示例#1
0
    private void Start()
    {
        WashEvaluation = EvaluateBeforeSoap;

        HandsSetup = PrepareHandsToWash;

        HandsSetup();
    }
示例#2
0
    private void ResetSteps()
    {
        hygieneGauge = 0f;

        WashEvaluation = EvaluateBeforeSoap;

        foreach (WashStep step in FirstWashSteps)
        {
            step.Done = false;
        }

        foreach (WashStep step in ComplexWashSteps)
        {
            step.Done = false;
        }
    }
示例#3
0
    private void EvaluateBeforeSoap(WashStep step)
    {
        WaterRenderer.sortingOrder = 7;

        if (HandsObject.CanWashHands(step.WashStepID))
        {
            if (!WashStarted)
            {
                if (GameManager.Instance.SoundFXOn)
                {
                    source.Play();
                }
            }
            else if (!step.Done && step.IsInitial)
            {
                EvaluateHygienePoints(step);
                step.Clean();
                step.Done = true;
            }
            else if (step.Done)
            {
                if (GameManager.Instance.SoundFXOn)
                {
                    source.Play();
                }
            }
            else if (!step.IsInitial)
            {
                if (GameManager.Instance.SoundFXOn)
                {
                    source.Play();
                }
            }

            if (StepsComplete(FirstWashSteps))
            {
                WashEvaluation = EvaluateAfterSoap;
            }
        }
    }