private void ChangeCamera(string camera) { var cameraType = Enum.Parse(typeof(CameraType), camera); IsCamera1 = false; IsCamera2 = false; IsCamera3 = false; switch ((CameraType)cameraType) { case CameraType.Camera1: IsCamera1 = true; break; case CameraType.Camera2: IsCamera2 = true; break; case CameraType.Camera3: IsCamera3 = true; break; } WaveEngineFacade.SetActiveCamera((int)cameraType); }
private void ChooseColor(CustomColor color) { MessagingCenter.Send(this, MessengerKeys.CloseColors); WaveEngineFacade.UpdateColor(color); }
public void OnSceneLoaded(MyScene scene) { WaveEngineFacade.Initialize(scene); }