IEnumerator Start()
    {
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
        webViewObject.Init((msg)=>{
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.GetComponent<Animation>().Play();
        });

        webViewObject.SetMargins(5, 5, 5, Screen.height / 4);
        webViewObject.SetVisibility(true);

        switch (Application.platform) {
        case RuntimePlatform.OSXEditor:
        case RuntimePlatform.OSXPlayer:
        case RuntimePlatform.IPhonePlayer:
        case RuntimePlatform.Android:
            var src = System.IO.Path.Combine(Application.streamingAssetsPath, Url);
            var dst = System.IO.Path.Combine(Application.persistentDataPath, Url);
            var result = "";
            if (src.Contains("://")) {
                var www = new WWW(src);
                yield return www;
                result = www.text;
            } else {
                result = System.IO.File.ReadAllText(src);
            }
            System.IO.File.WriteAllText(dst, result);
            webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
            if (Application.platform != RuntimePlatform.Android) {
                webViewObject.EvaluateJS(
                    "window.addEventListener('load', function() {" +
                    "	window.Unity = {" +
                    "		call:function(msg) {" +
                    "			var iframe = document.createElement('IFRAME');" +
                    "			iframe.setAttribute('src', 'unity:' + msg);" +
                    "			document.documentElement.appendChild(iframe);" +
                    "			iframe.parentNode.removeChild(iframe);" +
                    "			iframe = null;" +
                    "		}" +
                    "	}" +
                    "}, false);");
            }
            break;
        case RuntimePlatform.OSXWebPlayer:
        case RuntimePlatform.WindowsWebPlayer:
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
            webViewObject.EvaluateJS(
                "parent.$(function() {" +
                "	window.Unity = {" +
                "		call:function(msg) {" +
                "			parent.unityWebView.sendMessage('WebViewObject', msg)" +
                "		}" +
                "	};" +
                "});");
            break;
        }
    }
 // Use this for initialization
 void Start()
 {
     webViewObject = (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
     webViewObject.Init((msg) => {
         Debug.Log(msg);
     });
     webViewObject.LoadURL("http://google.com/");
     webViewObject.SetMargins(0, 0, 0, 100);
     webViewObject.SetVisibility(true);
 }
示例#3
0
    void Start()
    {
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
        webViewObject.Init((msg)=>{
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.animation.Play();
        });

        webViewObject.SetMargins(5, 5, 5, 40);
        webViewObject.SetVisibility(true);

        switch (Application.platform) {
        case RuntimePlatform.OSXEditor:
        case RuntimePlatform.OSXPlayer:
        case RuntimePlatform.IPhonePlayer:
            webViewObject.LoadURL("files:/" + Application.dataPath + "/WebPlayerTemplates/unity-webview/" + Url);
            webViewObject.EvaluateJS(
                "window.addEventListener('load', function() {" +
                "	window.Unity = {" +
                "		call:function(msg) {" +
                "			var iframe = document.createElement('IFRAME');" +
                "			iframe.setAttribute('src', 'unity:' + msg);" +
                "			document.documentElement.appendChild(iframe);" +
                "			iframe.parentNode.removeChild(iframe);" +
                "			iframe = null;" +
                "		}" +
                "	}" +
                "}, false);");
            webViewObject.EvaluateJS(
                "window.addEventListener('load', function() {" +
                "	window.addEventListener('click', function() {" +
                "		Unity.call('clicked');" +
                "	}, false);" +
                "}, false);");
            break;
        case RuntimePlatform.OSXWebPlayer:
        case RuntimePlatform.WindowsWebPlayer:
            webViewObject.LoadURL(Url);
            webViewObject.EvaluateJS(
                "parent.$(function() {" +
                "	window.Unity = {" +
                "		call:function(msg) {" +
                "			parent.unityWebView.sendMessage('WebViewObject', msg)" +
                "		}" +
                "	};" +
                "	parent.$(window).click(function() {" +
                "		window.Unity.call('clicked');" +
                "	});" +
                "});");
            break;
        }
    }
 void Start()
 {
     webViewObject = (new GameObject ("WebViewObject")).AddComponent<WebViewObject>();
     webViewObject.Init((msg) => {
         //Application.LoadLevel(msg);//Open on this WebView
         Application.OpenURL(msg);// Open external Brawser with return Message(URL)
     });
     if(num == 1.0f){
     webViewObject.LoadURL(url1); //Load URL
     }else if(num == 2.0f){
         webViewObject.LoadURL(url2);
     }else if(num == 3.0f){
         webViewObject.LoadURL(url3);
     }
     webViewObject.SetVisibility(true); // Show on
     //webViewObject.SetMargins(0,0,Screen.width/2,Screen.height - Screen.height/3);//HTML AD size setting
 }
示例#5
0
    private void OnEnable()
    {
        _object  = new GameObject($"webview-{++_counter:X4}");
        _webview = _object.AddComponent <WebViewObject>();
        _webview.Init(
            ld: OnWebviewLoaded,
            enableWKWebView: true
            );
        _webview.SetVisibility(_visible = visible);
        _webview.SetMargins(0, 0, 0, 0);
        Debug.Log("webview init");

        var path = Path.Combine(Application.streamingAssetsPath, "sample.html");
        var data = File.ReadAllBytes(path);

        Debug.Log($"html loaded: {data.Length} bytes");

        _webview.LoadHTML(Encoding.UTF8.GetString(data), null);
    }
示例#6
0
    public static void InitWebview()
    {
        bool isMobile = Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.IPhonePlayer;

        Debug.Log("isMobile: " + isMobile);

        if (isMobile)
        {
            _webViewObject =
                (new GameObject("WebViewObject")).AddComponent <WebViewObject> ();

            _webViewObject.Init((token) => {
                Debug.Log("AccessToken " + token);
//				_webViewObject.SetVisibility (false);
                Destroy(_webViewObject);
                _vk.AccessToken = token;
                if (OAuthEvent != null)
                {
                    OAuthEvent(true);
                }
            });

            var oauth_url = OAUTH_URL.Replace("CLIENT_ID", _vk.ClientID);
            oauth_url = oauth_url.Replace("SCOPE", _vk.Scope);

            Debug.Log("oauth_url: " + oauth_url);



            _webViewObject.LoadURL(oauth_url);
            _webViewObject.SetVisibility(true);
        }
        else
        {
            Debug.Log("AccessToken " + _vk.AccessToken);
            if (OAuthEvent != null)
            {
                OAuthEvent(true);
            }
            //StartCoroutine ("GetWallUploadServer");
        }
    }
示例#7
0
    public void show()
    {
        if (webViewObject == null)
        {
            webViewObject = GetComponent<WebViewObject>();
            webViewObject.Init();
            webViewObject.LoadURL(url);
            webViewObject.SetMargins(0,58,0,0);    // マージン(単位px) 左、上、右、下
            Debug.Log("nai");
        }
        else
            Debug.Log("aru");

        webViewObject.SetVisibility(true);

        _bg.SetActive(true);
        _closeButton.SetActive(true);

