public bool CheckConnection()
        {
            WiimoteCollection wmc = new WiimoteCollection();
            bool connected = true ;

            foreach(Wiimote wm in wmList)
            {
                wmc.Add(wm);

                try
                {
                    wmc.FindAllWiimotes();
                    wm.Connect();
                }
                catch (WiimoteNotFoundException e)
                {
                    connected = false;
                    System.Windows.Forms.MessageBox.Show(e.Message);
                }
            }

            return connected;
        }