示例#1
0
        /// <summary>
        /// Randomizes all foragables to a random season and location - does not yet handle fishing or dirt items
        /// </summary>
        /// <returns>A dictionary of locations to replace</returns>
        public static Dictionary <string, string> Randomize()
        {
            _allForagables = ItemList.Items.Values.Where(x => x.ShouldBeForagable).ToList();

            SpringForagables.Clear();
            SummerForagables.Clear();
            FallForagables.Clear();
            WinterForagables.Clear();
            BeachForagables.Clear();
            WoodsForagables.Clear();
            DesertForagables.Clear();

            var locationsReplacements = new Dictionary <string, string>();

            GroupForagablesBySeason();

            List <LocationData> foragableLocationDataList = GetForagableLocationDataList();

            foreach (LocationData foragableLocationData in foragableLocationDataList)
            {
                locationsReplacements.Add(foragableLocationData.LocationName, foragableLocationData.ToString());
            }

            WriteToSpoilerLog(foragableLocationDataList);

            if (!Globals.Config.RandomizeForagables)
            {
                PopulateDefaultForagables();
            }

            return(locationsReplacements);
        }
示例#2
0
        /// <summary>
        /// Sets the foragable arrays to contain the vanilla foragables
        /// </summary>
        private static void PopulateDefaultForagables()
        {
            SpringForagables.Clear();
            SummerForagables.Clear();
            FallForagables.Clear();
            WinterForagables.Clear();
            BeachForagables.Clear();
            WoodsForagables.Clear();
            DesertForagables.Clear();

            SpringForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.WildHorseradish],
                ItemList.Items[(int)ObjectIndexes.Daffodil],
                ItemList.Items[(int)ObjectIndexes.Leek],
                ItemList.Items[(int)ObjectIndexes.Dandelion]
            });

            SummerForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.SpiceBerry],
                ItemList.Items[(int)ObjectIndexes.Grape],
                ItemList.Items[(int)ObjectIndexes.SweetPea]
            });

            FallForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.WildPlum],
                ItemList.Items[(int)ObjectIndexes.Hazelnut],
                ItemList.Items[(int)ObjectIndexes.Blackberry],
                ItemList.Items[(int)ObjectIndexes.CommonMushroom],
            });

            WinterForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.WinterRoot],
                ItemList.Items[(int)ObjectIndexes.CrystalFruit],
                ItemList.Items[(int)ObjectIndexes.SnowYam],
                ItemList.Items[(int)ObjectIndexes.Crocus],
                ItemList.Items[(int)ObjectIndexes.Holly],
            });

            BeachForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.NautilusShell],
                ItemList.Items[(int)ObjectIndexes.Coral],
                ItemList.Items[(int)ObjectIndexes.SeaUrchin],
                ItemList.Items[(int)ObjectIndexes.RainbowShell],
                ItemList.Items[(int)ObjectIndexes.Clam],
                ItemList.Items[(int)ObjectIndexes.Cockle],
                ItemList.Items[(int)ObjectIndexes.Mussel],
                ItemList.Items[(int)ObjectIndexes.Oyster]
            });

            WoodsForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.Morel],
                ItemList.Items[(int)ObjectIndexes.CommonMushroom],
                ItemList.Items[(int)ObjectIndexes.RedMushroom],
                ItemList.Items[(int)ObjectIndexes.FiddleheadFern],
                ItemList.Items[(int)ObjectIndexes.Chanterelle],
            });

            DesertForagables.AddRange(new List <Item>()
            {
                ItemList.Items[(int)ObjectIndexes.CactusFruit],
                ItemList.Items[(int)ObjectIndexes.Coconut]
            });
        }