        Util.Resource.getModel().GetComponent<Model>().pause();
    }
示例#8
0
 void Start()
 {
     webViewObject =
         (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
     webViewObject.Init((msg) => {
         if (msg == "clicked")
         {
             Debug.Log("hogehogehogehoge");
         }
     });
     webViewObject.LoadURL(url);
     webViewObject.SetVisibility(true);
     webViewObject.EvaluateJS(
         "window.addEventListener('load', function() {" +
         "   window.addEventListener('click', function() {" +
         "       Unity.call('clicked');" +
         "   }, false);" +
         "}, false);");
     webViewObject.SetMargins(0, 0, 0, 100); //下に100pxマージンを取る
 }
示例#9
0
    // Start is called before the first frame update
    void Start()
    {
        // ジャンル番号を受け取る
        int Genre = ButtonScript.getterNumber();

        // ここに料理名を渡してあげる
        string encodeStr = HttpUtility.UrlEncode(urls[Genre, ChangeSprite.urlName]);
        string formalUrl = SearchURL + encodeStr;

        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject> ();
        webViewObject.Init(
            ld: (msg) => Debug.Log(string.Format("CallOnLoaded[{0}]", msg)),
            enableWKWebView: true);

        // iPhoneの外枠からのマージン設定
        webViewObject.SetMargins(0, 0, 0, 0);
        webViewObject.SetVisibility(true);
        // このURLのサイトを開く
        webViewObject.LoadURL(formalUrl);
    }
示例#10
0
    void PreviewHtml(string html)
    {
        using (var writer = new StreamWriter(htmlFilePath, false)) {
            writer.Write(html);
            writer.Close();
        }

        // WebViewObject の初期化時にWebページ側から呼び出すことができるコールバック関数を定義する。
        // Web側からコールバック関数呼び出すには、リンク要素の href 属性などURLを指定する箇所で
        // 'unit:(任意の文字列)' のように指定すると、コールバック関数が呼び出される。
        // このとき、"(任意の文字列)"の部分が関数の引数として渡される。
        description.Init((string msg) => {
            KX.D(DEBUG, "Call from Web view : " + msg);
        });
        description.LoadURL("file://" + htmlFilePath);

        var rectTransform = description.GetComponent <RectTransform> ();

        AdjustWebViewMargin(description, rectTransform);
        description.SetVisibility(true);
    }
示例#11
0
    // Use this for initialization
    void Start()
    {
        // プラグインの読み込み
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();

        // インスタンス生成
        webViewObject.Init(
            // JSコールバック
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
//				status.text = msg;
//				status.GetComponent<Animation>().Play();
        },
            // エラーコールバック
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
//				status.text = msg;
//				status.GetComponent<Animation>().Play();
        },
            // ロード時コールバック
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
        },
            // iPhone webkit webview で起動
            enableWKWebView: true);


        // 全画面描画
        // webViewObject.SetMargins (left, top, right, bottom);
        webViewObject.SetMargins(0, 0, 0, 0);

        // 描画開始
        webViewObject.SetVisibility(true);

        // URLの読み込み開始
        webViewObject.LoadURL(url);
    }
示例#12
0
 void Start()
 {
     webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
     webViewObject.Init((msg) => {
         //Application.LoadLevel(msg);//Open on this WebView
         Application.OpenURL(msg);            // Open external Brawser with return Message(URL)
     });
     if (num == 1.0f)
     {
         webViewObject.LoadURL(url1);     //Load URL
     }
     else if (num == 2.0f)
     {
         webViewObject.LoadURL(url2);
     }
     else if (num == 3.0f)
     {
         webViewObject.LoadURL(url3);
     }
     webViewObject.SetVisibility(true);         // Show on
     //webViewObject.SetMargins(0,0,Screen.width/2,Screen.height - Screen.height/3);//HTML AD size setting
 }
示例#13
0
    public void OpenWebView()
    {
        webViewPanel.gameObject.SetActive(true);
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init((msg) => {
            // Dev.Log(string.Format("CallFromJS[{0}]", msg));
            //if (msg == "close")
            //CloseAll();
        });
        int webViewWidth = (int)((
                                     Screen.height - (Screen.height / varticalMarginOffset) * 2.2f)
                                 * (contentsPanel.sizeDelta.x / contentsPanel.sizeDelta.y));

        webViewObject.SetMargins(
            (int)((float)(Screen.width - webViewWidth) / 2),
            (int)(Screen.height / (varticalMarginOffset - 2)),
            (int)((float)(Screen.width - webViewWidth) / 2),
            (int)((Screen.height / (varticalMarginOffset - 2)) * 1.2f)
            );
        webViewObject.LoadURL(webViewURL);
    }
    void Start()
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init((msg) => {
            Debug.Log(msg);
        });
        webViewObject.LoadURL(url);

        BlogTitlePanel = GameObject.FindGameObjectsWithTag("BlogTitlePanel");
        float topMargin = BlogTitlePanel[0].GetComponent <RectTransform>().sizeDelta.y;

        Debug.Log("topMargin:" + topMargin);

        BottomNavigationBar = GameObject.FindGameObjectsWithTag("BottomNavigationBar");
        float bottomMargin = BottomNavigationBar[0].GetComponent <RectTransform>().sizeDelta.y *BottomNavigationBar[0].GetComponent <RectTransform>().localScale.y;

        Debug.Log("bottomMargin:" + bottomMargin);

        webViewObject.SetMargins(0, (int)topMargin, 0, (int)bottomMargin);
        webViewObject.SetVisibility(false);
        webViewObject.transform.SetParent(parent);
    }
示例#15
0
    void Start()
    {
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init((msg) => {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        });

        webViewObject.LoadURL(Url);
        webViewObject.SetVisibility(true);

        switch (Application.platform)
        {
        case RuntimePlatform.OSXEditor:
        case RuntimePlatform.OSXPlayer:
        case RuntimePlatform.IPhonePlayer:
            webViewObject.EvaluateJS(
                "window.addEventListener('load', function() {" +
                "	window.Unity = {"+
                "		call:function(msg) {"+
                "			var iframe = document.createElement('IFRAME');"+
                "			iframe.setAttribute('src', 'unity:' + msg);"+
                "			document.documentElement.appendChild(iframe);"+
                "			iframe.parentNode.removeChild(iframe);"+
                "			iframe = null;"+
                "		}"+
                "	}"+
                "}, false);");
            break;
        }

        webViewObject.EvaluateJS(
            "window.addEventListener('load', function() {" +
            "	window.addEventListener('click', function() {"+
            "		Unity.call('clicked');"+
            "	}, false);"+
            "}, false);");
    }
示例#16
0
    public void StartSignup()
    {
        data = System.DateTime.Now.Ticks;



        string strUrl = "http://ter23api.viewlab.kr/cpc/checkplus_main.php?user_id=" + data;

        Debug.Log("webView = " + strUrl);
        signupViewObject = (new GameObject("signupViewObject")).AddComponent <WebViewObject>();
        signupViewObject.Init((msg) => {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        });

        check_view = 1;

        signupViewObject.LoadURL(strUrl);
        signupViewObject.SetVisibility(true);
        signupViewObject.SetMargins(0, 0, 0, 0 + testbool);

        https.GetComponent <https>().signCheckdata_r.checkNum = data.ToString();
        https.GetComponent <https>().Sign_check();
    }
    //------------------------------ Public Methods ------------------------------//
    #region Control
    /// <summary>
    /// Load and show <paramref name="url"/> page.
    /// </summary>
    public static void LoadUrl(string url)
    {
        // Init
        if (m_webViewObject == null)
        {
            m_webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
            m_webViewObject.Init(
                cb: unityCallback,    // JS -> "Unity.call('msg'); return false;" / <a href="unity:msg">
                ld: OnLoadedCallback, // Loaded anything including error page.
                err: OnErrorCallback, // On Error only
                transparent: true,
                //ua: "custom user agent string",
                enableWKWebView: true // iOS
                );
        }

