示例#1
0
        public WeightValue NEXT_STEP_RUN_PRIORITY(ISimEntity entity, DateTime now, ActiveObject target, WeightFactor factor, IDispatchContext ctx)
        {
            if (factor.Factor == 0)
            {
                return(new WeightValue(0));
            }

            float criteria0 = WeightHelper.GetCriteria(factor, 0, 0.5f);

            FabAoEquipment eqp = target as FabAoEquipment;
            FabLot         lot = entity as FabLot;

            FabStep nextStep = BopHelper.GetNextMandatoryStep(lot);

            float score      = 0f;
            int   workingCnt = 0;
            int   adv        = 0;

            if (nextStep != null && nextStep.IsMandatoryStep)
            {
                bool checkProductVersion = true;
                var  workingEqps         = nextStep.StdStep.GetWorkingEqpList(lot, checkProductVersion);

                //checkProductVersion = false
                if (workingEqps == null || workingEqps.Count == 0)
                {
                    checkProductVersion = false;
                    workingEqps         = nextStep.StdStep.GetWorkingEqpList(lot, checkProductVersion);
                }

                workingCnt = workingEqps == null ? 0 : workingEqps.Count;

                if (workingCnt > 0)
                {
                    score = checkProductVersion ? 1f : criteria0;
                }

                var hasDummy = workingEqps.Find(t => t.IsDummyWait) != null;
                if (hasDummy)
                {
                    adv    = 2;
                    score *= adv;
                }
            }

            string nextStepID = nextStep != null ? nextStep.StepID : Constants.NULL_ID;
            string desc       = string.Format("[Next:{0}, Working:{1}, Adv:{2}]", nextStepID, workingCnt, adv);

            return(new WeightValue(score * factor.Factor, desc));
        }
示例#2
0
        /// <summary>
        /// </summary>
        /// <param name="entity"/>
        /// <param name="now"/>
        /// <param name="target"/>
        /// <param name="factor"/>
        /// <param name="ctx"/>
        /// <returns/>
        public WeightValue MAX_QTIME_PRIORITY(Mozart.Simulation.Engine.ISimEntity entity, DateTime now, Mozart.Simulation.Engine.ActiveObject target, Mozart.SeePlan.DataModel.WeightFactor factor, Mozart.SeePlan.Simulation.IDispatchContext ctx)
        {
            if (factor.Factor == 0)
            {
                return(new WeightValue(0));
            }

            FabLot lot      = entity as FabLot;
            var    currStep = lot.CurrentFabStep;

            //FabAoEquipment eqp = target as FabAoEquipment;
            //if (lot.LotID == "TH9C1396N0X" && eqp.EqpID == "THOVN200") //&& eqp.NowDT >= LcdHelper.StringToDateTime("20191128 133538"))
            //	Console.WriteLine("B");

            //if (lot.LotID == "TH9C1472N0L" && eqp.EqpID == "THOVN200") //&& eqp.NowDT >= LcdHelper.StringToDateTime("20191128 133538"))
            //	Console.WriteLine("B");

            var info = lot.QtimeInfo;

            if (info == null || info.HasMaxQTime() == false)
            {
                return(new WeightValue(0));
            }

            var find = info.FindMinimumRemainTime(now);

            if (find == null)
            {
                return(new WeightValue(0));
            }

            int criteria0 = Math.Max(WeightHelper.GetCriteria(factor, 0, 1), 1);
            int criteria1 = Math.Max(WeightHelper.GetCriteria(factor, 1, 0), 0);
            int criteria2 = Math.Max(WeightHelper.GetCriteria(factor, 2, 0), 0);

            int cutMinutes = (int)Time.FromMinutes(criteria0).TotalMinutes;

            Time baseSafe = Time.FromMinutes(criteria1);
            Time stepSafe = Time.FromMinutes(criteria2);

            int  remainStepCount = find.RemainStepCount(currStep);
            Time safeTime        = baseSafe + (stepSafe * remainStepCount);

            Time remainTime    = find.RemainTime(lot, currStep, now);
            Time maxRemainTime = WeightHelper.GetMaxVaule_WF(ctx, Constants.WF_MAX_QTIME_PRIORITY, Time.Zero);

            float score = 0;

            if (remainTime < safeTime)
            {
                if (remainTime > 0 && maxRemainTime > 0)
                {
                    float s = (int)(remainTime.TotalMinutes / cutMinutes);
                    float m = (int)(maxRemainTime.TotalMinutes / cutMinutes);
                    float r = m == 0 ? 0 : (float)Math.Round(s / m, 3);

                    score = 1 - r;
                }
            }

            string desc = string.Format("[{0} = SAFE:{1}min, REMAIN:{2}min, MAX:{3}min])",
                                        Math.Round(score, 2),
                                        Math.Round(safeTime.TotalMinutes, 2),
                                        Math.Round(remainTime.TotalMinutes, 2),
                                        Math.Round(maxRemainTime.TotalMinutes, 2));

            return(new WeightValue(score * factor.Factor, desc));
        }