/// <summary>
    /// MessageEdit
    /// </summary>

    void Btn_fun_Ceremony_Apply(string ItemType, int applyid)
    {
        AmItem startMsg = Ag.mySelf.arrItem.GetMemberWithCond((AmItem iObj) => {
            return(iObj.WAS.itemTypeID == ItemType);  //"EndMessage"; //"StartMessage";  // 이렇게 조건을 지정하여 해당 아이템을 가져온다.
        });

        startMsg.WAS.applyID = applyid;

        startMsg.WAS.msg = " again DoitAgain''' ";
        WasItemUpdate aObj = new WasItemUpdate()
        {
            User    = Ag.mySelf,
            itemObj = startMsg // 이렇게 업데이트 대상 아이템 <하나> 만 넣어준다.
        };

        aObj.messageAction = (int pInt) => {
            switch (pInt)   // 0:성공, -1:캐쉬 부족, 1:잘못된 단위
            {
            case 0:
                CeremonySetNum();
                Ag.LogString(" result : Success ");
                return;

            case -1:
                Ag.LogString(" result : Cash Not enough ");
                return;

            case 1:
                Ag.LogString(" result : Wrong Unit ");
                return;
            }
        };
    }
    void Btn_Fun_MessageEdit()
    {
        AmItem startMsg = Ag.mySelf.arrItem.GetMemberWithCond((AmItem iObj) => {
            return(iObj.WAS.itemTypeID == ItemTypeId); //"StartMessage";  // 이렇게 조건을 지정하여 해당 아이템을 가져온다.
        });

        if (ItemTypeId == "StartMessage")
        {
            startMsg.WAS.msg = dicMenuList ["message_custom1"].transform.FindChild("Input_start").GetComponent <UIInput> ().text;
            //dicMenuList ["message_custom1"].transform.FindChild ("Input_start").GetComponent<UIInput> ().activeColor = Color.black;
        }
        if (ItemTypeId == "EndMessage01")
        {
            startMsg.WAS.msg = dicMenuList ["message_custom2"].transform.FindChild("Input_start").GetComponent <UIInput> ().text;
            //dicMenuList ["message_custom2"].transform.FindChild ("Input_start").GetComponent<UIInput> ().activeColor = Color.black;
        }

        dicMenuList ["CenterCircle"].SetActive(true);
        WasItemUpdate aObj = new WasItemUpdate()
        {
            User    = Ag.mySelf,
            itemObj = startMsg // 이렇게 업데이트 대상 아이템 <하나> 만 넣어준다.
        };

        aObj.messageAction = (int pInt) => {
            dicMenuList ["CenterCircle"].SetActive(false);

            switch (pInt)   // 0:성공, -1:캐쉬 부족, 1:잘못된 단위
            {
            case 0:
                //dicMenuList ["alert"].SetActive (true);
                ItemInfo();
                Ag.LogString(" result : Success ");
                return;

            case -1:
                Ag.LogString(" result : Cash Not enough ");
                return;

            case 1:
                Ag.LogString(" result : Wrong Unit ");
                return;

            case 5:
            case 6:
                MenuCommonOpen("Ui_popup", "popup_MessageError", true);
                break;
            }
        };
    }
示例#3
0
    public void SetColumnA()
    {
        muiCol = 0;
        muiRow = 0;
        int colN = 0, colEA;


        GUI.Label(myGUI.GetRect(muiCol, muiRow++), myUser.WAS.KkoID + "   " + myUser.WAS.League);

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Regist   _____
        Rect curRegis = myGUI.GetRect(muiCol, muiRow++);

        chkTeamName = GUI.TextField(myGUI.DivideRect(curRegis, 3, 0), chkTeamName, 15);
        colEA       = 5;
        colN        = 2;
        if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "Chk Team"))
        {
            WasTeamCheck aObj = new WasTeamCheck()
            {
                ID = myUser.WAS.KkoID, TgtName = chkTeamName
            };
            aObj.messageAction = (int pInt) => {
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "Reg"))
        {
            myUser.WAS.TeamName = chkTeamName;