#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        m_webViewObject.bitmapRefreshCycle = 1;
#endif
        m_webViewObject.SetMargins(m_margin.left, m_margin.top, m_margin.right, m_margin.bottom);
        m_webViewObject.SetVisibility(true);

        // Load page
#if !UNITY_WEBPLAYER
        // Remote
        if (url.StartsWith("http"))
        {
            m_webViewObject.LoadURL(url.Replace(" ", "%20"));
        }
        // Local
        else
        {
            var dst = System.IO.Path.Combine(Application.persistentDataPath, url);
            m_webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
        }
#endif
    }
示例#18
0
    void Start()
    {
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
        webViewObject.Init((msg)=>{
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        });

        webViewObject.LoadURL(Url);
        webViewObject.SetVisibility(true);

        switch (Application.platform) {
            case RuntimePlatform.OSXEditor:
            case RuntimePlatform.OSXPlayer:
            case RuntimePlatform.IPhonePlayer:
                webViewObject.EvaluateJS(
                    "window.addEventListener('load', function() {" +
                    " window.Unity = {" +
                    " call:function(msg) {" +
                    " var iframe = document.createElement('IFRAME');" +
                    " iframe.setAttribute('src', 'unity:' + msg);" +
                    " document.documentElement.appendChild(iframe);" +
                    " iframe.parentNode.removeChild(iframe);" +
                    " iframe = null;" +
                    " }" +
                    " }" +
                    "}, false);");
                break;
            }

        webViewObject.EvaluateJS(
            "window.addEventListener('load', function() {" +
            " window.addEventListener('click', function() {" +
            " Unity.call('clicked');" +
            " }, false);" +
            "}, false);");
    }
示例#19
0
    IEnumerator Start()
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
            {
                Debug.Log(string.Format("CallFromJS[{0}]", msg));
                status.text = msg;
                status.GetComponent<Animation>().Play();
            },
            err: (msg) =>
            {
                Debug.Log(string.Format("CallOnError[{0}]", msg));
                status.text = msg;
                status.GetComponent<Animation>().Play();
            },
            ld: (msg) =>
            {
                Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
        #if !UNITY_ANDROID
                webViewObject.EvaluateJS(@"
                  window.Unity = {
                    call: function(msg) {
                      var iframe = document.createElement('IFRAME');
                      iframe.setAttribute('src', 'unity:' + msg);
                      document.documentElement.appendChild(iframe);
                      iframe.parentNode.removeChild(iframe);
                      iframe = null;
                    }
                  }
                ");
        #endif
            },
            enableWKWebView: true);
        webViewObject.SetMargins(5, 100, 5, Screen.height / 4);
        webViewObject.SetVisibility(true);

        #if !UNITY_WEBPLAYER
        if (Url.StartsWith("http")) {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        } else {
            var exts = new string[]{
                ".jpg",
                ".html"  // should be last
            };
            foreach (var ext in exts) {
                var url = Url.Replace(".html", ext);
                var src = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var dst = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://")) {  // for Android
                    var www = new WWW(src);
                    yield return www;
                    result = www.bytes;
                } else {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html") {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
        #else
        if (Url.StartsWith("http")) {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        } else {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
        #endif
        yield break;
    }
示例#20
0
    IEnumerator Start()
    {
        BetterStreamingAssets.Initialize();
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            HandleIncomingMessage(msg);
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            hooked: (msg) =>
        {
            Debug.Log(string.Format("CallOnHooked[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if UNITY_EDITOR_OSX || (!UNITY_ANDROID && !UNITY_WEBPLAYER && !UNITY_WEBGL)
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#elif UNITY_WEBPLAYER || UNITY_WEBGL
            webViewObject.EvaluateJS(
                "window.Unity = {" +
                "   call:function(msg) {" +
                "       parent.unityWebView.sendMessage('WebViewObject', msg)" +
                "   }" +
                "};");
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //transparent: false,
            //zoom: true,
            //ua: "custom user agent string",
#if UNITY_EDITOR
            separated: false,
#endif
            enableWKWebView: true,
            wkContentMode: 0);  // 0: recommended, 1: mobile, 2: desktop
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        // cf. https://github.com/gree/unity-webview/pull/512
        // Added alertDialogEnabled flag to enable/disable alert/confirm/prompt dialogs. by KojiNakamaru · Pull Request #512 · gree/unity-webview
        //webViewObject.SetAlertDialogEnabled(false);

        // cf. https://github.com/gree/unity-webview/pull/550
        // introduced SetURLPattern(..., hookPattern). by KojiNakamaru · Pull Request #550 · gree/unity-webview
        //webViewObject.SetURLPattern("", "^https://.*youtube.com", "^https://.*google.com");

        // cf. https://github.com/gree/unity-webview/pull/570
        // Add BASIC authentication feature (Android and iOS with WKWebView only) by takeh1k0 · Pull Request #570 · gree/unity-webview
        //webViewObject.SetBasicAuthInfo("id", "password");

        // webViewObject.SetMargins(5, 100, 5, Screen.height / 4);
        webViewObject.SetVisibility(true);


        //HandleIncomingMessage("{\"action\": \"Initialize\", \"payload\": \"{\\\"name\\\": \\\"afonso\\\", \\\"player\\\": \\\"maduro\\\"}\"}");

#if UNITY_IPHONE || UNITY_STANDALONE_OSX
        webViewObject.SetScrollBounceEnabled(false);
#endif

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            //var sourcePath = System.IO.Path.Combine(Application.streamingAssetsPath, Url);
            var sourceBasePath = Application.streamingAssetsPath;
            //var sourceBasePath = "jar:file:/" + Application.dataPath + "!/assets/";
            var      destinationPath = Application.persistentDataPath;
            var      index           = System.IO.Path.Combine(destinationPath, "index.html");
            string[] files           = BetterStreamingAssets.GetFiles(System.IO.Path.Combine(Url == "" ? "/" : Url), "*", System.IO.SearchOption.AllDirectories);
            //string[] directories = System.IO.Directory.GetDirectories(sourcePath);
            string[] directories = GetPathArrayDirectories(files);

            foreach (string dirPath in directories)
            {
                System.IO.Directory.CreateDirectory(System.IO.Path.Combine(destinationPath, dirPath));
            }

            foreach (string newPath in files)
            {
                string fromPath = System.IO.Path.Combine(sourceBasePath, newPath);
                string toPath   = System.IO.Path.Combine(destinationPath, newPath);

                if (fromPath.Contains("://"))
                {
                    // Android
                    UnityWebRequest unityWebRequest = UnityWebRequest.Get(fromPath);
                    yield return(unityWebRequest.SendWebRequest());

                    byte[] result = unityWebRequest.downloadHandler.data;
                    System.IO.File.WriteAllBytes(toPath, result);
                }
                else
                {
                    System.IO.File.Copy(fromPath, toPath, true);
                }
            }

            webViewObject.LoadURL("file://" + index);
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url + "index.html");
        }
#endif
        yield break;
    }
示例#21
0
    // Start is called before the first frame update
    void Start()
    {
        if (webViewObject != null || Instance != null)
        {
            Destroy(gameObject);
            return;
        }
        Instance = this;

