示例#1
0
 public void setGameUI(bool ishost = false)
 {
     Sceneobjects.current.WildColourIndicator.transform.parent.gameObject.SetActive(true);
     WinScreen.SetActive(false);
     playerListObject.SetActive(false);
     GameScreen.SetActive(true);
     //StartGameButton.SetActive(false);
 }
示例#2
0
    void StartGame()
    {
        GameIsStarted = true;

        WinScreen.SetActive(false);
        LoseScreen.SetActive(false);

        StartCoroutine(SpawnBottles());
    }
示例#3
0
 private void Victory()
 {
     WinScreen.SetActive(true);
 }
示例#4
0
 public void Win()
 {
     parkingSlots.SetVictoryTexture();
     WinScreen.SetActive(true);
 }