            WasRegist aObj = new WasRegist()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "S. Ver"))
        {
            WasServerVersion aObj = new WasServerVersion()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
                aObj = null;
            };
        }
//        if (GUI.Button (myGUI.DivideRect (curRegis, colEA, colN++), "SvrVer")) {
//            WasServerVersion aObj = new WasServerVersion () { User = myUser };
//            //AgStt.GoToLoginAfterRegist = false;
//            aObj.messageAction = (int pInt) => {
//            };
//        }
//        if (GUI.Button (myGUI.DivideRect (curRegis, colEA, colN++), "UnRgst")) {
//            WasUnRegist aObj = new WasUnRegist () { User = myUser };
//            //AgStt.GoToLoginAfterRegist = false;
//            aObj.messageAction = (int pInt) => {
//            };
//        }
        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Login 2   _____
        Rect curLogin = myGUI.GetRect(muiCol, muiRow++);

        colN  = 0;
        colEA = 3;

        if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "Login"))
        {
            WasLogin aObj = new WasLogin()
            {
                User = myUser, osVer = "1.1"
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogIntenseWord(" Result :: " + pInt);
                if (pInt == 0)
                {
                    WasUserInfo bObj = new WasUserInfo()
                    {
                        User = myUser, flag = 1
                    };
                    bObj.messageAction = (int pInt2) => {
                        WasItemPrice cObj = new WasItemPrice()
                        {
                            User = myUser, DiscountOnly = false
                        };
                        cObj.messageAction = (int pInt3) => {
                        };
                    };
                }
            };
        }
        if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "U:Info:f0"))
        {
            WasUserInfo aObj = new WasUserInfo()
            {
                User = myUser, flag = 0
            };
            aObj.messageAction = (int pInt) => {
                aObj = null;
            };
        }
        if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "Review"))
        {
            WasReview aObj = new WasReview()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Login 2   _____

        Rect curRank = myGUI.GetRect(muiCol, muiRow++);

        colN  = 0;
        colEA = 3;
        if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "Friend Rank"))
        {
            WasFriendRank aObj = new WasFriendRank()
            {
                User = myUser
            };
            aObj.arrFriendIDs.Add("91278098233517152");
            aObj.arrFriendIDs.Add("88214690633939121");
            aObj.arrFriendIDs.Add("88712330645978192");
            aObj.arrFriendIDs.Add("88159078716546208");
            aObj.arrFriendIDs.Add("88159078716500000");
            aObj.messageAction = (int pInt) => {
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "Itm:Pr"))
        {
            WasItemPrice aObj = new WasItemPrice()
            {
                User = myUser, DiscountOnly = false
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "EvntList"))
        {
            WasEventList aObj = new WasEventList()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
            };
        }



        GUI.Label(myGUI.GetRect(muiCol, muiRow++), " C/C/G : " + myUser.mCash1 + " _ " + myUser.mCash2 + " _ " + myUser.mGold);

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Purchase 5   _____
        Rect curR = myGUI.GetRect(muiCol, muiRow++);

        colEA = 4;
        colN  = 0;
        if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Free"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User       = myUser,
                itemType   = "GloveFreeTime",
                itemTypeId = "GloveFreeDay",// "GloveFreeMonth",
                ea         = 1,
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Ticket"))
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User = myUser, itemType = "TICKET", itemTypeId = "TicketNormal", ea = 1
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogString(" result :    >>> " + pInt.LogWith("result is"));
            };
        }
        if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Drink"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User = myUser, itemType = "DRINK", itemTypeId = "TeamBlueDrink", // "BlueDrink", // "GreenDrink",
                ea   = 1
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogString(" result :    >>> " + pInt.LogWith("result is"));
            };
        }
        if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Ceremony"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User       = myUser,
                itemType   = "CEREMONY",
                itemTypeId = "CeremonySkill01",
                ea         = 1
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogString(" result :    >>> " + pInt.LogWith("result is"));
            };
        }
        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Purchase   _____
        Rect rctPur = myGUI.GetRect(muiCol, muiRow++);

