private void OnSnapShotTaken() { base.RestoreCameras(this.srcCameras, true, false); if (this.dstRenderTexture != null) { UnityUtils.ReleaseTemporaryRenderTexture(this.dstRenderTexture); this.dstRenderTexture = null; } WipeTransition wipeTransition = this.transition; if (wipeTransition != WipeTransition.FromBaseToWarboard) { if (wipeTransition == WipeTransition.FromWarboardToBase) { this.SetupDestinationWipeFromWarboardToBase(); } } else { this.SetupDestinationWipeFromBaseToWarboard(); } this.dstRenderTexture = base.PrepareCameras(this.dstCameras); this.quadMaterial.SetTexture("_to", this.dstRenderTexture); this.takingSnapshot = false; if (this.continueWipeRequested) { this.continueWipeRequested = false; } else { Service.ViewTimeEngine.UnregisterFrameTimeObserver(this); } Service.EventManager.SendEvent(EventId.WipeCameraSnapshotTaken, null); }
private void InitializeMainMenu() { menuTimer = menuSettings.mainMenuWaitTime; cameraColor = Camera.main.GetComponent <CameraColorChanger>(); transition = GameObject.FindObjectOfType <WipeTransition>(); }
void Start() { source = GetComponent <AudioSource>(); if (GameObject.FindWithTag("wipe") != null) { wipe = GameObject.FindWithTag("wipe").GetComponent <WipeTransition>(); } }
void Awake() { panel = transform.parent.gameObject; if (GameObject.FindWithTag("wipe") != null) { wipe = GameObject.FindWithTag("wipe").GetComponent <WipeTransition>(); } }
protected AbstractTransition(IState transitionToState, IMapDataLoader mapDataLoader, TransitionCompleteDelegate onTransitionComplete, bool skipTransitions, bool zoomOut, WipeTransition startWipeTransition, WipeTransition endWipeTransition) { this.transitioning = false; this.softWipe = false; this.softWipeComplete = false; this.softWipeWorldLoad = false; this.softWipeAutoFinish = false; this.wipeDirection = 0f; this.transitionToState = transitionToState; this.mapDataLoader = mapDataLoader; this.onTransitionComplete = onTransitionComplete; this.skipTransitions = skipTransitions; this.zoomOut = zoomOut; this.startWipeTransition = startWipeTransition; this.endWipeTransition = endWipeTransition; if (!this.softWipe && transitionToState != null) { this.ChooseRandomWipeDirection(); } }
private void StartWipe(string shaderName, WipeTransition transition, float wipeAngle, float centerX, float centerY, WipeCompleteDelegate completeCallback, object completeCookie) { if (base.IsRendering()) { this.StopWipe(); } this.completeCallback = completeCallback; this.completeCookie = completeCookie; this.transition = transition; Service.UserInputManager.Enable(false); switch (transition) { case WipeTransition.FromIntroToBase: this.SetupWipeFromIntroToBase(); break; case WipeTransition.FromBaseToBase: this.SetupWipeFromBaseToBase(); break; case WipeTransition.FromStoryToLoadingScreen: this.SetupWipeFromStoryToLoadingScreen(); break; case WipeTransition.FromLoadingScreenToBase: this.SetupWipeFromLoadingScreenToBase(); break; case WipeTransition.FromGalaxyToHyperspace: this.SetupWipeFromGalaxyToHyperspace(); break; case WipeTransition.FromHyperspaceToBase: this.SetupWipeFromHyperspaceToBase(); break; case WipeTransition.FromBaseToGalaxy: this.SetupWipeFromBaseToGalaxy(); break; case WipeTransition.FromGalaxyToBase: this.SetupWipeFromGalaxyToBase(); break; case WipeTransition.FromGalaxyToLoadingScreen: this.SetupWipeFromGalaxyToLoadingScreen(); break; case WipeTransition.FromLoadingScreenToWarboard: this.SetupWipeFromLoadingScreenToWarboard(); break; case WipeTransition.FromWarboardToLoadingScreen: this.SetupWipeFromWarboardToLoadingScreen(); break; case WipeTransition.FromBaseToWarboard: this.SetupWipeFromBaseToWarboard(); break; case WipeTransition.FromWarboardToBase: this.SetupWipeFromWarboardToBase(); break; } if (this.srcCameras.Count > 0) { this.srcRenderTexture = base.PrepareCameras(this.srcCameras); } if (this.dstCameras.Count > 0) { this.dstRenderTexture = base.PrepareCameras(this.dstCameras); } base.CreateMaterial(shaderName); base.StartRendering(true); this.quadMaterial.SetTexture("_from", this.srcRenderTexture); this.quadMaterial.SetTexture("_to", this.dstRenderTexture); this.quadMaterial.SetFloat("_thickness", 0.1f); float num = Mathf.Cos(wipeAngle); float num2 = Mathf.Sin(wipeAngle); float num3 = Mathf.Abs(num) + Mathf.Abs(num2); this.quadMaterial.SetFloat("_cos_sum", num / num3); this.quadMaterial.SetFloat("_sin_sum", num2 / num3); this.quadMaterial.SetFloat("_xedge", (num >= 0f) ? 0f : 1f); this.quadMaterial.SetFloat("_yedge", (num2 >= 0f) ? 0f : 1f); this.quadMaterial.SetFloat("_cx", centerX); this.quadMaterial.SetFloat("_cy", centerY); this.quadMaterial.SetFloat("_aspect", (float)Screen.width / (float)Screen.height); this.wipeTime = 0f; this.OnViewFrameTime(0f); Service.ViewTimeEngine.RegisterFrameTimeObserver(this); }
