// Update is called once per frame void Update() { //Variables copied directly from digimon base digimonName=digimonBase.digimonName; digimonNumber=digimonBase.digimonNumber; //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Tier1 Digivolution //Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution if (partnerTier1 == null) { canDtTier1 = false; useDtTier1 = false; } else { //Conditions to add points //Speed state Check if (speed >= partnerTier1.dtSpeed && speedOccuredtier1 == false &&partnerTier1.useDtSpeed==true) { tier1Points++; speedOccuredtier1 = true; } else if (speedOccuredtier1 == true && speed < partnerTier1.dtSpeed) { speedOccuredtier1 = false; tier1Points--; } //Defense stat Check if (defense >= partnerTier1.dtDefense && defenseOccuredtier1 == false && partnerTier1.usedtDefense==true) { tier1Points++; defenseOccuredtier1 = true; } else if (defenseOccuredtier1 == true && defense < partnerTier1.dtDefense) { defenseOccuredtier1 = false; tier1Points--; } //offence stat check if (offence >= partnerTier1.dtOffence && offenceOccuredtier1 == false && partnerTier1.useDtOffence==true) { tier1Points++; offenceOccuredtier1 = true; } else if (offenceOccuredtier1 == true && offence < partnerTier1.dtOffence) { offenceOccuredtier1 = false; tier1Points--; } //Brains stat check if (brain >= partnerTier1.dtBrain && brainOccuredtier1 == false && partnerTier1.useDtBrain==true) { tier1Points++; brainOccuredtier1 = true; } else if (brainOccuredtier1 == true && brain < partnerTier1.dtBrain) { brainOccuredtier1 = false; tier1Points--; } //Hp Stat Check if (hpMax >= partnerTier1.dtHpMax && hpMaxOccuredtier1 == false && partnerTier1.usedtHpMax==true) { tier1Points++; hpMaxOccuredtier1 = true; } else if (hpMaxOccuredtier1 == true && hpMax < partnerTier1.dtHpMax) { hpMaxOccuredtier1 = false; tier1Points--; } //Mp Stat Check if (mpMax >= partnerTier1.dtMpMax && mpMaxOccuredtier1 == false && partnerTier1.useDtMpMax==true) { tier1Points++; mpMaxOccuredtier1 = true; } else if (mpMaxOccuredtier1 == true && mpMax < partnerTier1.dtMpMax) { mpMaxOccuredtier1 = false; tier1Points--; } //Happiness Check if (happiness >= partnerTier1.dtHappinessMin && happiness <=partnerTier1.dtHappinessMax && happinessOccuredtier1 == false &&partnerTier1.useDtHappiness ==true) { tier1Points++; happinessOccuredtier1 = true; } else if (happinessOccuredtier1 == true && happiness < partnerTier1.dtHappinessMin|| happiness > partnerTier1.dtHappinessMax) { happinessOccuredtier1 = false; tier1Points--; } //Discipline Check if (discipline >= partnerTier1.dtDisciplineMin && discipline <=partnerTier1.dtDisciplineMax && disciplineOccuredtier1 == false && partnerTier1.useDtDiscipline==true) { tier1Points++; disciplineOccuredtier1 = true; } else if (disciplineOccuredtier1 == true && discipline < partnerTier1.dtDisciplineMin|| discipline > partnerTier1.dtDisciplineMax) { disciplineOccuredtier1 = false; tier1Points--; } // Battles Won Check if (battlesWon >= partnerTier1.dtBattlesWon && battlesWonOccuredtier1 == false&& partnerTier1.useDtBattlesWon==true) { tier1Points++; battlesWonOccuredtier1 = true; } else if (battlesWonOccuredtier1 == true && battlesWon < partnerTier1.dtBattlesWon) { battlesWonOccuredtier1 = false; tier1Points--; } //Battles lost Check if (battlesLost >= partnerTier1.dtBattlesLoss && battlesWonOccuredtier1 == false&& partnerTier1.useDtBattlesLoss==true) { tier1Points++; battlesWonOccuredtier1 = true; } else if (battlesWonOccuredtier1 == true && battlesLost < partnerTier1.dtBattlesLoss) { battlesWonOccuredtier1 = false; tier1Points--; } //Lives Check if (lives == partnerTier1.dtLives && livesOccuredtier1 == false&& partnerTier1.useDtLives==true) { tier1Points++; livesOccuredtier1 = true; } else if (livesOccuredtier1 == true && lives < partnerTier1.dtLives|| lives > partnerTier1.dtLives) { livesOccuredtier1 = false; tier1Points--; } //Weight Check if(weight >= partnerTier1.dtWeightMin && weight <= partnerTier1.dtWeightMax && weightOccuredtier1 == false&&partnerTier1.usedtWeight==true) { tier1Points++; weightOccuredtier1 = true; } else if (weightOccuredtier1 == true && weight < partnerTier1.dtWeightMin|| weight> partnerTier1.dtWeightMax) { weightOccuredtier1 = false; tier1Points--; } //CareMistakes Check if(careMistakes >= partnerTier1.dtCareMistakesMin && careMistakes <= partnerTier1.dtCareMistakesMax && careMistakesOccuredtier1 == false&&partnerTier1.useDtCareMistakes==true) { tier1Points++; careMistakesOccuredtier1 = true; } else if (careMistakesOccuredtier1 == true && careMistakes < partnerTier1.dtCareMistakesMin|| careMistakes> partnerTier1.dtCareMistakesMax) { careMistakesOccuredtier1 = false; tier1Points--; } //SleepLocation Check if (sleepLocation == partnerTier1.dtSleepLocation && sleepLocationOccuredtier1 == false&&partnerTier1.useDtSleepLocation==true) { tier1Points++; sleepLocationOccuredtier1 = true; } else if (sleepLocationOccuredtier1 == true && sleepLocation != partnerTier1.dtSleepLocation) { sleepLocationOccuredtier1 = false; tier1Points--; } //If the points are greater then the digivolution if (tier1Points >= partnerTier1.pointsNeeded && useDtTier1==true&&digivolutionAge>=partnerTier1.dtAge) { canDtTier1 =true; } else if (tier1Points< partnerTier1.pointsNeeded||useDtTier1==false||digivolutionAge<partnerTier1.dtAge) { canDtTier1=false; } } if (virus == virusMax) { virus=0; willDigivolveTo=WillDigivolveTo.Sukamon; } else if(canDtTier1==true) { willDigivolveTo=WillDigivolveTo.Tier1; } else if(canDtTier1==false&&canDtTier2==true) { willDigivolveTo=WillDigivolveTo.Tier2; } else if(canDtTier1==false&&canDtTier2==false&&canDtTier3==true) { willDigivolveTo=WillDigivolveTo.Tier3; } else if(canDtTier1==false&&canDtTier2==false&&canDtTier3==false&&canDtTier4==true) { willDigivolveTo=WillDigivolveTo.Tier4; } else if(canDtTier1==false&&canDtTier2==false&&canDtTier3==false&&canDtTier4==false&&canDtTier5==true) { willDigivolveTo=WillDigivolveTo.Tier5; } else if(canDtTier1==false&&canDtTier2==false&&canDtTier3==false&&canDtTier4==false&&canDtTier5==false&&digimonBase.level==DigimonBase.Level.Rookie) { willDigivolveTo=WillDigivolveTo.Numemon; } else { willDigivolveTo=WillDigivolveTo.None; } // Will grab and change variables from The digivolve script if (willDigivolveTo==WillDigivolveTo.Tier1) { speed+=(speed*(partnerTier1.statIncreasePercentage/100)); defense+=(defense*(partnerTier1.statIncreasePercentage/100)); offence+=(offence*(partnerTier1.statIncreasePercentage/100)); brain+=(brain*(partnerTier1.statIncreasePercentage/100)); hpMax+=(hpMax*(partnerTier1.statIncreasePercentage/100)); mpMax+=(defense*(partnerTier1.statIncreasePercentage/100)); weight+=partnerTier1.weightChange; partnerDigimon=digimonBase.tier1; digivolution=true; } // Life Cycle if (digiTime.hour > hourbefore) { age++; hourbefore=digiTime.hour; digivolutionAge++; } else if(lives==0) { age -=age; lives=3; } if(Input.GetKeyDown(KeyCode.K)) { lives--; } agetext.text = age.ToString (); //Care Mistakes if (digimonBase.activeTime == DigimonBase.ActiveTimes.Fresh) { if(digiTime.clockHour==2||digiTime.clockHour==7||digiTime.clockHour==12||digiTime.clockHour==18||digiTime.clockHour==22) { digimonBase.isHungry=true; } if(digiTime.clockHour==3||digiTime.clockHour==8||digiTime.clockHour==13||digiTime.clockHour==17||digiTime.clockHour==23) { digimonBase.willPoop=true; } if(digiTime.clockHour==0) { digimonBase.isSleepy=true; digimonBase.wakeTime=1; } else if(digiTime.clockHour==4) { digimonBase.isSleepy=true; digimonBase.wakeTime=5; } else if(digiTime.clockHour==9) { digimonBase.isSleepy=true; digimonBase.wakeTime=10; } else if(digiTime.clockHour==14) { digimonBase.isSleepy=true; digimonBase.wakeTime=15; } else if(digiTime.clockHour==19) { digimonBase.isSleepy=true; digimonBase.wakeTime=20; } } else { if (digiTime.clockHour == digimonBase.hungerTime1 || digiTime.clockHour == digimonBase.hungerTime2 || digiTime.clockHour == digimonBase.hungerTime3) { digimonBase.isHungry=true; } if (digiTime.clockHour == digimonBase.poopTime1 || digiTime.clockHour==digimonBase.poopTime2 || digiTime.clockHour== digimonBase.poopTime3) { digimonBase.willPoop=true; } if(digiTime.clockHour==digimonBase.sleepTime) { digimonBase.isSleepy=true; } } if (digimonBase.activeTime ==DigimonBase.ActiveTimes.Morning) { digimonBase.hungerTime1=4; digimonBase.hungerTime2=8; digimonBase.hungerTime3=13; digimonBase.poopTime1=3; digimonBase.poopTime2=9; digimonBase.poopTime3= 14; digimonBase.sleepTime=16; digimonBase.wakeTime=1; } if (digimonBase.isHungry == true) { digimonBase.timeToFeed=0; hungerLevel=hungerLevelMax; digimonBase.isHungry=false; } if (digimonBase.timeToFeed == 2) { } }
// Update is called once per frame void Update() { //Variables copied directly from digimon base digimonName = digimonBase.digimonName; digimonNumber = digimonBase.digimonNumber; //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Digivolution //Tier1 Digivolution //Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution//Tier1 Digivolution if (partnerTier1 == null) { canDtTier1 = false; useDtTier1 = false; } else { //Conditions to add points //Speed state Check if (speed >= partnerTier1.dtSpeed && speedOccuredtier1 == false && partnerTier1.useDtSpeed == true) { tier1Points++; speedOccuredtier1 = true; } else if (speedOccuredtier1 == true && speed < partnerTier1.dtSpeed) { speedOccuredtier1 = false; tier1Points--; } //Defense stat Check if (defense >= partnerTier1.dtDefense && defenseOccuredtier1 == false && partnerTier1.usedtDefense == true) { tier1Points++; defenseOccuredtier1 = true; } else if (defenseOccuredtier1 == true && defense < partnerTier1.dtDefense) { defenseOccuredtier1 = false; tier1Points--; } //offence stat check if (offence >= partnerTier1.dtOffence && offenceOccuredtier1 == false && partnerTier1.useDtOffence == true) { tier1Points++; offenceOccuredtier1 = true; } else if (offenceOccuredtier1 == true && offence < partnerTier1.dtOffence) { offenceOccuredtier1 = false; tier1Points--; } //Brains stat check if (brain >= partnerTier1.dtBrain && brainOccuredtier1 == false && partnerTier1.useDtBrain == true) { tier1Points++; brainOccuredtier1 = true; } else if (brainOccuredtier1 == true && brain < partnerTier1.dtBrain) { brainOccuredtier1 = false; tier1Points--; } //Hp Stat Check if (hpMax >= partnerTier1.dtHpMax && hpMaxOccuredtier1 == false && partnerTier1.usedtHpMax == true) { tier1Points++; hpMaxOccuredtier1 = true; } else if (hpMaxOccuredtier1 == true && hpMax < partnerTier1.dtHpMax) { hpMaxOccuredtier1 = false; tier1Points--; } //Mp Stat Check if (mpMax >= partnerTier1.dtMpMax && mpMaxOccuredtier1 == false && partnerTier1.useDtMpMax == true) { tier1Points++; mpMaxOccuredtier1 = true; } else if (mpMaxOccuredtier1 == true && mpMax < partnerTier1.dtMpMax) { mpMaxOccuredtier1 = false; tier1Points--; } //Happiness Check if (happiness >= partnerTier1.dtHappinessMin && happiness <= partnerTier1.dtHappinessMax && happinessOccuredtier1 == false && partnerTier1.useDtHappiness == true) { tier1Points++; happinessOccuredtier1 = true; } else if (happinessOccuredtier1 == true && happiness < partnerTier1.dtHappinessMin || happiness > partnerTier1.dtHappinessMax) { happinessOccuredtier1 = false; tier1Points--; } //Discipline Check if (discipline >= partnerTier1.dtDisciplineMin && discipline <= partnerTier1.dtDisciplineMax && disciplineOccuredtier1 == false && partnerTier1.useDtDiscipline == true) { tier1Points++; disciplineOccuredtier1 = true; } else if (disciplineOccuredtier1 == true && discipline < partnerTier1.dtDisciplineMin || discipline > partnerTier1.dtDisciplineMax) { disciplineOccuredtier1 = false; tier1Points--; } // Battles Won Check if (battlesWon >= partnerTier1.dtBattlesWon && battlesWonOccuredtier1 == false && partnerTier1.useDtBattlesWon == true) { tier1Points++; battlesWonOccuredtier1 = true; } else if (battlesWonOccuredtier1 == true && battlesWon < partnerTier1.dtBattlesWon) { battlesWonOccuredtier1 = false; tier1Points--; } //Battles lost Check if (battlesLost >= partnerTier1.dtBattlesLoss && battlesWonOccuredtier1 == false && partnerTier1.useDtBattlesLoss == true) { tier1Points++; battlesWonOccuredtier1 = true; } else if (battlesWonOccuredtier1 == true && battlesLost < partnerTier1.dtBattlesLoss) { battlesWonOccuredtier1 = false; tier1Points--; } //Lives Check if (lives == partnerTier1.dtLives && livesOccuredtier1 == false && partnerTier1.useDtLives == true) { tier1Points++; livesOccuredtier1 = true; } else if (livesOccuredtier1 == true && lives < partnerTier1.dtLives || lives > partnerTier1.dtLives) { livesOccuredtier1 = false; tier1Points--; } //Weight Check if (weight >= partnerTier1.dtWeightMin && weight <= partnerTier1.dtWeightMax && weightOccuredtier1 == false && partnerTier1.usedtWeight == true) { tier1Points++; weightOccuredtier1 = true; } else if (weightOccuredtier1 == true && weight < partnerTier1.dtWeightMin || weight > partnerTier1.dtWeightMax) { weightOccuredtier1 = false; tier1Points--; } //CareMistakes Check if (careMistakes >= partnerTier1.dtCareMistakesMin && careMistakes <= partnerTier1.dtCareMistakesMax && careMistakesOccuredtier1 == false && partnerTier1.useDtCareMistakes == true) { tier1Points++; careMistakesOccuredtier1 = true; } else if (careMistakesOccuredtier1 == true && careMistakes < partnerTier1.dtCareMistakesMin || careMistakes > partnerTier1.dtCareMistakesMax) { careMistakesOccuredtier1 = false; tier1Points--; } //SleepLocation Check if (sleepLocation == partnerTier1.dtSleepLocation && sleepLocationOccuredtier1 == false && partnerTier1.useDtSleepLocation == true) { tier1Points++; sleepLocationOccuredtier1 = true; } else if (sleepLocationOccuredtier1 == true && sleepLocation != partnerTier1.dtSleepLocation) { sleepLocationOccuredtier1 = false; tier1Points--; } //If the points are greater then the digivolution if (tier1Points >= partnerTier1.pointsNeeded && useDtTier1 == true && digivolutionAge >= partnerTier1.dtAge) { canDtTier1 = true; } else if (tier1Points < partnerTier1.pointsNeeded || useDtTier1 == false || digivolutionAge < partnerTier1.dtAge) { canDtTier1 = false; } } if (virus == virusMax) { virus = 0; willDigivolveTo = WillDigivolveTo.Sukamon; } else if (canDtTier1 == true) { willDigivolveTo = WillDigivolveTo.Tier1; } else if (canDtTier1 == false && canDtTier2 == true) { willDigivolveTo = WillDigivolveTo.Tier2; } else if (canDtTier1 == false && canDtTier2 == false && canDtTier3 == true) { willDigivolveTo = WillDigivolveTo.Tier3; } else if (canDtTier1 == false && canDtTier2 == false && canDtTier3 == false && canDtTier4 == true) { willDigivolveTo = WillDigivolveTo.Tier4; } else if (canDtTier1 == false && canDtTier2 == false && canDtTier3 == false && canDtTier4 == false && canDtTier5 == true) { willDigivolveTo = WillDigivolveTo.Tier5; } else if (canDtTier1 == false && canDtTier2 == false && canDtTier3 == false && canDtTier4 == false && canDtTier5 == false && digimonBase.level == DigimonBase.Level.Rookie) { willDigivolveTo = WillDigivolveTo.Numemon; } else { willDigivolveTo = WillDigivolveTo.None; } // Will grab and change variables from The digivolve script if (willDigivolveTo == WillDigivolveTo.Tier1) { speed += (speed * (partnerTier1.statIncreasePercentage / 100)); defense += (defense * (partnerTier1.statIncreasePercentage / 100)); offence += (offence * (partnerTier1.statIncreasePercentage / 100)); brain += (brain * (partnerTier1.statIncreasePercentage / 100)); hpMax += (hpMax * (partnerTier1.statIncreasePercentage / 100)); mpMax += (defense * (partnerTier1.statIncreasePercentage / 100)); weight += partnerTier1.weightChange; partnerDigimon = digimonBase.tier1; digivolution = true; } // Life Cycle if (digiTime.hour > hourbefore) { age++; hourbefore = digiTime.hour; digivolutionAge++; } else if (lives == 0) { age -= age; lives = 3; } if (Input.GetKeyDown(KeyCode.K)) { lives--; } agetext.text = age.ToString(); //Care Mistakes if (digimonBase.activeTime == DigimonBase.ActiveTimes.Fresh) { if (digiTime.clockHour == 2 || digiTime.clockHour == 7 || digiTime.clockHour == 12 || digiTime.clockHour == 18 || digiTime.clockHour == 22) { digimonBase.isHungry = true; } if (digiTime.clockHour == 3 || digiTime.clockHour == 8 || digiTime.clockHour == 13 || digiTime.clockHour == 17 || digiTime.clockHour == 23) { digimonBase.willPoop = true; } if (digiTime.clockHour == 0) { digimonBase.isSleepy = true; digimonBase.wakeTime = 1; } else if (digiTime.clockHour == 4) { digimonBase.isSleepy = true; digimonBase.wakeTime = 5; } else if (digiTime.clockHour == 9) { digimonBase.isSleepy = true; digimonBase.wakeTime = 10; } else if (digiTime.clockHour == 14) { digimonBase.isSleepy = true; digimonBase.wakeTime = 15; } else if (digiTime.clockHour == 19) { digimonBase.isSleepy = true; digimonBase.wakeTime = 20; } } else { if (digiTime.clockHour == digimonBase.hungerTime1 || digiTime.clockHour == digimonBase.hungerTime2 || digiTime.clockHour == digimonBase.hungerTime3) { digimonBase.isHungry = true; } if (digiTime.clockHour == digimonBase.poopTime1 || digiTime.clockHour == digimonBase.poopTime2 || digiTime.clockHour == digimonBase.poopTime3) { digimonBase.willPoop = true; } if (digiTime.clockHour == digimonBase.sleepTime) { digimonBase.isSleepy = true; } } if (digimonBase.activeTime == DigimonBase.ActiveTimes.Morning) { digimonBase.hungerTime1 = 4; digimonBase.hungerTime2 = 8; digimonBase.hungerTime3 = 13; digimonBase.poopTime1 = 3; digimonBase.poopTime2 = 9; digimonBase.poopTime3 = 14; digimonBase.sleepTime = 16; digimonBase.wakeTime = 1; } if (digimonBase.isHungry == true) { digimonBase.timeToFeed = 0; hungerLevel = hungerLevelMax; digimonBase.isHungry = false; } if (digimonBase.timeToFeed == 2) { } }