//**************************************************************************************************** // //**************************************************************************************************** private void SetupMap() { UI ui = (o != null) ? o.ui : null; GameObject worldMap = (o != null) ? o.worldMap : null; m_map = (worldMap != null) ? worldMap.GetComponent <WebMap>() : null; if (m_map != null) { o.mapHandpick.Setup(o.cameraMap, new CORE.Plane(Vector3.zero, Vector3.up), null, m_map.GetLatitudeFrom3DCoord, m_map.GetLongitudeFrom3DCoord); m_map.Setup(o.mapHandpick, 12, 12, 256.0f, OnMapExitRequested); m_map.notice = (ui != null) ? ui.mapNotice : null; } }