public void BludgeoningWeaponsMatchConstants(string weapon) { var bludgeoning = WeaponConstants.GetAllBludgeoning(false, false); var isBludgeoning = bludgeoning.Contains(weapon); var hasBludgeoning = table[weapon].All(d => d.Contains(AttributeConstants.DamageTypes.Bludgeoning)); Assert.That(hasBludgeoning, Is.EqualTo(isBludgeoning), weapon); }