private void InputMouse() { if (windowStack.Count > 1) { if (Input.GetMouseButtonDown(1)) { if (loadingWnd.gameObject.activeSelf == false) { WindowRoot window = topWindow; if (whiteRightWindows.Contains(window)) { AddTips("此窗口无法被快捷关闭!"); } else { window.ReqCloseWnd(); } } else { AddTips("正在加载,请勿频繁操作!"); } } } if (Input.GetKeyDown(KeyCode.Escape)) { UnityAction UA = new UnityAction(ExitGame); AddDynTips("你确定要退出吗?", "退出程序", UA); } }