public FilletWeldGroup(WeldGroupPattern WeldPattern, double l_horizontal, double l_vertical, double leg, double F_EXX, bool IsLoadedOutOfPlane = false) : this(WeldPattern.ToString(), l_horizontal, l_vertical, leg, F_EXX, IsLoadedOutOfPlane) { }
public FilletWeldGroup(WeldGroupPattern WeldPattern, double l_horizontal, double l_vertical, double leg, double F_EXX, bool IsLoadedOutOfPlane=false): this(WeldPattern.ToString(), l_horizontal, l_vertical, leg, F_EXX, IsLoadedOutOfPlane) { }