public BoolUnknown CachedResultFor(WaterRoom A, WaterRoom B, TraverseParms traverseParms) { bool flag; if (this.cacheDict.TryGetValue(new ShipReachabilityCache.CachedEntry(A.ID, B.ID, traverseParms), out flag)) { return((!flag) ? BoolUnknown.False : BoolUnknown.True); } return(BoolUnknown.Unknown); }
public bool CanReachShip(IntVec3 start, LocalTargetInfo dest, PathEndMode peMode, TraverseParms traverseParms) { if (this.working) { Log.ErrorOnce("Called CanReach() while working for Ships. This should never happen. Suppressing further errors.", 7312233, false); return(false); } if (!this.map.terrainGrid.TerrainAt(dest.Cell).IsWater) { return(false); } if (!(traverseParms.pawn is null)) { if (!traverseParms.pawn.Spawned) { return(false); } if (traverseParms.pawn.Map != this.map) { Log.Error(string.Concat(new object[] { "Called CanReach() with a ship spawned not on this map. This means that we can't check its reachability here. Pawn's" + "current map should have been used instead of this one. pawn=", traverseParms.pawn, " pawn.Map=", traverseParms.pawn.Map, " map=", this.map }), false); return(false); } } if (!dest.IsValid) { return(false); } if (dest.HasThing && dest.Thing.Map != this.map) { return(false); } if (!start.InBoundsShip(this.map) || !dest.Cell.InBoundsShip(this.map)) { return(false); } if ((peMode == PathEndMode.OnCell || peMode == PathEndMode.Touch || peMode == PathEndMode.ClosestTouch) && traverseParms.mode != TraverseMode.NoPassClosedDoorsOrWater && traverseParms.mode != TraverseMode.PassAllDestroyableThingsNotWater) { WaterRoom room = WaterRegionAndRoomQuery.RoomAtFast(start, this.map, RegionType.Set_Passable); if (!(room is null) && room == WaterRegionAndRoomQuery.RoomAtFast(dest.Cell, this.map, RegionType.Set_Passable)) { return(true); } } if (traverseParms.mode == TraverseMode.PassAllDestroyableThings) { TraverseParms traverseParms2 = traverseParms; traverseParms.mode = TraverseMode.PassDoors; if (this.CanReachShip(start, dest, peMode, traverseParms2)) { return(true); } } dest = (LocalTargetInfo)GenPathShip.ResolvePathMode(traverseParms.pawn, dest.ToTargetInfo(this.map), ref peMode, this.mapExt); this.working = true; bool result; try { this.pathGrid = mapExt.getShipPathGrid; this.regionGrid = this.mapExt.getWaterRegionGrid; this.reachedIndex += 1u; this.destRegions.Clear(); if (peMode == PathEndMode.OnCell) { WaterRegion region = WaterGridsUtility.GetRegion(dest.Cell, this.map, RegionType.Set_Passable); if (!(region is null) && region.Allows(traverseParms, true)) { this.destRegions.Add(region); } } else if (peMode == PathEndMode.Touch) { TouchPathEndModeUtilityShips.AddAllowedAdjacentRegions(dest, traverseParms, this.map, this.destRegions); } if (this.destRegions.Count == 0 && traverseParms.mode != TraverseMode.PassAllDestroyableThings && traverseParms.mode != TraverseMode.PassAllDestroyableThingsNotWater) { this.FinalizeCheck(); result = false; } else { this.destRegions.RemoveDuplicates <WaterRegion>(); this.openQueue.Clear(); this.numRegionsOpened = 0; this.DetermineStartRegions(start); if (this.openQueue.Count == 0 && traverseParms.mode != TraverseMode.PassAllDestroyableThings && traverseParms.mode != TraverseMode.PassAllDestroyableThingsNotWater) { this.FinalizeCheck(); result = false; } else { if (this.startingRegions.Any <WaterRegion>() && this.destRegions.Any <WaterRegion>() && this.CanUseCache(traverseParms.mode)) { BoolUnknown cachedResult = this.GetCachedResult(traverseParms); if (cachedResult == BoolUnknown.True) { this.FinalizeCheck(); return(true); } if (cachedResult == BoolUnknown.False) { this.FinalizeCheck(); return(false); } } if (traverseParms.mode == TraverseMode.PassAllDestroyableThings || traverseParms.mode == TraverseMode.PassAllDestroyableThingsNotWater || traverseParms.mode == TraverseMode.NoPassClosedDoorsOrWater) { bool flag = this.CheckCellBasedReachability(start, dest, peMode, traverseParms); this.FinalizeCheck(); result = flag; } else { //bool flag2 = this.CheckRegionBasedReachability(traverseParms); bool flag2 = this.CheckCellBasedReachability(start, dest, peMode, traverseParms); //Change back to region based later this.FinalizeCheck(); result = flag2; } } } } finally { this.working = false; } return(result); }
public void AddCachedResult(WaterRoom A, WaterRoom B, TraverseParms traverseParams, bool reachable) { /*ShipReachabilityCache.CachedEntry key = new ShipReachabilityCache.CachedEntry(A.ID, B.ID, traverseParams); * if (!this.cacheDict.ContainsKey(key)) * this.cacheDict.Add(key, reachable)*/; }