public void StartEllipticalWipe(WipeTransition transition, float centerX, float centerY, WipeCompleteDelegate completeCallback, object completeCookie) { this.StartWipe("Wipe_Elliptical", transition, 0f, centerX, centerY, completeCallback, completeCookie); }
public void StartLinearWipe(WipeTransition transition, float wipeAngle, WipeCompleteDelegate completeCallback, object completeCookie) { this.StartWipe("Wipe_Linear", transition, wipeAngle, 0f, 0f, completeCallback, completeCookie); }
public void TakeSnapshotForDelayedWipe(WipeTransition transition, float wipeAngle, WipeCompleteDelegate completeCallback, object completeCookie) { this.StartLinearWipe(transition, wipeAngle, completeCallback, null); this.takingSnapshot = true; this.snapshotFramesToWait = 4; }
public static IAnimation GenerateTransitionAnimationObject(Transition trans) { if (trans == null || trans.FirstChild == null) { return(null); } TransitionAnimation result = new TransitionAnimation(); if (trans.Speed != null && TransitionSpeedValues.Fast.Equals(trans.Speed.Value)) { result.Length = 500; } else if (trans.Speed != null && TransitionSpeedValues.Slow.Equals(trans.Speed.Value)) { result.Length = 2000; } else if (trans.Duration != null) { result.Length = int.Parse(trans.Duration.Value); } else { result.Length = 1000; } result.Start = 0; result.InitialState = -1; result.Repetitions = 1; if (trans.AdvanceOnClick != null) { result.AdvanceOnClick = trans.AdvanceOnClick.Value; } else { result.AdvanceOnClick = true; } if (typeof(StripsTransition) == trans.FirstChild.GetType()) { StripsTransition transition = (StripsTransition)trans.FirstChild; result.Type = AnimationTypes.Strips; if (transition.Direction != null && TransitionCornerDirectionValues.RightUp.Equals(transition.Direction.Value)) { result.AdditionalData = "7"; } else if (transition.Direction != null && TransitionCornerDirectionValues.LeftDown.Equals(transition.Direction.Value)) { result.AdditionalData = "9"; } else if (transition.Direction != null && TransitionCornerDirectionValues.RightDown.Equals(transition.Direction.Value)) { result.AdditionalData = "8"; } else { result.AdditionalData = "6"; } } else if (typeof(PushTransition) == trans.FirstChild.GetType()) { PushTransition transition = (PushTransition)trans.FirstChild; result.Type = AnimationTypes.Push; if (transition.Direction != null && TransitionSlideDirectionValues.Right.Equals(transition.Direction.Value)) { result.AdditionalData = "3"; } else if (transition.Direction != null && TransitionSlideDirectionValues.Up.Equals(transition.Direction.Value)) { result.AdditionalData = "4"; } else if (transition.Direction != null && TransitionSlideDirectionValues.Left.Equals(transition.Direction.Value)) { result.AdditionalData = "2"; } else { result.AdditionalData = "1"; } } else if (typeof(WipeTransition) == trans.FirstChild.GetType()) { WipeTransition transition = (WipeTransition)trans.FirstChild; result.Type = AnimationTypes.Wipe; if (transition.Direction != null && TransitionSlideDirectionValues.Right.Equals(transition.Direction.Value)) { result.AdditionalData = "4"; } else if (transition.Direction != null && TransitionSlideDirectionValues.Up.Equals(transition.Direction.Value)) { result.AdditionalData = "3"; } else if (transition.Direction != null && TransitionSlideDirectionValues.Left.Equals(transition.Direction.Value)) { result.AdditionalData = "2"; } else { result.AdditionalData = "1"; } } else if (typeof(FadeTransition) == trans.FirstChild.GetType()) { FadeTransition transition = (FadeTransition)trans.FirstChild; result.Type = AnimationTypes.Fade; if (transition.ThroughBlack != null && transition.ThroughBlack.Value) { result.Type = AnimationTypes.FadeThroughBlack; } result.AdditionalData = "1"; } else if (typeof(CutTransition) == trans.FirstChild.GetType()) { CutTransition transition = (CutTransition)trans.FirstChild; result.Type = AnimationTypes.Cut; result.AdditionalData = "2"; if (transition.ThroughBlack != null && transition.ThroughBlack.Value) { result.Type = AnimationTypes.CutThroughBlack; result.AdditionalData = "3"; } } else if (typeof(DissolveTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.DissolveIn; result.AdditionalData = "1"; } else if (typeof(WedgeTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.Wedge; result.AdditionalData = "1"; } else if (typeof(PullTransition) == trans.FirstChild.GetType()) { PullTransition transition = (PullTransition)trans.FirstChild; result.Type = AnimationTypes.UnCover; if (transition.Direction != null && "d".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "9"; } else if (transition.Direction != null && "r".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "11"; } else if (transition.Direction != null && "u".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "12"; } else if (transition.Direction != null && "ld".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "13"; } else if (transition.Direction != null && "lu".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "14"; } else if (transition.Direction != null && "rd".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "15"; } else if (transition.Direction != null && "ru".Equals(transition.Direction.Value.ToString())) { result.AdditionalData = "16"; } else { result.AdditionalData = "10"; } } else if (typeof(ZoomTransition) == trans.FirstChild.GetType()) { ZoomTransition transition = (ZoomTransition)trans.FirstChild; result.Type = AnimationTypes.Box; if (transition.Direction != null && TransitionInOutDirectionValues.In == transition.Direction.Value) { result.AdditionalData = "19"; } else { result.AdditionalData = "20"; } } else if (typeof(ZoomTransition) == trans.FirstChild.GetType()) { ZoomTransition transition = (ZoomTransition)trans.FirstChild; result.Type = AnimationTypes.Box; if (transition.Direction != null && TransitionInOutDirectionValues.In == transition.Direction.Value) { result.AdditionalData = "19"; } else { result.AdditionalData = "20"; } } else if (typeof(WheelTransition) == trans.FirstChild.GetType()) { WheelTransition transition = (WheelTransition)trans.FirstChild; result.Type = AnimationTypes.Wheel; if (transition.Spokes != null && transition.Spokes.Value == 1) { result.AdditionalData = "1"; } else if (transition.Spokes != null && transition.Spokes.Value == 2) { result.AdditionalData = "2"; } else if (transition.Spokes != null && transition.Spokes.Value == 3) { result.AdditionalData = "3"; } else if (transition.Spokes != null && transition.Spokes.Value == 8) { result.AdditionalData = "8"; } else { result.AdditionalData = "4"; } } else if (typeof(SplitTransition) == trans.FirstChild.GetType()) { SplitTransition transition = (SplitTransition)trans.FirstChild; result.Type = AnimationTypes.Split; if (transition.Direction != null && TransitionInOutDirectionValues.In == transition.Direction.Value) { if (transition.Orientation != null && DirectionValues.Vertical.Equals(transition.Orientation.Value)) { result.AdditionalData = "25"; } else { result.AdditionalData = "23"; } } else { if (transition.Orientation != null && DirectionValues.Vertical.Equals(transition.Orientation.Value)) { result.AdditionalData = "26"; } else { result.AdditionalData = "24"; } } } else if (typeof(CircleTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.Circle; result.AdditionalData = "20"; } else if (typeof(DiamondTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.Diamond; result.AdditionalData = "20"; } else if (typeof(PlusTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.Plus; result.AdditionalData = "20"; } else if (typeof(NewsflashTransition) == trans.FirstChild.GetType()) { result.Type = AnimationTypes.Newsflash; result.AdditionalData = "20"; } return(result); }