        colEA = 4;
        colN  = 0;
        if (GUI.Button(myGUI.DivideRect(rctPur, colEA, colN++), "Msg"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User = myUser, itemType = "MESSAGE", itemTypeId = "EndMessage", ea = 1
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogString(" result :    >>> " + pInt.LogWith("result is"));
            };
        }
        if (GUI.Button(myGUI.DivideRect(rctPur, colEA, colN++), "Func"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User       = myUser, itemType = "Func", ea = 1,
                itemTypeId = "FuncCardExtendD" //"FuncBackNumEdit : ",
            };
            aObj.messageAction = (int pInt) => {
                aObj = null;
            };
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Purchase Item with TextField   _____
        Rect curRpur = myGUI.GetRect(muiCol, muiRow++);

        colN       = 0;
        colEA      = 3;
        itemType   = GUI.TextField(myGUI.DivideRect(curRpur, colEA, colN++), itemType);
        itemTypeID = GUI.TextField(myGUI.DivideRect(curRpur, colEA, colN++), itemTypeID);

        if (GUI.Button(myGUI.DivideRect(curRpur, colEA, colN++), "Purchase"))      // Purchase
        {
            WasPurchaseItem aObj = new WasPurchaseItem()
            {
                User = myUser, itemType = itemType, itemTypeId = itemTypeID, ea = 1
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Purchase    _____
        Rect rctPrc = myGUI.GetRect(muiCol, muiRow++);

        colN  = 0;
        colEA = 4;
        if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Uniform"))      // Purchase
        {
            WasPurchaseUniform aObj = new WasPurchaseUniform()
            {
                User          = myUser,
                uniformTypeID = "KickerUniformTop4", // "DefaultUniform",
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Costume"))      // Purchase
        {
            WasPurchaseCostume aObj = new WasPurchaseCostume()
            {
                User = myUser, costumeName = "RoseCostume"
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공, -1:캐쉬 부족, 1:잘못된 단위
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    return;
                }
            };
        }
        if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "BuyGold"))      // Purchase
        {
            WasPurchaseGold aObj = new WasPurchaseGold()
            {
                User = myUser, Gold = 100
            };
            aObj.messageAction = (int pInt) => {
            };
        }


        if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Card"))      // Purchase
        {
            WasPurchaseCard aObj = new WasPurchaseCard()
            {
                User       = myUser, option = 1, eaNum = 1, buyType = 0,
                leagueType = "K", additionalBuyFlag = 1
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    ItemUse Drink / Scouter   _____
        Rect curRUse = myGUI.GetRect(muiCol, muiRow++);

        colN  = 0;
        colEA = 3;
        if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "UseDrink"))      // Item Use
        {
            WasItemUse aObj = new WasItemUse()
            {
                User = myUser, itemType = "DRINK", itemTypeId = "GreenDrink"
            };
            aObj.messageAction = (int pInt) => {
                Ag.LogString(" result :    >>> " + pInt.LogWith("result is"));
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "Scout"))      // Scouter
        {
            WasScouter aObj = new WasScouter()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
                aObj = null;
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "Add +"))      // Scouter
        {
            myUser.GetCardOrderOf(1).AddScouterValue(3, false);
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Mail   _____
        Rect curB = myGUI.GetRect(muiCol, muiRow++);

        colN = 0;
        if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "Mail"))
        {
            WasMailFetch aObj = new WasMailFetch()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
            };
        }
        if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "M:Erase"))
        {
            WasMailErase aObj = new WasMailErase()
            {
                User   = myUser, msgID1 = myUser.arrMail [0].WAS.msgID1,
                msgID2 = myUser.arrMail [0].WAS.msgID2
            };
            aObj.messageAction = (int pInt) => {
            };
        }
        if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "M:Send"))
        {
            WasMailSend aObj = new WasMailSend()
            {
                User = myUser, friendID = "88214690633939121", itemTypeId = "BlueDrink", content = " JJJ !!! "
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        muiRow++;