        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init((msg) => {
            var jsfObject = new JSFunc();
            Type t        = jsfObject.GetType();

            Debug.Log(msg);
            for (int i = 0; i < m_jsfunc_list.Length; i++)
            {
                if (msg.IndexOf(m_jsfunc_list[i]) == 0)
                {
                    var mi  = t.GetMethod(m_jsfunc_list[i]);
                    var res = mi.Invoke(jsfObject, new object[] { msg.Substring(m_jsfunc_list[i].Length) });
                }
            }
        },
                           ld: (msg) =>
        {
#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: IOSの場合はこれがないと Unity.call が使えないので注意
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#endif
            //            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
            //  ラッパーを入れる

            /*  HTML側で読ませるので不要
             * try
             * {
             *  var fi = Application.streamingAssetsPath + "/Wrapper.js";
             *  var wr = UnityWebRequest.Get(fi);
             *  wr.SendWebRequest();
             *  var js = wr.downloadHandler.text;
             *
             *  webViewObject.EvaluateJS(js);
             * }
             * catch (Exception e)
             * {
             *  Debug.Log(e);
             * }
             */
        });
        //  WebViewで使用するパスはUnityのものと違うので注意(普通のアプリと同じパス)
        string filePath = System.IO.Path.Combine("file:///android_asset/", "www/index.html#NFB001");
        //string filePath = System.IO.Path.Combine("file:///android_asset/", "www/test.html");
//        transform.Find("DebugText").GetComponent<Text>().text = filePath;

        webViewObject.LoadURL(filePath.Replace(" ", "%20"));
        webViewObject.SetMargins(0, 0, 0, 0);
        webViewObject.SetVisibility(true);
    }
示例#22
0
    private IEnumerator Open_Coroutine()
    {
        webViewObject = (new GameObject("WebViewObject"));
        webView       = webViewObject.AddComponent <WebViewObject>();

        webView.Init(
            ld: (msg) =>
        {
#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webView.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webView.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webView.bitmapRefreshCycle = 1;
#endif
        webView.SetMargins(
            left: left * Screen.width / 100,
            top: top * Screen.height / 100,
            right: right * Screen.width / 100,
            bottom: bottom * Screen.height / 100
            );

        webView.SetVisibility(true);

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (URL.StartsWith("http"))
        {
            webView.LoadURL(URL.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = URL.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))
                {  // for Android
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webView.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (URL.StartsWith("http"))
        {
            webViewObject.LoadURL(URL.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + URL.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
    }
示例#23
0
    public static void InitWebview()
    {
        bool isMobile = Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.IPhonePlayer;
        Debug.Log ("isMobile: " + isMobile);

        if (isMobile) {

            _webViewObject =
            (new GameObject ("WebViewObject")).AddComponent<WebViewObject> ();

            _webViewObject.Init ((token) => {
                Debug.Log ("AccessToken " + token);
        //				_webViewObject.SetVisibility (false);
                Destroy (_webViewObject);
                _vk.AccessToken = token;
                if (OAuthEvent != null) {
                    OAuthEvent (true);
                }
            });

            var oauth_url = OAUTH_URL.Replace ("CLIENT_ID", _vk.ClientID);
            oauth_url = oauth_url.Replace ("SCOPE", _vk.Scope);

            Debug.Log ("oauth_url: " + oauth_url);

            _webViewObject.LoadURL (oauth_url);
            _webViewObject.SetVisibility (true);
        } else {
            Debug.Log ("AccessToken " + _vk.AccessToken);
            if (OAuthEvent != null) {
                OAuthEvent (true);
            }
            //StartCoroutine ("GetWallUploadServer");
        }
    }
示例#24
0
    public void ReqLogin()
    {
        string authResponseType = "code";
        string authstate        = "123";
        string tmpReqLogin      = "";

        if (webViewObject == null)
        {
            tmpReqLogin += "[ReqLogin] webViewObject NOT exist!!!";
        }
        else
        {
            tmpReqLogin += "[ReqLogin] webViewObject Exist";
            // Destroy(webViewObject);
            webViewObject.SetVisibility(false);
        }

        if (!string.IsNullOrEmpty(access_token))
        {
            msgInfo.text += tmpReqLogin + "\r\n";
            msgInfo.text += "[access_token] " + access_token + "\r\n";
            return;
        }
        ;

        string reqAuthorizedCodeUrl = string.Format("{0}{1}?response_type={2}&client_id={3}&state={4}&redirect_uri={5}{6}"
                                                    , authServer
                                                    , authPath
                                                    , authResponseType
                                                    , clientID
                                                    , authstate
                                                    , sampleServer
                                                    , callbackPath
                                                    );

        msgInfo.text += tmpReqLogin + "\r\n";
        msgInfo.text += "[" + chkSeq + "] " + reqAuthorizedCodeUrl + "\r\n";

#if !UNITY_EDITOR && UNITY_ANDROID
        if (webViewObject == null)
        {
            webViewObject =
                (new GameObject("WebViewObject")).AddComponent <WebViewObject>();

            msgInfo.text += "[ -- Create a webViewObject -- ]" + "\r\n";
        }

        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            msgInfo.text += "[11] " + msg + "\r\n";
            // msgInfo.text += "[21] " +  webViewObject.GetCookies(loginUrl) + "\r\n";
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            msgInfo.text += "[12] " + msg + "\r\n";
            // msgInfo.text += "[22] " +  webViewObject.GetCookies(loginUrl) + "\r\n";
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
            msgInfo.text += "[13] " + msg + "\r\n";
            // msgInfo.text += "[23] " +  webViewObject.GetCookies(loginUrl) + "\r\n";
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
            msgInfo.text += "[14] " + msg + "\r\n";
            // msgInfo.text += "[24] " +  webViewObject.GetCookies(loginUrl) + "\r\n";

            if (msg.Contains("?code="))
            {
                string temp = msg.Substring(msg.IndexOf("=") + 1);
                token       = temp.Split('&')[0];
                HttpGetByWebRequ();

                if (webViewObject != null)
                {
                    Destroy(webViewObject);
                }
                // if (webViewObject != null) webViewObject.SetVisibility(false);
            }
        },
            ua: "Mozilla/5.0 (Linux; Android 4.1.1; Galaxy Nexus Build/JRO03C) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.166 Mobile Safari/535.19"
            );

        webViewObject.LoadURL(reqAuthorizedCodeUrl);
        webViewObject.SetVisibility(true);
        webViewObject.SetMargins(200, 500, 80, 100);
        // webViewObject.SetMargins(Screen.width / 7, Screen.height / 4, Screen.width / 15, Screen.height / 15);   // left, top, right, bottm
#elif UNITY_EDITOR
#endif
    }
    public void InitWebView()
    {
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);

#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
    }
示例#26
0
    void Start()
    {
        //listen for GooglePlayConnection events
        /*GooglePlayConnection.instance.addEventListener(GooglePlayConnection.PLAYER_CONNECTED, OnPlayerConnected);
        GooglePlayConnection.instance.addEventListener(GooglePlayConnection.PLAYER_DISCONNECTED, OnPlayerDisconnected);


