示例#1
0
    void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            UnityEngine.EventSystems.PointerEventData eventData = new UnityEngine.EventSystems.PointerEventData(null);
            eventData.position = Input.mousePosition;

            List <UnityEngine.EventSystems.RaycastResult> results = new List <UnityEngine.EventSystems.RaycastResult>();
            raycaster.Raycast(eventData, results);
            foreach (var result in results)
            {
                if (result.gameObject.layer == LayerMask.NameToLayer("Octo"))
                {
                    Wander wander = result.gameObject.GetComponent <Wander>();
                    if (wander != null)
                    {
                        wander.OnPressed(Input.mousePosition);
                    }
                    else
                    {
                        CapturedOcto captured = result.gameObject.GetComponent <CapturedOcto>();
                        if (captured != null)
                        {
                            captured.OnPressed();
                        }
                    }
                }
                else if (result.gameObject.layer == LayerMask.NameToLayer("CapturedOcto"))
                {
                    CapturedOcto captured = result.gameObject.GetComponent <CapturedOcto>();
                    captured.OnPressed();
                }
            }
        }
    }