示例#1
0
    public void SetToFlag(Flag flag)
    {
        WavySprite sprite = flag.FlagMesh.GetComponent <WavySprite>();

        if (sprite)
        {
            sprite.texture = Image;
        }

        MeshRenderer renderer = flag.gameObject.GetComponent <MeshRenderer>();

        if (renderer != null)
        {
            renderer.material.mainTexture = Image;
        }
    }
 void Awake()
 {
     script = (WavySprite)target;
 }