示例#1
0
        public override bool CheckCast()
        {
            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.TeleportOut, Caster.Location, Caster.Map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventTeleportOutResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventTeleportOutResponse);
                }
                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultTeleportOutResponse);
                }

                return(false);
            }

            if (Server.Misc.WeightOverloading.IsOverloaded(Caster))
            {
                Caster.SendLocalizedMessage(502359, "", 0x22);                   // Thou art too encumbered to move.
                return(false);
            }

            else if (!Caster.CanBeginAction(typeof(TeleportSpell)))
            {
                Caster.SendLocalizedMessage(502644, "", 0x22); //You have not yet recovered from casting a spell.
                return(false);
            }

            //return true;
            return(SpellHelper.CheckTravel(Caster, TravelCheckType.TeleportFrom));
        }
示例#2
0
        public override bool CheckCast()
        {
            PlayerMobile pm_Caster = Caster as PlayerMobile;

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.RecallOut, Caster.Location, Caster.Map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventRecallOutResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventRecallOutResponse);
                }

                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultRecallOutResponse);
                }

                return(false);
            }

            else if (Caster.Criminal)
            {
                Caster.SendLocalizedMessage(1005561, "", 0x22);                   // Thou'rt a criminal and cannot escape so easily.
                return(false);
            }

            else if (SpellHelper.CheckCombat(Caster))
            {
                Caster.SendLocalizedMessage(1005564, "", 0x22);                   // Wouldst thou flee during the heat of battle??
                return(false);
            }

            else if (Server.Misc.WeightOverloading.IsOverloaded(Caster))
            {
                Caster.SendLocalizedMessage(502359, "", 0x22);                   // Thou art too encumbered to move.
                return(false);
            }

            if (pm_Caster != null)
            {
                if (pm_Caster.RecallRestrictionExpiration > DateTime.UtcNow)
                {
                    string timeRemaining = Utility.CreateTimeRemainingString(DateTime.UtcNow, pm_Caster.RecallRestrictionExpiration, false, true, true, true, true);

                    pm_Caster.SendMessage("You are unable to cast this spell for another " + timeRemaining + ".");

                    return(false);
                }
            }

            return(SpellHelper.CheckTravel(Caster, TravelCheckType.RecallFrom));
        }
示例#3
0
        public void Effect(Point3D loc, Map map, bool checkMulti)
        {
            PlayerMobile pm = Caster as PlayerMobile;

            BaseShip ship = BaseShip.FindShipAt(loc, map);

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.RecallIn, loc, map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventRecallInResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventRecallInResponse);
                }

                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultRecallInResponse);
                }
            }

            else if (map == null || (!Core.AOS && Caster.Map != map))
            {
                Caster.SendLocalizedMessage(1005569); // You can not recall to another facet.
            }
            else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.RecallTo))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }
            else if (SpellHelper.IsAnyT2A(map, loc) && pm != null)
            {
            }

            else if (Server.Misc.WeightOverloading.IsOverloaded(Caster))
            {
                Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
            }
            else if (map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if (Caster.MurderCounts >= Mobile.MurderCountsRequiredForMurderer && map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if (!SpellHelper.CheckIfOK(Caster.Map, loc.X, loc.Y, loc.Z))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }
            else if ((checkMulti && SpellHelper.CheckMulti(loc, map)))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }
            else if (SpellHelper.IsSolenHiveLoc(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if (SpellHelper.IsStarRoom(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if (SpellHelper.IsWindLoc(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if (ship != null && ship.Owner != Caster)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }
            else if ((m_Book != null && m_Book.CurCharges <= 0) || (m_RuneTome != null && m_RuneTome.RecallCharges <= 0))
            {
                Caster.SendMessage("There are no recall charges left on that item.");
            }

            else if (CheckSequence())
            {
                if (m_Book != null)
                {
                    --m_Book.CurCharges;
                }

                if (m_RuneTome != null)
                {
                    --m_RuneTome.RecallCharges;
                }

                Point3D sourceLocation = Caster.Location;
                Map     sourceMap      = Caster.Map;

                Point3D targetLocation = loc;
                Map     targetMap      = map;

                //Player Enhancement Customization: PhaseShift
                bool phaseShift = false; //PlayerEnhancementPersistance.IsCustomizationEntryActive(Caster, CustomizationType.PhaseShift);

                if (phaseShift)
                {
                    Caster.MoveToWorld(loc, map);

