示例#1
0
        public void CanPlayWavAudioFile()
        {
            WavPlayer success = new WavPlayer(fileName);
            WavPlayer fail    = new WavPlayer("");

            Assert.True(success.Play());
            Assert.False(fail.Play());
        }
示例#2
0
文件: Program.cs 项目: BGrades/Belka
        private static void Main(string[] args)
        {
            UDPListener _udpListener = new UDPListener(8888);
            Thread      thread       = new Thread(_udpListener.StartListener);

            thread.Start();

            //var sineWaveProvider = new SineWaveProvider32();
            //sineWaveProvider.SetWaveFormat(16000, 1); // 16kHz mono
            //sineWaveProvider.Frequency = 2000;
            //sineWaveProvider.Amplitude = 0.25f;
            //var waveOut = new WaveOut();
            //waveOut.Init(sineWaveProvider);
            //waveOut.Play();

            WavPlayer wav = new WavPlayer();

            wav.Play("../../resources/pampampam.wav");

            UDPSender _udpSender = new UDPSender("127.0.0.1", 20381, 8888);

            _udpSender.ContiniousRandomDataSend();
        }
示例#3
0
        public static void Main(string[] args)
        {
            WavPlayer.Init(WavProvider);
            WavPlayer.Play();
            Keyboard = new WindowsKeyController(keyMap.ToDictionary(kvp => (int)kvp.Key, kvp => (int)kvp.Value));
            Mouse    = new WindowsMouseController(mouseMap.ToDictionary(kvp => (int)kvp.Key, kvp => (int)kvp.Value));

            Builder = new GameBuilder();
            Builder.GameEngine(new FixedTickEngine(TPS))
            .GameView(new GameView2D(ScreenWidth, ScreenHeight, Scale, Scale, Color.DarkSlateGray))
            .GameFrame(new GameFrame(new AvaloniaWindowBuilder(), 0, 0, ScreenWidth, ScreenHeight, Scale, Scale))
            .Controller(Keyboard)
            .Controller(Mouse)
            .Build();

            Engine = Builder.Engine;

            GameFrame      frame  = Builder.Frame;
            AvaloniaWindow window = frame.Window as AvaloniaWindow;

            Referee         = new Referee();
            Engine.TickEnd += Referee.Tick;

            Sprites();

            Rules();

            SetupLevels();

            SetupTitleScreen();

            Engine.TickEnd += (s, gs) =>
            {
                if (Iframe > 0)
                {
                    Iframe--;
                }

                if (Program.Keyboard[(int)Actions.ESCAPE].IsPress())
                {
                    Program.WavPlayer.Stop();
                    Program.WavProvider.RemoveAllMixerInputs();
                    StopMovingWindow();
                    SetupTitleScreen();
                }

                if (Program.Keyboard[(int)Actions.DIAGS].IsPress())
                {
                    ShowDiags = !ShowDiags;
                }

                if (Program.Keyboard[(int)Actions.RESTART].IsPress())
                {
                    if ((Program.Referee.OutofControl || Program.Level == 7) && !Engine.Location.GetEntities <Banner>().Any())
                    {
                        return;
                    }

                    if (Engine.Location.GetEntities <Banner>().FirstOrDefault()?.Text == "you win")
                    {
                        if (Level == -1)
                        {
                            for (int i = 0; i < 10; i++)
                            {
                                Referee.AddRule(Rule.GetNameRandomRule());
                            }
                        }
                        else
                        {
                            Level++;
                        }
                    }

                    StopMovingWindow();
                    Program.WavPlayer.Stop();
                    Program.WavProvider.RemoveAllMixerInputs();
                    // Levels can call the reset with something different
                    Referee.ResetTimer();

                    switch (Level)
                    {
                    case -1:
                        SetupCrazyMode();
                        break;

                    case 0:
                        break;

                    case 8:
                        SetupCredits();
                        Level = 9;
                        break;

                    case 9:
                        if (CreditsFinished)
                        {
                            SetupThanksForPlaying();
                            Level = 10;
                        }
                        break;

                    case 10:
                        SetupTitleScreen();
                        break;

                    default:
                        if (CreditsFinished)
                        {
                            StartingLevel = Level;
                            Levels[Level - 1].SetupLevel();
                        }
                        break;
                    }

                    if (Program.Diff == Difficulty.NORMAL && Level == 7)
                    {
                        Lives = 3;
                    }
                    else if (Program.Diff == Difficulty.EASY && Level == 7)
                    {
                        Lives = 4;
                    }
                    else
                    {
                        Lives = 1;
                    }
                }
            };

            Engine.Start();

            while (true)
            {
            }
        }
示例#4
0
 public void PlayWav(string name)
 {
     WavPlayer.Open(new Uri("Wav/" + name + ".wav", UriKind.Relative));
     WavPlayer.Play();
 }