internal WidgetViewReference(Atom <WidgetViewReference> source) { _type = WidgetViewReferenceType.Resource; _path = null; _reference = null; _source = source; }
private WidgetViewReference(WidgetViewReferenceType type, string path, AssetReferenceGameObject reference) { _type = type; _path = path; _reference = reference; _source = null; }