public static void OnStart() { WebhookHandler wb = new WebhookHandler(); if (AdminLogs.Instance.Config.RoundStart) { wb.SendTitle("Round Started", 8569950); } }
public static void OnChangeClass(PlayerClassChangeEvent ev) { // In Locally hosted servers, often the chat would be spammed with respawns from host. if (ev.player.PlayerName.Equals("Host")) { return; } WebhookHandler wb = new WebhookHandler(); if (ev.newClassId == 0 && ev.prevClassId == 1) { wb.SendTitle($"{ev.player.PlayerName} has died!", 12874076); } if (ev.newClassId == 1 && ev.prevClassId == 0) { wb.SendTitle($"{ev.player.PlayerName} has respawned!", 12874076); } }