示例#1
0
 void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Wave")
     {
         Wave wave = collision.gameObject.GetComponent <Wave>();
         if (wave.CheckOwner(gameObject))
         {
             ChangeColor(wave.GetColor());
             wave.DesWave();
             SpawnWave();
         }
     }
 }