示例#1
0
 public override void OnAwake()
 {
     npc       = GetComponent <ServerLifeNpc> ();
     mTrans    = npc.transform;
     seekRange = npc.data.configData.seekRange * 2.0f;
     chaPool   = WarServerManager.Instance.realServer.monitor.CharactorPool;
 }
示例#2
0
    public override void OnStart()
    {
        if (self)
        {
            npc = GetComponent <ServerLifeNpc> ();
        }
        else
        {
            npc = hero.Value;
        }

        chaPool = WarServerManager.Instance.realServer.monitor.CharactorPool;
    }
示例#3
0
 public override void OnStart()
 {
     chaPool = WarServerManager.Instance.realServer.monitor.CharactorPool;
     InitData();
 }
示例#4
0
 public override void OnAwake()
 {
     chaPool = WarServerManager.Instance.realServer.monitor.CharactorPool;
 }