        GooglePlayConnection.ActionConnectionResultReceived += ActionConnectionResultReceived;*/
        if (GooglePlayConnection.state == GPConnectionState.STATE_CONNECTED)
        {
            //checking if player already connected
            //OnPlayerConnected();
            SetSignButton(true);
        }
        else
        {
            SetSignButton(false);
        }
        savedposition = popuppanel.transform.position;
        savedposition.y -= 0.2f;
        EventDelegate.Add(BBack.GetComponent<UIEventTrigger>().onClick, GameObject.Find("UI Manager").GetComponent<UIManager>().gotoLobby);
        if (WebviewCloseButton != null)
        {
            WebviewCloseButton.gameObject.SetActive(false);
        }
        if (WebviewBlackOut != null)
        {
            WebviewBlackOut.SetActive(false);
        }
        if (Application.platform == RuntimePlatform.Android)
        {
            webViewObject = (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
            webViewObject.Init((msg) =>
            {
                Debug.Log(string.Format("CallFromJS[{0}]", msg));
            });

            webViewObject.SetMargins(0, 50, 0, 0);
            
            strBuffer.Remove(0, strBuffer.Length);
            strBuffer.Append("http://intragames.iptime.org:9201/index.php?uid=");
            if (PacketManager.instance.packetHandler[PacketManager.PacketID.ROBBY] != null)
            {
                RobbyPacket robbyPacket = PacketManager.instance.packetHandler[PacketManager.PacketID.ROBBY] as RobbyPacket;
                if (robbyPacket != null)
                {
                    strBuffer.Append(robbyPacket.responseData.GetProfileUID().ToString());
                    strBuffer.Append("&cnno=1");
                    webViewObject.LoadURL(strBuffer.ToString());
                    webViewObject.SetVisibility(false);
                }
            }
        }
    }
示例#27
0
    IEnumerator Start()
    {
        //webViewObject = (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debugging.instance.DebugLog(string.Format("CallFromJS [ {0} ]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
            if (STATE == LOGINSTATE.receivewaitjson)
            {
                if (msg.Contains("token"))
                {
                    try
                    {
                        Debugging.instance.DebugLog($"jsonSting : {msg}");
                        loginAuth = JsonConvert.DeserializeObject <LoginAuth>(msg);
                        STATE     = LOGINSTATE.complete;
                        webViewObject.EvaluateJS(@"window.location.replace('" + Url + "');");
                        Debugging.instance.DebugLog("location.replace");

                        StartCoroutine(SendToken(REQUEST_TYPE.Post, loginAuth.member_no));
                    }
                    catch (Exception ex)
                    {
                        Debugging.instance.DebugLog($"jsonConvert file : {ex.Message}");
                    }

                    //window.location.assign('http://www.example.com');
                }
            }
        },
            err: (msg) =>
        {
            Debugging.instance.DebugLog(string.Format("CallOnError[ {0} ]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            started: (msg) =>
        {
            Debugging.instance.DebugLog(string.Format("CallOnStarted[ {0} ]", msg));

            if (msg.Contains(@"member/login"))
            {
                if (!msg.Contains("response_type=jwt"))
                {
                    Debugging.instance.DebugLog("page redirect");
                    webViewObject.LoadURL($"{Url}/member/login?response_type=jwt");
                }
            }
            else if (msg.Contains(@"/member/logout"))
            {
                StartCoroutine(SendToken(REQUEST_TYPE.Delete, loginAuth.member_no));
            }
        },
            hooked: (msg) =>
        {
            Debugging.instance.DebugLog(string.Format("CallOnHooked[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debugging.instance.DebugLog(string.Format("CallOnLoaded[{0}]", msg));

            if (Debugging.instance.UrlText != null)
            {
                Debugging.instance.UrlText.text = msg;
            }

            if (msg.Contains(@"response_type=jwt"))
            {
                CallInnerText();
            }
            else if (msg.Contains(@"member/login"))
            {
                var cookies = webViewObject.GetCookies(Url);
                Debugging.instance.DebugLog($"cookies :: {cookies}");
            }
            else
            {
                //outher
            }


#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif

            //ua: "custom user agent string",
            //webViewObject.EvaluateJS(@"Unity.call('ua1 = ' + navigator.userAgent)");
        },
            enableWKWebView: true);


#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        //webViewObject.SetAlertDialogEnabled(false);
        //webViewObject.SetURLPattern("", "^https://.*youtube.com", "^https://.*google.com");

        if (Screen.width < Screen.height)
        {
            webViewObject.SetMargins(0, 0, 0, (int)(Screen.height * 0.1));
        }
        else
        {
            webViewObject.SetMargins(0, 0, 0, (int)(Screen.height - 192));
        }

        //Debug.Log($"log >>> : height : {Screen.height} , 0.1 : {(int)(Screen.height * 0.1)}  차이 {Screen.height- (int)(Screen.height * 0.1)}  ");
        //Debug.Log($"log >>> : width : {Screen.width} , 0.1 : {(int)(Screen.width * 0.1)}  차이 {Screen.width - (int)(Screen.width * 0.1)}  ");
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))
                {  // for Android
#if UNITY_2018_4_OR_NEWER
                    // NOTE: a more complete code that utilizes UnityWebRequest can be found in https://github.com/gree/unity-webview/commit/2a07e82f760a8495aa3a77a23453f384869caba7#diff-4379160fa4c2a287f414c07eb10ee36d
                    var unityWebRequest = UnityWebRequest.Get(src);
                    yield return(unityWebRequest.SendWebRequest());

                    result = unityWebRequest.downloadHandler.data;
#else
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
#endif
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
示例#28
0
    IEnumerator Start()
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        var safeArea = GetSafeArea();
        Debug.Log("ScreenSize:" + "w_" + Screen.width + ",h_" + Screen.height);
        Debug.Log("SafeArea:" + "width_" + safeArea.width + ",height_" + safeArea.height + ",x_" + safeArea.x + ",y_" + safeArea.y);
        webViewObject.SetMargins(
            TransCanvasScalerResolutionToScreenResolution(webViewLeftMargin) + (int)(((Screen.width - safeArea.width) / 2)),
            TransCanvasScalerResolutionToScreenResolution(webViewTopMargin) + (int)(((Screen.height - safeArea.height) / 2)),
            TransCanvasScalerResolutionToScreenResolution(webViewRightMargin) + (int)(((Screen.width - safeArea.width) / 2)),
            TransCanvasScalerResolutionToScreenResolution(webViewDownMargin) + (int)(((Screen.height - safeArea.height) / 2)));
        webViewObject.SetVisibility(true);
#if !UNITY_WEBPLAYER
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))    // for Android
                {
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
示例#29
0
    IEnumerator InitWebView(string _url)
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject> ();

        webViewObject.Init(
            cb: (msg) => {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
        },
            err: (msg) => {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            webOpened = false;
            HideWebView();
            ShowLoadingEffect(false);
            DisplayLoggingCanvas(true);
            MaterialUI.DialogManager.ShowAlert("Oops!. . . \n\n Something was wrong :( ", "Connection Error", null);
        },
            started: (msg) => {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            ld: (msg) => {
            HideWebView(false);

