示例#1
0
    public IEnumerator Paste(bool flipped = false)
    {
        float initTime = Mathf.Infinity;

        clearListOfSelectedObject();
        List <WallObject> wallObjectsToCreate = new List <WallObject>();

        foreach (WallObject wallObject in _clipboard)
        {
            if (wallObject.Time < initTime)
            {
                initTime = wallObject.Time;
            }
        }

        bool pasteWithoutProblems = canPasteWithoutProblems(initTime);

        if (!pasteWithoutProblems)
        {
            DialogsWindowsManager.Instance.ShowWindow(DialogsWindowsManager.Window.ConfirmPaste);

            while (!FinishPasteDialog)
            {
                yield return(null);
            }

            FinishPasteDialog = false;

            if (!ConfirmPaste)
            {
                yield break;
            }
        }

        foreach (WallObject wallObject in _clipboard)
        {
            float time = _cursorTime + wallObject.Time - initTime;
            if (!pasteWithoutProblems && time > ClipInfo.ClipTimeSize)
            {
                continue;
            }

            // time = time > ClipInfo.ClipTimeSize ? ClipInfo.ClipTimeSize : time;

            string newWallObjectID = flipped == true?WallsUtils.FlipWallObject(wallObject.WallObjectId) : wallObject.WallObjectId;

            WallObject currentWallObject = _songManager.CreateWallObject(newWallObjectID, time, true, this);
            addWallObjectToSelectedList(currentWallObject);
            currentWallObject.GetComponent <Transform>().Find("MarkLine").gameObject.SetActive(_zoom >= WallMarklineVisibleAtZoomLevel);
            currentWallObject.GetComponent <Transform>().Find("Toggle/Wall Id").gameObject.SetActive(_zoom >= WallIdVisibleAtZoomLevel);
        }


        yield break;
    }
示例#2
0
    public void Flip()
    {
        _clipboard = new HashSet <WallObject>(_selectedWallObjects);
        // clearListOfSelectedObject();

        foreach (WallObject wallObject in _clipboard)
        {
            string flippedId = WallsUtils.FlipWallObject(wallObject.WallObjectId);
            if (_clipboard.Count == 1)
            {
                OnUpdateWallId(flippedId);
            }

            wallObject.WallObjectId = flippedId;
        }
    }