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Card 3   _____
        Rect curFetch = myGUI.GetRect(muiCol, muiRow++);

        if (GUI.Button(myGUI.DivideRect(curFetch, 4, 0), "F:Item : " + myUser.arrItem.Count))     // Item
        {
            WasItemInfo aObj = new WasItemInfo()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    return;
                }
            };
        }
        if (GUI.Button(myGUI.DivideRect(curFetch, 4, 1), "F:Card"))     // Card
        {
            WasCardUniformCostume aObj = new WasCardUniformCostume()
            {
                User = myUser, code = 240
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    return;
                }
            };
            //            myUser.CheckKickOrder ();
        }
        if (GUI.Button(myGUI.DivideRect(curFetch, 4, 2), "F:Unif"))     // Uniform
        {
            WasCardUniformCostume aObj = new WasCardUniformCostume()
            {
                User = myUser, code = 241
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    return;
                }
            };
        }
        if (GUI.Button(myGUI.DivideRect(curFetch, 4, 3), "F:Cstm"))     // Costume
        {
            WasCardUniformCostume aObj = new WasCardUniformCostume()
            {
                User = myUser, code = 242
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    return;
                }
            };
        }

        //  _////////////////////////////////////////////////_    _____  Item  _____    Update   _____
        if (GUI.Button(myGUI.GetRect(muiCol, muiRow++), "Msg Update :  " + myUser.arrItem.Count))
        {
            // 아이템은 메시지만 업데이트 대상임.
            AmItem startMsg = myUser.arrItem.GetMemberWithCond((AmItem iObj) => {
                return(iObj.WAS.itemTypeID == "CeremonySkill01");  //"EndMessage"; //"StartMessage";  // 이렇게 조건을 지정하여 해당 아이템을 가져온다.
            });

            startMsg.WAS.applyID = -1;

            startMsg.WAS.msg = " again DoitAgain''' ";
            WasItemUpdate aObj = new WasItemUpdate()
            {
                User    = myUser,
                itemObj = startMsg // 이렇게 업데이트 대상 아이템 <하나> 만 넣어준다.
            };
            aObj.messageAction = (int pInt) => {
            };
        }

        //  _////////////////////////////////////////////////_    _____  DivideRect  _____    Update   _____
        Rect curRUp = myGUI.GetRect(muiCol, muiRow++);

        colN  = 0;
        colEA = 4;
        if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Uniform " + myUser.arrUniform.Count))      // Update
        {
            WasUniformUpdate aObj = new WasUniformUpdate()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    break;
                }
            };
        }

        if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Cstm " + myUser.arrCostume.Count))      // Update

        {
            myUser.arrCostume [0].WAS.cardId  = 11;
            myUser.arrCostume [0].WAS.etcInfo = " Changed Info";

            WasCostumeUpdate aObj = new WasCostumeUpdate()
            {
                User = myUser
            };
            aObj.messageAction = (int pInt) => {
                switch (pInt)   // 0:성공
                {
                case 0:
                    Ag.LogString(" result : Success ");
                    break;
                }
            };
        }
        if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Card " + myUser.arrCard.Count))      // Update
        //if (GUI.Button (myGUI.GetRect (muiCol, muiRow++), " < Card Update :: " + myUser.arrCard.Count + " >")) { // Update

        {
            for (int kk = 0; kk < myUser.arrCard.Count; kk++)
            {
                myUser.arrCard [kk].mustUpdate = true;
            }

            List <AmCard> cardArr = myUser.GetUpdateCards();
            if (cardArr.Count != 0)
            {
                WasCardUpdate aObj = new WasCardUpdate()
                {
                    User = myUser, arrSendCard = null
                };
                aObj.messageAction = (int pInt) => {
                    switch (pInt)   // 0:성공, -1:캐쉬 부족, 1:잘못된 단위
                    {
                    case 0:
                        Ag.LogString(" result : Success ");
                        return;
                    }
                };
            }
        }



        #if UNITY_EDITOR
        #endif
    }