                    Effects.PlaySound(sourceLocation, sourceMap, 0x1FC);
                    Effects.SendLocationEffect(sourceLocation, sourceMap, 0x3967, 30, 15, 2499, 0);

                    Effects.PlaySound(targetLocation, targetMap, 0x1FC);
                    Effects.SendLocationEffect(targetLocation, targetMap, 0x3967, 30, 15, 2499, 0);
                }

                else
                {
                    Caster.PlaySound(0x1FC);
                    Caster.MoveToWorld(loc, map);
                    Caster.PlaySound(0x1FC);
                }
            }

            FinishSequence();
        }
示例#4
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            Mobile       from   = state.Mobile;
            PlayerMobile player = from as PlayerMobile;

            if (player == null)
            {
                return;
            }

            PageType type = (PageType)(-1);

            switch (info.ButtonID)
            {
            case 0:                                          // Close/Cancel
            {
                from.SendLocalizedMessage(501235, "", 0x35); // Help request aborted.
                break;
            }

            case 1:                     // General question
            {
                type = PageType.Question;
                break;
            }

            case 2:                     // Stuck
            {
                BaseHouse        house         = BaseHouse.FindHouseAt(player);
                WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(player, WarpBlockerTotem.MovementMode.HelpStuck, player.Location, player.Map);

                if (house != null)
                {
                    player.Location = house.BanLocation;
                }

                else if (recallBlocker != null)
                {
                    if (recallBlocker.PreventHelpStuckResponse != "")
                    {
                        player.SendMessage(recallBlocker.PreventHelpStuckResponse);
                    }
                    else
                    {
                        player.SendMessage(WarpBlockerTotem.DefaultHelpStuckResponse);
                    }
                }

                else if (player.Region.IsPartOf(typeof(Server.Regions.Jail)))
                {
                    player.SendLocalizedMessage(1041530, "", 0x35);     // You'll need a better jailbreak plan then that!
                }
                else if (CheckCombat(player))
                {
                    player.SendMessage("You have been in combat too recently to use this option.");
                }

                else if (player.RecallRestrictionExpiration > DateTime.UtcNow)
                {
                    player.SendMessage("You must wait for your Recall Restriction to expire before you may use this option.");
                }

                else if (player.CanUseStuckMenu() && from.Region.CanUseStuckMenu(player) && !player.Frozen)
                {
                    StuckMenu menu = new StuckMenu(player, player, true);

                    menu.BeginClose();
                    player.SendGump(menu);
                }

                else
                {
                    type = PageType.Stuck;
                }

                break;
            }

            case 3:                     // Report bug or contact Origin
            {
                type = PageType.Bug;
                break;
            }

            case 4:                     // Game suggestion
            {
                type = PageType.Suggestion;
                break;
            }

            case 5:                     // Account management
            {
                type = PageType.Account;
                break;
            }

            case 6:                     // Other
            {
                type = PageType.Other;
                break;
            }

            case 7:                     // Harassment: verbal/exploit
            {
                type = PageType.VerbalHarassment;
                break;
            }

            case 8:                     // Harassment: physical
            {
                type = PageType.PhysicalHarassment;
                break;
            }
            }

            if (type != (PageType)(-1) && PageQueue.CheckAllowedToPage(from))
            {
                from.SendGump(new PagePromptGump(from, type));
            }
        }
示例#5
0
        public void Target(IPoint3D p)
        {
            IPoint3D orig = p;
            Map      map  = Caster.Map;

            SpellHelper.GetSurfaceTop(ref p);
            Point3D pP = new Point3D(p);

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.TeleportIn, pP, Caster.Map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventTeleportInResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventTeleportInResponse);
                }
                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultTeleportInResponse);
                }
            }

            else if (Server.Misc.WeightOverloading.IsOverloaded(Caster))
            {
                Caster.SendLocalizedMessage(502359, "", 0x22);                   // Thou art too encumbered to move.
            }

            else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.TeleportFrom))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }

            else if (!SpellHelper.CheckTravel(Caster, map, pP, TravelCheckType.TeleportTo))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }

            else if (map == null || !map.CanSpawnMobile(p.X, p.Y, p.Z))
            {
                Caster.SendLocalizedMessage(501942);                   // That location is blocked.
            }

            else if (SpellHelper.CheckMulti(pP, map))
            {
                Caster.SendLocalizedMessage(501942);                   // That location is blocked.
            }

            else
            {
                if (CheckSequence())
                {
                    SpellHelper.Turn(Caster, orig);

