void Awake() { wizardMotor = GameObject.FindGameObjectWithTag("Boss").GetComponent <WizardMotor>(); fist = transform.Find("handofgod").gameObject; anim = GetComponent <Animator>(); fist.SetActive(false); }
void Awake() { var p = GameObject.FindGameObjectWithTag("Player"); player = p.GetComponent <PlayerController>(); Boss.boss = this; motor = GetComponent <WizardMotor>(); NextDecision(); audioSource = GetComponent <AudioSource>(); }
void Awake() { wizardMotor = GameObject.FindGameObjectWithTag("Boss").GetComponent <WizardMotor>(); anim = GetComponent <Animator>(); fistSpot = transform.Find("FistSpot"); }