public IActionResult createwinfunction([FromBody] WindowFunctionalityModel winfuncModel) { try { string msg = string.Empty; var winfunction = _winfuncService.CreateWinfunction(winfuncModel, out msg); return(Ok(new { status = (winfunction == null) ? Constants.Failed : Constants.Success, message = msg, windowfunctionality = winfunction })); } catch (Exception ex) { //TODO: Log the exception return(Ok(new { status = Constants.Error, message = Constants.ErrorMessage, windowfunctionality = "" })); } }
/// <summary> /// Create or update the window functionality /// </summary> /// <param name="winfuncModel"></param> /// <param name="message"></param> /// <returns></returns> public TWindowsfunctionality CreateWinfunction(WindowFunctionalityModel winfuncModel, out string message) { message = string.Empty; if (winfuncModel == null || winfuncModel.FunctionalityName == null || winfuncModel.FunctionalityName.Trim() == string.Empty) { return(null); } TWindowsfunctionality winfuncEntity = null; bool isExisitngItem = (winfuncModel.WindowFuncId != null && winfuncModel.WindowFuncId != 0); if (isExisitngItem) { winfuncEntity = _winfuncRepository.Get(winfuncModel.WindowFuncId.Value); if (winfuncEntity == null) { message = MessageResource.UpdateInvalidWinfunction; return(null); } } else { winfuncEntity = new TWindowsfunctionality(); } //Map the model to entity winfuncEntity.Functionalityname = winfuncModel.FunctionalityName; if (!isExisitngItem) { _winfuncRepository.Insert(winfuncEntity); message = MessageResource.CreateWinfunction + winfuncEntity.Winfuncid; } else { //Its an existing item, update it _winfuncRepository.Update(winfuncEntity); message = MessageResource.UpdateWinfunction; } return(winfuncEntity); }