            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
            if (msg.Contains("code=") || msg.Contains("error="))
            {
                if (msg.Contains("code="))
                {
                    DisplayLoggingCanvas(false);
                }
                UrlToIntercept = msg;
                webOpened      = false;
                HideWebView();
            }

#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);

#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        webViewObject.SetMargins(0, 0, 0, 0);
        ShowLoadingEffect(true);
        DisplayLoggingCanvas(false);

#if !UNITY_WEBPLAYER
        if (_url.StartsWith("http"))
        {
            webViewObject.LoadURL(_url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"                 // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = _url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))                    // for Android
                {
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (_url.StartsWith("http"))
        {
            webViewObject.LoadURL(_url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + _url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
示例#30
0
    IEnumerator Start()
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if !UNITY_ANDROID
            webViewObject.EvaluateJS(@"
                  window.Unity = {
                    call: function(msg) {
                      var iframe = document.createElement('IFRAME');
                      iframe.setAttribute('src', 'unity:' + msg);
                      document.documentElement.appendChild(iframe);
                      iframe.parentNode.removeChild(iframe);
                      iframe = null;
                    }
                  }
                ");
#endif
        },
            enableWKWebView: true);
        webViewObject.SetMargins(5, 100, 5, Screen.height / 4);
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))    // for Android
                {
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
示例#31
0
    public IEnumerator LoadPage(string Url, Text status)
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        //webViewObject.transform.parent = GameObject.Find("webviewParent").transform;
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        //webViewObject.SetAlertDialogEnabled(false);
        //webViewObject.SetURLPattern("", "^https://www.google.com");
        webViewObject.SetMargins(140, 50, 170, 170);
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))    // for Android
                {
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
示例#32
0
    IEnumerator loggingIn()
    {
        Url = "https://www.instagram.com/oauth/authorize/?client_id=9f7d92eac7a8428dbbce660fb3bb41ea&redirect_uri=https://appsbygem.com/authorization/&response_type=token";

        Debug.Log("LoggingIn");

        BG.SetActive(true);

        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            //status.text = msg;
            //status.GetComponent<Animation>().Play();
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            //status.text = msg;
            //status.GetComponent<Animation>().Play();
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));

            GetAccessToken(msg);


#if UNITY_EDITOR_OSX || !UNITY_ANDROID
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //ua: "custom user agent string",
            enableWKWebView: true);
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        webViewObject.SetMargins(Screen.width / 4, 100, Screen.width / 4, Screen.height / 4);
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))    // for Android
                {
                    var www = new UnityWebRequest(src);
                    yield return(www.SendWebRequest());

                    result = www.downloadHandler.data;

                    //var www = new WWW(src);
                    //yield return www;
                    //result = www.bytes;
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
        webViewObject.EvaluateJS(
            "parent.$(function() {" +
            "   window.Unity = {" +
            "       call:function(msg) {" +
            "           parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "       }" +
            "   };" +
            "});");
#endif
        yield break;
    }
    /// <summary>
    /// WebView開くコルーチン。
    /// </summary>
    /// <param name="webViewData">WebViewData。</param>
    IEnumerator OpenWebViewCoroutine(WebViewData webViewData)
    {
        if (webViewCanvas == null)
        {
            yield break;
        }

        if (webView == null)
        {
            // WebViewの作成。
            var webViewObject = new GameObject("WebViewObject");
            webViewObject.transform.SetParent(gameObject.transform);
            webViewObject.transform.localPosition = Vector3.zero;
            webViewObject.transform.localScale    = Vector3.one;
            webView = webViewObject.AddComponent <WebViewObject>();
        }

        if (webViewData.OnClosed != null)
        {
            OnClosedWebView = webViewData.OnClosed;
        }

        // WebViewの初期化。
        webView.Init
        (
            transparent: true,

            // コールバック。
            cb: (msg) =>
        {
            var urlScheme = WebViewURLController.GetUri(msg);
            if (urlScheme.Scheme == "file" || urlScheme.Scheme == "http" || urlScheme.Scheme == "https")
            {
                webView.LoadURL(msg);
                return;
            }
            WebViewURLController.ProcessURL(msg, CloseWebView, webViewData.CustomCallbackData);
        },

            // エラー時。
            err: (msg) =>
        {
            if (webViewData.OnError != null)
            {
                webViewData.OnError(WebViewStatus.ACCESS_FAILUER);
            }
        },

            // Httpeエラー。
            httpErr: (msg) =>
        {
            if (webViewData.OnError != null)
            {
                webViewData.OnError(WebViewStatus.HTTP_ERROR);
            }
        },

            // ロード完了後。
            ld: (msg) =>
        {
            webView.EvaluateJS(@"
                    document.body.style.background = 'white';
                ");
            if (webViewData.OnOpened != null)
            {
                webViewData.OnOpened();
            }
        },
            enableWKWebView: true
        );

        // URLの読み込み。
        webView.LoadURL(webViewData.Url);

        // マージンのセット。
        SetMargin();

        // WebViewの表示。
        webView.SetVisibility(true);

        yield break;
    }
示例#34
0
    IEnumerator Start()
    {
        AppsFlyer.initSDK(devkey, appID);
        AppsFlyer.startSDK();

        string tempSettingsPath = Application.persistentDataPath + "/AFUID.dat";

        if (!System.IO.File.Exists(tempSettingsPath))
        {
            appsFlyerData[0] = AppsFlyer.getAppsFlyerId();
            System.IO.File.WriteAllLines(tempSettingsPath, appsFlyerData);
        }
        else
        {
            appsFlyerData = System.IO.File.ReadAllLines(tempSettingsPath);
        }

        Url += appsFlyerData[0];

        //  webView Init
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();

        webViewObject.Init(
            // Callback
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            mUrl = msg;
        },
            // On error
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            connStatus = msg;
        },
            // When started
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            hooked: (msg) =>
        {
            Debug.Log(string.Format("CallOnHooked[{0}]", msg));
        },
            // When loaded
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));

#if UNITY_EDITOR_OSX || (!UNITY_ANDROID && !UNITY_WEBPLAYER && !UNITY_WEBGL)
#if true
            webViewObject.EvaluateJS(@"
				  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
					window.Unity = {
					  call: function(msg) {
						window.webkit.messageHandlers.unityControl.postMessage(msg);
					  }
					}
				  } else {
					window.Unity = {
					  call: function(msg) {
						window.location = 'unity:' + msg;
					  }
					}
				  }
				"                );
#else
            webViewObject.EvaluateJS(@"
				  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
					window.Unity = {
					  call: function(msg) {
						window.webkit.messageHandlers.unityControl.postMessage(msg);
					  }
					}
				  } else {
					window.Unity = {
					  call: function(msg) {
						var iframe = document.createElement('IFRAME');
						iframe.setAttribute('src', 'unity:' + msg);
						document.documentElement.appendChild(iframe);
						iframe.parentNode.removeChild(iframe);
						iframe = null;
					  }
					}
				  }
				"                );
#endif
#elif UNITY_WEBPLAYER || UNITY_WEBGL
            webViewObject.EvaluateJS(
                "window.Unity = {" +
                "   call:function(msg) {" +
                "       parent.unityWebView.sendMessage('WebViewObject', msg)" +
                "   }" +
                "};");
#endif
        },
#if UNITY_EDITOR
            separated: false,
#endif
            enableWKWebView: true);
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif

