protected void AddWildlifeEffect(WildlifeEffect wildlifeEffect = null) { if (wildlifeEffect == null) { wildlifeEffect = new WildlifeEffect(); } ChosenWildlifeEffects.Add(wildlifeEffect); }
protected void RemoveWildlifeEffect(WildlifeEffect wildlifeEffect) => _ = ChosenWildlifeEffects.Remove(wildlifeEffect);