public void spinMiddleHandsClockwiseToGameMode() { if (middleHand1IsALesserAngleThanMiddleHand2) { MiddleHand1.spinClockwiseIntoGameModePosition(225); MiddleHand2.spinClockwiseIntoGameModePosition(135); //Debug.Log(" spinMiddleHandsClockwiseToGameMode CASE 1"); } else { MiddleHand1.spinClockwiseIntoGameModePosition(135); MiddleHand2.spinClockwiseIntoGameModePosition(225); //Debug.Log(" spinMiddleHandsClockwiseToGameMode CASE 2"); } }
public void spinBottomHandsClockwiseToGameMode() { if (bottomHand1IsALesserAngleThanBottomHand2) { BottomHand1.spinClockwiseIntoGameModePosition(180); BottomHand2.spinClockwiseIntoGameModePosition(0); //Debug.Log(" spinBottomHandsClockwiseToGameMode CASE 1"); } else { BottomHand1.spinClockwiseIntoGameModePosition(0); BottomHand2.spinClockwiseIntoGameModePosition(180); //Debug.Log(" spinMiddleHandsClockwiseToGameMode CASE 2"); } }
public void spinTopHandsClockwiseToGameMode() { if (topHand1IsALesserAngleThanTopHand2) { TopHand1.spinClockwiseIntoGameModePosition(315); TopHand2.spinClockwiseIntoGameModePosition(45); //Debug.Log(" spinTopHandsClockwiseToGameMode CASE 1"); } else { TopHand1.spinClockwiseIntoGameModePosition(45); TopHand2.spinClockwiseIntoGameModePosition(315); //Debug.Log(" spinTopHandsClockwiseToGameMode CASE 2"); } }