHiveSpawner.ResetStaticData(); Hive.ResetStaticData(); ExpectationsUtility.Reset(); WealthWatcher.ResetStaticData(); SkillUI.Reset(); QuestNode_GetThingPlayerCanProduce.ResetStaticData(); Pawn_PsychicEntropyTracker.ResetStaticData(); ColoredText.ResetStaticData(); QuestNode_GetRandomNegativeGameCondition.ResetStaticData(); RoyalTitleUtility.ResetStaticData(); RewardsGenerator.ResetStaticData(); WorkGiver_FillFermentingBarrel.ResetStaticData(); WorkGiver_DoBill.ResetStaticData(); WorkGiver_InteractAnimal.ResetStaticData(); WorkGiver_Warden_DoExecution.ResetStaticData(); WorkGiver_GrowerSow.ResetStaticData(); WorkGiver_Miner.ResetStaticData(); WorkGiver_FixBrokenDownBuilding.ResetStaticData(); WorkGiver_ConstructDeliverResources.ResetStaticData(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Resolve references."); try { DeepProfiler.Start("ThingCategoryDef resolver"); try { DefDatabase <ThingCategoryDef> .ResolveAllReferences(); } finally { DeepProfiler.End(); } DeepProfiler.Start("RecipeDef resolver"); try { DeepProfiler.enabled = false; DefDatabase <RecipeDef> .ResolveAllReferences(onlyExactlyMyType : true, parallel : true); DeepProfiler.enabled = true; } finally { DeepProfiler.End(); } DeepProfiler.Start("Static resolver calls"); try { foreach (Type item2 in typeof(Def).AllSubclasses()) { if (!(item2 == typeof(ThingDef)) && !(item2 == typeof(ThingCategoryDef)) && !(item2 == typeof(RecipeDef))) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item2, "ResolveAllReferences", true, false); } } } finally { DeepProfiler.End(); } DeepProfiler.Start("ThingDef resolver"); try { DefDatabase <ThingDef> .ResolveAllReferences(); } finally { DeepProfiler.End(); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Generate implied Defs (post-resolve)."); try { DefGenerator.GenerateImpliedDefs_PostResolve(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Other def binding, resetting and global operations (post-resolve)."); try { PawnWeaponGenerator.Reset(); BuildingProperties.FinalizeInit(); ThingSetMakerUtility.Reset(); } finally { DeepProfiler.End(); } if (Prefs.DevMode) { DeepProfiler.Start("Error check all defs."); try { foreach (Type item3 in typeof(Def).AllSubclasses()) { GenGeneric.InvokeStaticMethodOnGenericType(typeof(DefDatabase <>), item3, "ErrorCheckAllDefs"); } } finally { DeepProfiler.End(); } } LongEventHandler.SetCurrentEventText("Initializing".Translate()); DeepProfiler.Start("Load keyboard preferences."); try { KeyPrefs.Init(); } finally { DeepProfiler.End(); } DeepProfiler.Start("Short hash giving."); try { ShortHashGiver.GiveAllShortHashes(); } finally { DeepProfiler.End(); } LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Load backstories."); try { BackstoryDatabase.ReloadAllBackstories(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Inject selected language data into game data."); try { LanguageDatabase.activeLanguage.InjectIntoData_AfterImpliedDefs(); GenLabel.ClearCache(); } finally { DeepProfiler.End(); } }); LongEventHandler.ExecuteWhenFinished(delegate { DeepProfiler.Start("Static constructor calls"); try { StaticConstructorOnStartupUtility.CallAll(); if (Prefs.DevMode) { StaticConstructorOnStartupUtility.ReportProbablyMissingAttributes(); } } finally { DeepProfiler.End(); } DeepProfiler.Start("Garbage Collection"); try { AbstractFilesystem.ClearAllCache(); GC.Collect(int.MaxValue, GCCollectionMode.Forced); } finally { DeepProfiler.End(); } }); }
