示例#1
0
 private void OnWaveFinished(WaveFinishedEvent obj)
 {
     timeBetweenWaves.gameObject.SetActive(true);
 }
示例#2
0
 private void OnWaveFinished(WaveFinishedEvent obj)
 {
     betweenWaves = true;
 }
示例#3
0
 private void OnWaveFinished(WaveFinishedEvent obj)
 {
     ToggleTowersFiring(false);
 }