private void DisconnectServerBtn_Click(object sender, RoutedEventArgs e) { RunOnUiThread(() => { _webRtcControl.DisconnectFromServer(); } ); }
public void DisconnectFromServer() { #if !UNITY_EDITOR _webRtcControl.DisconnectFromServer(); #endif }
private void DisconnectServerBtn_Click(object sender, RoutedEventArgs e) { RunOnUiThread(() => { _webRtcControl.DisconnectFromServer(); } ); }
public void DisconnectFromServer() { #if !UNITY_EDITOR _webRtcControl.DisconnectFromServer(); #endif }