public static bool JobOnCell(WorkGiver_GrowerSow __instance, ref Job __result, Pawn pawn, IntVec3 c, bool forced = false) { Map map = pawn.Map; if (c.IsForbidden(pawn)) { __result = null; return(false); } if (!PlantUtility.GrowthSeasonNow(c, map, forSowing: true)) { __result = null; return(false); } ThingDef localWantedPlantDef = WorkGiver_Grower.CalculateWantedPlantDef(c, map); wantedPlantDef = localWantedPlantDef; if (localWantedPlantDef == null) { __result = null; return(false); } List <Thing> thingList = c.GetThingList(map); bool flag = false; for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (thing.def == localWantedPlantDef) { __result = null; return(false); } if ((thing is Blueprint || thing is Frame) && thing.Faction == pawn.Faction) { flag = true; } } if (flag) { Thing edifice = c.GetEdifice(map); if (edifice == null || edifice.def.fertility < 0f) { __result = null; return(false); } } if (localWantedPlantDef.plant.cavePlant) { if (!c.Roofed(map)) { JobFailReason.Is(CantSowCavePlantBecauseUnroofedTrans); __result = null; return(false); } if (map.glowGrid.GameGlowAt(c, ignoreCavePlants: true) > 0f) { JobFailReason.Is(CantSowCavePlantBecauseOfLightTrans); __result = null; return(false); } } if (localWantedPlantDef.plant.interferesWithRoof && c.Roofed(pawn.Map)) { __result = null; return(false); } Plant plant = c.GetPlant(map); if (plant != null && plant.def.plant.blockAdjacentSow) { if (!pawn.CanReserve(plant, 1, -1, null, forced) || plant.IsForbidden(pawn)) { __result = null; return(false); } __result = JobMaker.MakeJob(JobDefOf.CutPlant, plant); return(false); } Thing thing2 = PlantUtility.AdjacentSowBlocker(localWantedPlantDef, c, map); if (thing2 != null) { Plant plant2 = thing2 as Plant; if (plant2 != null && pawn.CanReserve(plant2, 1, -1, null, forced) && !plant2.IsForbidden(pawn)) { IPlantToGrowSettable plantToGrowSettable = plant2.Position.GetPlantToGrowSettable(plant2.Map); if (plantToGrowSettable == null || plantToGrowSettable.GetPlantDefToGrow() != plant2.def) { __result = JobMaker.MakeJob(JobDefOf.CutPlant, plant2); return(false); } } __result = null; return(false); } ThingDef thingdef = localWantedPlantDef; if (thingdef != null && thingdef.plant != null && thingdef.plant.sowMinSkill > 0 && pawn != null && pawn.skills != null && pawn.skills.GetSkill(SkillDefOf.Plants).Level < localWantedPlantDef.plant.sowMinSkill) { WorkGiver workGiver = __instance; JobFailReason.Is("UnderAllowedSkill".Translate(localWantedPlantDef.plant.sowMinSkill), workGiver.def.label); __result = null; return(false); } for (int j = 0; j < thingList.Count; j++) { Thing thing3 = thingList[j]; if (!thing3.def.BlocksPlanting()) { continue; } if (!pawn.CanReserve(thing3, 1, -1, null, forced)) { __result = null; return(false); } if (thing3.def.category == ThingCategory.Plant) { if (!thing3.IsForbidden(pawn)) { __result = JobMaker.MakeJob(JobDefOf.CutPlant, thing3); return(false); } __result = null; return(false); } if (thing3.def.EverHaulable) { __result = HaulAIUtility.HaulAsideJobFor(pawn, thing3); return(false); } __result = null; return(false); } if (!localWantedPlantDef.CanEverPlantAt_NewTemp(c, map) || !PlantUtility.GrowthSeasonNow(c, map, forSowing: true) || !pawn.CanReserve(c, 1, -1, null, forced)) { __result = null; return(false); } Job job = JobMaker.MakeJob(JobDefOf.Sow, c); job.plantDefToSow = localWantedPlantDef; __result = job; return(false); }