void Awake() { walkAndJump = GetComponent <WalkAndJump>(); org = GetComponent <Organism>(); //ctrl = GetComponent<CharacterController>(); _tr = gameObject.transform; habitat = transform.position; animator = GetComponent <Animator>(); TargetUpdate(); }
//public AudioClip runeGot; private void Awake() { inst = this; organism = GetComponent <Organism>(); walkAndJump = GetComponent <WalkAndJump>(); manager = FindObjectOfType <GameStateManager>(); cam = FindObjectOfType <Camera>(); wand = transform.Find("wand").gameObject; aim = GameObject.Find("Aim"); X = aim.transform.Find("X").gameObject; mouse = aim.transform.Find("mouse").gameObject; animator = transform.Find("witch").GetComponent <Animator>(); }