public static void LateStart1(Action <Foyer> orig, Foyer self1) { orig(self1); bool flag = BunnyModule.hasInitialized; if (!flag) { ArtifactMonger.Add(); WhisperShrine.Add(); DeicideShrine.Add(); { ShrineFactory.PlaceBnyBreachShrines(); } BunnyModule.hasInitialized = true; } ShrineFactory.PlaceBnyBreachShrines(); }
public static void LateStart1(Action <Foyer> orig, Foyer self1) { orig(self1); Bugun.ThisIsBasicallyCelsRNGUNButTakenToASillyLevel(); bool flag = BunnyModule.hasInitialized; if (!flag) { ArtifactMonger.Add(); WhisperShrine.Add(); DeicideShrine.Add(); JammedSquire.Add(); { ShrineFactory.PlaceBnyBreachShrines(); } BunnyModule.hasInitialized = true; } //ShrineFactory.PlaceBnyBreachShrines(); }