public StatFromAbilityUse(TaggedStatsHolder.TaggableStat _stat, List <Tags.AbilityTags> _requiredTags, float _duration, string _name, WeaponRequirementType _weaponRequirement = WeaponRequirementType.NoRequirement) { stat = _stat; requiredTags = _requiredTags; duration = _duration; name = _name; weaponRequirement = _weaponRequirement; }
public StatWithWeaponRequirement(TaggedStatsHolder.TaggableStat _stat, WeaponRequirementType _weaponRequirement) { stat = _stat; weaponRequirement = _weaponRequirement; }