public ReadyToRunCodegenNodeFactory( CompilerTypeSystemContext context, CompilationModuleGroup compilationModuleGroup, NameMangler nameMangler, ModuleTokenResolver moduleTokenResolver, SignatureContext signatureContext, CopiedCorHeaderNode corHeaderNode, ResourceData win32Resources, AttributePresenceFilterNode attributePresenceFilterNode) : base(context, compilationModuleGroup, nameMangler, new ReadyToRunTableManager(context)) { Resolver = moduleTokenResolver; InputModuleContext = signatureContext; CopiedCorHeaderNode = corHeaderNode; AttributePresenceFilter = attributePresenceFilterNode; if (!win32Resources.IsEmpty) { Win32ResourcesNode = new Win32ResourcesNode(win32Resources); } CreateNodeCaches(); }
public NodeFactory( CompilerTypeSystemContext context, CompilationModuleGroup compilationModuleGroup, NameMangler nameMangler, ModuleTokenResolver moduleTokenResolver, SignatureContext signatureContext, CopiedCorHeaderNode corHeaderNode, DebugDirectoryNode debugDirectoryNode, ResourceData win32Resources, AttributePresenceFilterNode attributePresenceFilterNode, HeaderNode headerNode) { TypeSystemContext = context; CompilationModuleGroup = compilationModuleGroup; Target = context.Target; NameMangler = nameMangler; MetadataManager = new ReadyToRunTableManager(context); Resolver = moduleTokenResolver; InputModuleContext = signatureContext; CopiedCorHeaderNode = corHeaderNode; DebugDirectoryNode = debugDirectoryNode; AttributePresenceFilter = attributePresenceFilterNode; Header = headerNode; if (!win32Resources.IsEmpty) { Win32ResourcesNode = new Win32ResourcesNode(win32Resources); } CreateNodeCaches(); }
public NodeFactory( CompilerTypeSystemContext context, CompilationModuleGroup compilationModuleGroup, NameMangler nameMangler, CopiedCorHeaderNode corHeaderNode, DebugDirectoryNode debugDirectoryNode, ResourceData win32Resources, ReadyToRunFlags flags) { TypeSystemContext = context; CompilationModuleGroup = compilationModuleGroup; Target = context.Target; NameMangler = nameMangler; MetadataManager = new ReadyToRunTableManager(context); CopiedCorHeaderNode = corHeaderNode; DebugDirectoryNode = debugDirectoryNode; Resolver = new ModuleTokenResolver(compilationModuleGroup, TypeSystemContext); Header = new GlobalHeaderNode(Target, flags); if (!win32Resources.IsEmpty) { Win32ResourcesNode = new Win32ResourcesNode(win32Resources); } if (CompilationModuleGroup.IsCompositeBuildMode) { // Create a null top-level signature context to force producing module overrides for all signaturess SignatureContext = new SignatureContext(null, Resolver); } else { SignatureContext = new SignatureContext(CompilationModuleGroup.CompilationModuleSet.Single(), Resolver); } CreateNodeCaches(); }
public ReadyToRunCodegenNodeFactory( CompilerTypeSystemContext context, CompilationModuleGroup compilationModuleGroup, NameMangler nameMangler, ModuleTokenResolver moduleTokenResolver, SignatureContext signatureContext, CopiedCorHeaderNode corHeaderNode, ResourceData win32Resources, AttributePresenceFilterNode attributePresenceFilterNode) : base(context, compilationModuleGroup, nameMangler, new ReadyToRunTableManager(context)) { // To make the code future compatible to the composite R2R story // do NOT attempt to pass and store _inputModule here _importMethods = new Dictionary <TypeAndMethod, IMethodNode>(); Resolver = moduleTokenResolver; InputModuleContext = signatureContext; CopiedCorHeaderNode = corHeaderNode; AttributePresenceFilter = attributePresenceFilterNode; if (!win32Resources.IsEmpty) { Win32ResourcesNode = new Win32ResourcesNode(win32Resources); } }
public ReadyToRunCodegenNodeFactory( CompilerTypeSystemContext context, CompilationModuleGroup compilationModuleGroup, NameMangler nameMangler, ModuleTokenResolver moduleTokenResolver, SignatureContext signatureContext, CopiedCorHeaderNode corHeaderNode, ResourceData win32Resources) : base(context, compilationModuleGroup, nameMangler, new ReadyToRunTableManager(context)) { _importMethods = new Dictionary <TypeAndMethod, IMethodNode>(); Resolver = moduleTokenResolver; InputModuleContext = signatureContext; CopiedCorHeaderNode = corHeaderNode; if (!win32Resources.IsEmpty) { Win32ResourcesNode = new Win32ResourcesNode(win32Resources); } }