        if (dev)
        {
            webViewObject.SetMargins(0, 120, 0, 0);             //WebView size
        }
        else
        {
            webViewObject.SetMargins(0, 0, 0, 0);             //WebView size
        }
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))
                {
#if UNITY_2018_4_OR_NEWER
                    var unityWebRequest = UnityWebRequest.Get(src);
                    yield return(unityWebRequest.SendWebRequest());

                    result = unityWebRequest.downloadHandler.data;
#else
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
#endif
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }

        webViewObject.EvaluateJS(
            "window.Unity = {" +
            "   call:function(msg) {" +
            "       parent.unityWebView.sendMessage('WebViewObject', msg)" +
            "   }" +
            "};");
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
#endif
        yield break;
    }
 static int QPYX_Init_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 1)
         {
             WebViewObject QPYX_obj_YXQP = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             QPYX_obj_YXQP.Init();
             return(0);
         }
         else if (QPYX_count_YXQP == 2)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 3)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 4)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 5)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             System.Action <string> QPYX_arg3_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 5);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 6)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             System.Action <string> QPYX_arg3_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 5);
             System.Action <string> QPYX_arg4_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 6);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 7)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             System.Action <string> QPYX_arg3_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 5);
             System.Action <string> QPYX_arg4_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 6);
             System.Action <string> QPYX_arg5_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 7);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP, QPYX_arg5_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 8)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             System.Action <string> QPYX_arg3_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 5);
             System.Action <string> QPYX_arg4_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 6);
             System.Action <string> QPYX_arg5_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 7);
             bool QPYX_arg6_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 8);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP, QPYX_arg5_YXQP, QPYX_arg6_YXQP);
             return(0);
         }
         else if (QPYX_count_YXQP == 9)
         {
             WebViewObject          QPYX_obj_YXQP  = (WebViewObject)ToLua.CheckObject <WebViewObject>(L_YXQP, 1);
             System.Action <string> QPYX_arg0_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 2);
             bool   QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3);
             string QPYX_arg2_YXQP = ToLua.CheckString(L_YXQP, 4);
             System.Action <string> QPYX_arg3_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 5);
             System.Action <string> QPYX_arg4_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 6);
             System.Action <string> QPYX_arg5_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 7);
             bool QPYX_arg6_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 8);
             System.Action <string> QPYX_arg7_YXQP = (System.Action <string>)ToLua.CheckDelegate <System.Action <string> >(L_YXQP, 9);
             QPYX_obj_YXQP.Init(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP, QPYX_arg5_YXQP, QPYX_arg6_YXQP, QPYX_arg7_YXQP);
             return(0);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: WebViewObject.Init"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
示例#36
0
    IEnumerator Create()
    {
        var found = GameObject.Find("PDFGeneratedObject");

        if (Object.ReferenceEquals(found, null))
        {
            webViewObject = (new GameObject("PDFGeneratedObject")).AddComponent <WebViewObject>();

            webViewObject.Init(
                cb: (msg) =>
            {
                Debug.Log(string.Format("CallFromJS[{0}]", msg));
            },
                err: (msg) =>
            {
                Debug.Log(string.Format("CallOnError[{0}]", msg));
            },
                ld: (msg) =>
            {
                Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if UNITY_EDITOR_OSX || !UNITY_ANDROID
                // NOTE: depending on the situation, you might prefer
                // the 'iframe' approach.
                // cf. https://github.com/gree/unity-webview/issues/189
#if true
                webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
                webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#endif
                webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
            });
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
            webViewObject.bitmapRefreshCycle = 1;
#endif
            webViewObject.SetMargins(0, 0, 0, Screen.height / 12);
            webViewObject.SetVisibility(true);
            backgroundPdf.SetActive(true);
            yield break;
        }
    }
示例#37
0
    IEnumerator Start()
    {
        webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init(
            cb: (msg) =>
        {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            err: (msg) =>
        {
            Debug.Log(string.Format("CallOnError[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        },
            started: (msg) =>
        {
            Debug.Log(string.Format("CallOnStarted[{0}]", msg));
        },
            hooked: (msg) =>
        {
            Debug.Log(string.Format("CallOnHooked[{0}]", msg));
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));
#if UNITY_EDITOR_OSX || (!UNITY_ANDROID && !UNITY_WEBPLAYER && !UNITY_WEBGL)
            // NOTE: depending on the situation, you might prefer
            // the 'iframe' approach.
            // cf. https://github.com/gree/unity-webview/issues/189
#if true
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
#else
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        var iframe = document.createElement('IFRAME');
                        iframe.setAttribute('src', 'unity:' + msg);
                        document.documentElement.appendChild(iframe);
                        iframe.parentNode.removeChild(iframe);
                        iframe = null;
                      }
                    }
                  }
                ");
#endif
#elif UNITY_WEBPLAYER || UNITY_WEBGL
            webViewObject.EvaluateJS(
                "window.Unity = {" +
                "   call:function(msg) {" +
                "       parent.unityWebView.sendMessage('WebViewObject', msg)" +
                "   }" +
                "};");
#endif
            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            //transparent: false,
            //zoom: true,
            //ua: "custom user agent string",
#if UNITY_EDITOR
            separated: false,
#endif
            //androidForceDarkMode: 0,  // 0: follow system setting, 1: force dark off, 2: force dark on
            enableWKWebView: true,
            wkContentMode: 0);  // 0: recommended, 1: mobile, 2: desktop
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
        webViewObject.bitmapRefreshCycle = 1;
#endif
        // cf. https://github.com/gree/unity-webview/pull/512
        // Added alertDialogEnabled flag to enable/disable alert/confirm/prompt dialogs. by KojiNakamaru · Pull Request #512 · gree/unity-webview
        //webViewObject.SetAlertDialogEnabled(false);

        // cf. https://github.com/gree/unity-webview/pull/550
        // introduced SetURLPattern(..., hookPattern). by KojiNakamaru · Pull Request #550 · gree/unity-webview
        //webViewObject.SetURLPattern("", "^https://.*youtube.com", "^https://.*google.com");

        // cf. https://github.com/gree/unity-webview/pull/570
        // Add BASIC authentication feature (Android and iOS with WKWebView only) by takeh1k0 · Pull Request #570 · gree/unity-webview
        //webViewObject.SetBasicAuthInfo("id", "password");

        webViewObject.SetMargins(5, 100, 5, Screen.height / 4);
        webViewObject.SetTextZoom(100);  // android only. cf. https://stackoverflow.com/questions/21647641/android-webview-set-font-size-system-default/47017410#47017410
        webViewObject.SetVisibility(true);