                    Mobile m = Caster;

                    Point3D from = m.Location;
                    Point3D to   = pP;

                    m.Location = to;
                    m.ProcessDelta();

                    int spellHue = Enhancements.GetMobileSpellHue(Caster, Enhancements.SpellType.Teleport);

                    if (m.Player)
                    {
                        Effects.SendLocationParticles(EffectItem.Create(from, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, spellHue, 0, 2023, 0);

                        //Player Enhancement Customization: Blink
                        bool blink = false; //PlayerEnhancementPersistance.IsCustomizationEntryActive(Caster, CustomizationType.Blink);

                        if (blink)
                        {
                            int distance = Utility.GetDistance(from, to);

                            Point3D effectStep = from;

                            for (int a = 0; a < distance + 1; a++)
                            {
                                Timer.DelayCall(TimeSpan.FromSeconds(a * .05), delegate
                                {
                                    if (m == null)
                                    {
                                        return;
                                    }

                                    Direction direction = Utility.GetDirection(effectStep, to);
                                    effectStep          = SpecialAbilities.GetPointByDirection(effectStep, direction);

                                    Effects.SendLocationParticles(EffectItem.Create(effectStep, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, spellHue, 0, 2023, 0);
                                    m.PlaySound(0x5C6);
                                });
                            }
                        }

                        else
                        {
                            Effects.SendLocationParticles(EffectItem.Create(to, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10, spellHue, 0, 2023, 0);
                            m.PlaySound(0x1FE);
                        }
                    }

                    else
                    {
                        m.FixedParticles(0x376A, 9, 32, 0x13AF, spellHue, 0, EffectLayer.Waist);
                        m.PlaySound(0x1FE);
                    }

                    IPooledEnumerable eable = m.GetItemsInRange(0);

                    foreach (Item item in eable)
                    {
                        if (item is Server.Spells.Sixth.ParalyzeFieldSpell.ParalyzeFieldItem || item is Server.Spells.Fifth.PoisonFieldSpell.PoisonFieldItem || item is Server.Spells.Fourth.FireFieldSpell.FireFieldItem)
                        {
                            item.OnMoveOver(m);
                        }
                    }

                    eable.Free();

                    m.BeginAction(typeof(TeleportSpell));
                    Timer.DelayCall(TimeSpan.FromSeconds(6), delegate { m.EndAction(typeof(TeleportSpell)); });
                }
            }

            FinishSequence();
        }
        public void Effect(Point3D loc, Map map, bool checkMulti)
        {
            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.GateIn, loc, map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventGateOutResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventGateOutResponse);
                }

                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultGateOutResponse);
                }
            }

            else if (map == null || (!Core.AOS && Caster.Map != map))
            {
                Caster.SendLocalizedMessage(1005570);                   // You can not gate to another facet.
            }
            else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }
            else if (map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004);                   // You are not allowed to travel there.
            }
            else if (Caster.MurderCounts >= Mobile.MurderCountsRequiredForMurderer && map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004);                   // You are not allowed to travel there.
            }
            else if (!SpellHelper.CheckIfOK(Caster.Map, loc.X, loc.Y, loc.Z))
            {
                Caster.SendLocalizedMessage(501942);                   // That location is blocked.
            }
            else if ((checkMulti && SpellHelper.CheckMulti(loc, map)))
            {
                Caster.SendLocalizedMessage(501942);                   // That location is blocked.
            }
            else if (SpellHelper.IsSolenHiveLoc(loc))
            {
                Caster.SendLocalizedMessage(501802);                   // Thy spell doth not appear to work...
            }
            else if (SpellHelper.IsStarRoom(loc))
            {
                Caster.SendLocalizedMessage(501802);                   // Thy spell doth not appear to work...
            }
            else if (SpellHelper.IsWindLoc(Caster.Location))
            {
                Caster.SendLocalizedMessage(501802);                   // Thy spell doth not appear to work...
            }
            else if (SpellHelper.IsWindLoc(loc))
            {
                Caster.SendLocalizedMessage(501802);                   // Thy spell doth not appear to work...
            }
            else if (BaseShip.FindShipAt(loc, map) != null)
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }
            else if (m_RuneTome != null && m_RuneTome.GateCharges <= 0)
            {
                Caster.SendMessage("There are no gate charges left on that item.");
            }

            else if (CheckSequence() && CheckCast())
            {
                if (m_RuneTome != null)
                {
                    --m_RuneTome.GateCharges;
                }

