protected void OnDisable() { #if GAME if (!parsedGuid.Equals(System.Guid.Empty)) { WeatherEventListenerManager.removeListener(parsedGuid, this); } #endif }
protected void OnDisable() { #if GAME if (!parsedGuid.Equals(System.Guid.Empty)) { WeatherEventListenerManager.removeListener(parsedGuid, this); } #endif }