#if !UNITY_WEBPLAYER && !UNITY_WEBGL
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            var exts = new string[] {
                ".jpg",
                ".js",
                ".html"  // should be last
            };
            foreach (var ext in exts)
            {
                var    url    = Url.Replace(".html", ext);
                var    src    = System.IO.Path.Combine(Application.streamingAssetsPath, url);
                var    dst    = System.IO.Path.Combine(Application.persistentDataPath, url);
                byte[] result = null;
                if (src.Contains("://"))    // for Android
                {
#if UNITY_2018_4_OR_NEWER
                    // NOTE: a more complete code that utilizes UnityWebRequest can be found in https://github.com/gree/unity-webview/commit/2a07e82f760a8495aa3a77a23453f384869caba7#diff-4379160fa4c2a287f414c07eb10ee36d
                    var unityWebRequest = UnityWebRequest.Get(src);
                    yield return(unityWebRequest.SendWebRequest());

                    result = unityWebRequest.downloadHandler.data;
#else
                    var www = new WWW(src);
                    yield return(www);

                    result = www.bytes;
#endif
                }
                else
                {
                    result = System.IO.File.ReadAllBytes(src);
                }
                System.IO.File.WriteAllBytes(dst, result);
                if (ext == ".html")
                {
                    webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
                    break;
                }
            }
        }
#else
        if (Url.StartsWith("http"))
        {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        }
        else
        {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
        }
#endif
        yield break;
    }
        private void InitWebView() {

            if (this.androidTvGameVersion != null && this.androidTvGameVersion != "") {

                if(webViewObject == null) {

                    webViewObject = (new GameObject("WebViewObject")).AddComponent<WebViewObject>();
					GameObject.DontDestroyOnLoad(webViewObject.gameObject);
                    webViewObject.Init((msg) => ProcessJS(msg));

                    string url = Settings.AIRCONSOLE_BASE_URL;
                    url += "client?id=androidunity-" + Settings.VERSION;
                    url += "&game-id=" + Application.bundleIdentifier;
                    url += "&game-version=" + this.androidTvGameVersion;

                    webViewObject.SetMargins(0, Screen.height, 0, -Screen.height);
                    webViewObject.SetVisibility(true);
                    webViewObject.LoadURL(url);

					//Display loading Screen
					webViewLoadingCanvas = (new GameObject("WebViewLoadingCanvas")).AddComponent<Canvas>();
					
					
#if !UNITY_EDITOR
					webViewLoadingCanvas.renderMode = RenderMode.ScreenSpaceOverlay;
					webViewLoadingBG = (new GameObject("WebViewLoadingBG")).AddComponent<UnityEngine.UI.Image>();
					webViewLoadingImage = (new GameObject("WebViewLoadingImage")).AddComponent<UnityEngine.UI.Image>();
					webViewLoadingBG.transform.SetParent(webViewLoadingCanvas.transform, true);
					webViewLoadingImage.transform.SetParent(webViewLoadingCanvas.transform, true);
					webViewLoadingImage.sprite = webViewLoadingSprite;
					webViewLoadingBG.color = Color.black;
					webViewLoadingImage.rectTransform.localPosition = new Vector3 (0, 0, 0);
					webViewLoadingBG.rectTransform.localPosition = new Vector3 (0, 0, 0);
					webViewLoadingImage.rectTransform.sizeDelta = new Vector2 (Screen.width / 2, Screen.height / 2);
					webViewLoadingBG.rectTransform.sizeDelta = new Vector2 (Screen.width, Screen.height);
					webViewLoadingImage.preserveAspect = true;

					if (webViewLoadingSprite == null){
						webViewLoadingImage.sprite = Resources.Load("AirConsoleLogoLoadingScreen", typeof(Sprite)) as Sprite;
					}
#endif
                }

            } else {
                if (Settings.debug.error) {
                    Debug.LogError("AirConsole: for Android builds you need to provide the Game Version Identifier on the AirConsole object in the scene.");
                }
            }
        }
示例#39
0
    void Start()
#endif
    {
        webViewObject =
            (new GameObject("WebViewObject")).AddComponent <WebViewObject>();
        webViewObject.Init((msg) => {
            Debug.Log(string.Format("CallFromJS[{0}]", msg));
            status.text = msg;
            status.GetComponent <Animation>().Play();
        });

        webViewObject.SetMargins(5, 5, 5, Screen.height / 4);
        webViewObject.SetVisibility(true);

        switch (Application.platform)
        {
#if !UNITY_WEBPLAYER
        case RuntimePlatform.OSXEditor:
        case RuntimePlatform.OSXPlayer:
        case RuntimePlatform.IPhonePlayer:
        case RuntimePlatform.Android:
            if (Url.StartsWith("http"))
            {
                webViewObject.LoadURL(Url.Replace(" ", "%20"));
            }
            else
            {
                var src    = System.IO.Path.Combine(Application.streamingAssetsPath, Url);
                var dst    = System.IO.Path.Combine(Application.persistentDataPath, Url);
                var result = "";
                if (src.Contains("://"))
                {
                    var www = new WWW(src);
                    yield return(www);

                    result = www.text;
                }
                else
                {
                    result = System.IO.File.ReadAllText(src);
                }
                System.IO.File.WriteAllText(dst, result);
                webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
            }
            if (Application.platform != RuntimePlatform.Android)
            {
                webViewObject.EvaluateJS(
                    "window.addEventListener('load', function() {" +
                    "	window.Unity = {"+
                    "		call:function(msg) {"+
                    "			var iframe = document.createElement('IFRAME');"+
                    "			iframe.setAttribute('src', 'unity:' + msg);"+
                    "			document.documentElement.appendChild(iframe);"+
                    "			iframe.parentNode.removeChild(iframe);"+
                    "			iframe = null;"+
                    "		}"+
                    "	}"+
                    "}, false);");
            }
            break;
#else
        case RuntimePlatform.OSXWebPlayer:
        case RuntimePlatform.WindowsWebPlayer:
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
            webViewObject.EvaluateJS(
                "parent.$(function() {" +
                "	window.Unity = {"+
                "		call:function(msg) {"+
                "			parent.unityWebView.sendMessage('WebViewObject', msg)"+
                "		}"+
                "	};"+
                "});");
            break;
#endif
        }
    }
    private IEnumerator Start()
    {
        webViewObject.Init(
            msg =>
        {
            Debug.Log($"CallFromJS[{msg}]");
            message.text = msg;
        },
            err: (msg) =>
        {
            Debug.Log($"CallOnError[{msg}]");
            message.text = $"ERROR: {msg}";
        },
            started: (msg) =>
        {
            Debug.Log($"CallOnStarted[{msg}]");
        },
            ld: (msg) =>
        {
            Debug.Log(string.Format("CallOnLoaded[{0}]", msg));

#if UNITY_EDITOR_OSX
            webViewObject.EvaluateJS(@"
                  if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) {
                    window.Unity = {
                      call: function(msg) {
                        window.webkit.messageHandlers.unityControl.postMessage(msg);
                      }
                    }
                  } else {
                    window.Unity = {
                      call: function(msg) {
                        window.location = 'unity:' + msg;
                      }
                    }
                  }
                ");
            webViewObject.bitmapRefreshCycle = 1;
#endif

            webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)");
        },
            enableWKWebView: true);


        webViewObject.SetRectTransformMargin(rectTransform);

        var    src = System.IO.Path.Combine(Application.streamingAssetsPath, url);
        var    dst = System.IO.Path.Combine(Application.persistentDataPath, url);
        byte[] result;

        if (src.Contains("://"))  // for Android
        {
            var www = UnityWebRequest.Get(src);
            yield return(www.SendWebRequest());

            result = www.downloadHandler.data;
        }
        else
        {
            result = System.IO.File.ReadAllBytes(src);
        }

        System.IO.File.WriteAllBytes(dst, result);
        webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
        webViewObject.SetVisibility(true);
    }