                Caster.SendLocalizedMessage(501024);                   // You open a magical gate to another location

                //Player Enhancement Customization: Traveler
                bool traveler = false; //PlayerEnhancementPersistance.IsCustomizationEntryActive(Caster, CustomizationType.Traveler);

                if (traveler)
                {
                    //First Gate
                    Effects.PlaySound(Caster.Location, Caster.Map, 0x5CE);
                    Effects.SendLocationParticles(EffectItem.Create(Caster.Location, Caster.Map, TimeSpan.FromSeconds(0.5)), 6899, 10, 30, 0, 0, 5029, 0);

                    InternalItem firstGate = new InternalItem(loc, map);
                    firstGate.Visible = false;
                    firstGate.MoveToWorld(Caster.Location, Caster.Map);

                    //Second Gate
                    Effects.PlaySound(loc, map, 0x5CE);
                    Effects.SendLocationParticles(EffectItem.Create(loc, map, TimeSpan.FromSeconds(0.5)), 6899, 10, 30, 0, 0, 5029, 0);

                    InternalItem secondGate = new InternalItem(Caster.Location, Caster.Map);
                    secondGate.Visible = false;
                    secondGate.MoveToWorld(loc, map);

                    Timer.DelayCall(TimeSpan.FromSeconds(1.25), delegate
                    {
                        if (firstGate != null)
                        {
                            if (!firstGate.Deleted)
                            {
                                firstGate.Visible = true;
                            }
                        }

                        if (secondGate != null)
                        {
                            if (!secondGate.Deleted)
                            {
                                secondGate.Visible = true;
                            }
                        }
                    });
                }

                else
                {
                    Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);

                    InternalItem firstGate = new InternalItem(loc, map);
                    firstGate.MoveToWorld(Caster.Location, Caster.Map);

                    Effects.PlaySound(loc, map, 0x20E);

                    InternalItem secondGate = new InternalItem(Caster.Location, Caster.Map);
                    secondGate.MoveToWorld(loc, map);
                }
            }

            FinishSequence();
        }
示例#7
0
        public override bool CheckCast()
        {
            PlayerMobile pm_Caster = Caster as PlayerMobile;

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.GateOut, Caster.Location, Caster.Map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventGateInResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventGateInResponse);
                }
                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultGateInResponse);
                }

                return(false);
            }

            else if (Caster.Criminal)
            {
                Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
                return(false);
            }

            else if (SpellHelper.CheckCombat(Caster))
            {
                Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
                return(false);
            }

            else if (BaseBoat.FindBoatAt(Caster.Location, Caster.Map) != null)
            {
                Caster.SendMessage("You may not cast this spell while at sea.");
                return(false);
            }

            if (pm_Caster != null)
            {
                if (pm_Caster.RecallRestrictionExpiration > DateTime.UtcNow)
                {
                    int minutes = pm_Caster.RecallRestrictionExpiration.Subtract(DateTime.UtcNow).Minutes;
                    int seconds = pm_Caster.RecallRestrictionExpiration.Subtract(DateTime.UtcNow).Seconds;

                    string sTime = "";

                    if (minutes > 1)
                    {
                        sTime += minutes.ToString() + " minutes ";
                    }

                    else if (minutes == 1)
                    {
                        sTime += minutes.ToString() + " minute ";
                    }

                    if (seconds > 1)
                    {
                        sTime += seconds.ToString() + " seconds ";
                    }

                    else if (seconds == 1)
                    {
                        sTime += seconds.ToString() + " second ";
                    }

                    sTime = sTime.Trim();

                    if (sTime != "")
                    {
                        pm_Caster.SendMessage("You are unable to cast this spell for another " + sTime + ".");
                    }

                    return(false);
                }
            }

            return(SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom));
        }
示例#8
0
文件: Mark.cs 项目: Pumpk1ns/outlands
        public void Target(RecallRune rune)
        {
            // IPY : Protection for DungeonMiningSystem.
            if (Caster.Map == Map.Ilshenar)
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
                return;
            }

