/// <summary> /// Restores the state of a window. /// </summary> /// <param name="window">The window.</param> /// <param name="windowName">Name of the window.</param> /// <param name="attachToWindow">if set to <c>true</c> attach to the window to capture when it is destroyed.</param> public void RestoreState( Window window, string windowName, bool attachToWindow) { // Check to see if we know about the window. if (!windowStates.ContainsKey(windowName)) { // If we are attaching, we need to get the event so we make // a state. if (!attachToWindow) { return; } // Create a new state by saving this one. SaveState(window, windowName); } // Set the state of the window. WindowState state = windowStates[windowName]; state.Restore(window, attachToWindow); }