示例#1
0
    public void Start()
    {
        isAcceptingKeys       = false;
        questionText.fontSize = 24;

        wordTimer = gameObject.GetComponent <WordTimer>();
        Debug.Log("START WordManager");
        WordGenerator.LoadQuestions();

        activeQuestion                = WordGenerator.GetRandomQuestion();
        questionText.text             = "";
        isCorrectAnswer               = false;
        GameController.Instance.Score = 0;
    }
示例#2
0
 void Awake()
 {
     wordSpawner = GetComponent <WordSpawner>();
     wordTimer   = GetComponent <WordTimer>();
 }