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.Mark, Caster.Location, Caster.Map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventMarkResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventMarkResponse);
                }
                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultMarkResponse);
                }
            }

            else if (!Caster.CanSee(rune))
            {
                Caster.SendLocalizedMessage(500237);                   // Target can not be seen.
            }

            else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.Mark))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (Caster.Map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (SpellHelper.CheckMulti(Caster.Location, Caster.Map))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }

            else if (SpellHelper.IsSolenHiveLoc(Caster.Location))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (SpellHelper.IsStarRoom(Caster.Location))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (SpellHelper.IsWindLoc(Caster.Location))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (BaseBoat.FindBoatAt(Caster.Location, Caster.Map) != null)
            {
                Caster.SendMessage("You cannot mark a location at sea.");
            }

            else if (CheckSequence())
            {
                rune.Mark(Caster);

                int spellHue = 0; // PlayerEnhancementPersistance.GetSpellHueFor(Caster, HueableSpell.Mark);

                Caster.PlaySound(0x1FA);
                Effects.SendLocationEffect(Caster, Caster.Map, 14201, 16, spellHue, 0);
            }

            FinishSequence();
        }
示例#9
0
        public void Effect(Point3D loc, Map map, bool checkMulti)
        {
            PlayerMobile pm = Caster as PlayerMobile;

            BaseBoat boat = BaseBoat.FindBoatAt(loc, map);

            WarpBlockerTotem recallBlocker = WarpBlockerTotem.RecallBlockerTriggered(Caster, WarpBlockerTotem.MovementMode.RecallIn, loc, map);

            if (recallBlocker != null)
            {
                if (recallBlocker.PreventRecallInResponse != "")
                {
                    Caster.SendMessage(recallBlocker.PreventRecallInResponse);
                }
                else
                {
                    Caster.SendMessage(WarpBlockerTotem.DefaultRecallInResponse);
                }
            }

            else if (map == null || (!Core.AOS && Caster.Map != map))
            {
                Caster.SendLocalizedMessage(1005569);                   // You can not recall to another facet.
            }

            else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.RecallTo))
            {
                Caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
            }

            else if (SpellHelper.IsAnyT2A(map, loc) && pm != null)
            {
            }

            else if (Server.Misc.WeightOverloading.IsOverloaded(Caster))
            {
                Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
            }

            else if (map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (Caster.ShortTermMurders >= 5 && map != Map.Felucca)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (!SpellHelper.CheckIfOK(Caster.Map, loc.X, loc.Y, loc.Z))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }

            else if ((checkMulti && SpellHelper.CheckMulti(loc, map)))
            {
                Caster.SendLocalizedMessage(501942); // That location is blocked.
            }

            else if (SpellHelper.IsSolenHiveLoc(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (SpellHelper.IsStarRoom(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (SpellHelper.IsWindLoc(loc))
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (boat != null && boat.Owner != Caster)
            {
                Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
            }

            else if (m_Book != null && m_Book.CurCharges <= 0)
            {
                Caster.SendLocalizedMessage(502412); // There are no charges left on that item.
            }

            else if (CheckSequence())
            {
                if (m_Book != null)
                {
                    --m_Book.CurCharges;
                }

                var astralLeash = Caster.Backpack.FindItemByType <AstralLeash>();
                if (astralLeash != null && !astralLeash.Deleted && astralLeash.CanConsume() && Caster.Followers > 0)
                {
                    if (BaseCreature.TeleportPets(Caster, loc, map, false))
                    {
                        astralLeash.Consume();
                    }
                }

                Point3D sourceLocation = Caster.Location;
                Map     sourceMap      = Caster.Map;

                Point3D targetLocation = loc;
                Map     targetMap      = map;

                //Player Enhancement Customization: PhaseShift
                bool phaseShift = PlayerEnhancementPersistance.IsCustomizationEntryActive(Caster, CustomizationType.PhaseShift);

                if (phaseShift)
                {
                    Caster.MoveToWorld(loc, map);

                    Effects.PlaySound(sourceLocation, sourceMap, 0x1FC);
                    Effects.SendLocationEffect(sourceLocation, sourceMap, 0x3967, 30, 15, 2499, 0);

                    Effects.PlaySound(targetLocation, targetMap, 0x1FC);
                    Effects.SendLocationEffect(targetLocation, targetMap, 0x3967, 30, 15, 2499, 0);
                }

                else
                {
                    Caster.PlaySound(0x1FC);
                    Caster.MoveToWorld(loc, map);
                    Caster.PlaySound(0x1FC);
                }
            }

            FinishSequence();
        }