Inheritance: Command
 public static bool TimedPatch_ChangeUnit4(WaitInput __instance, WuxiaCell cell, PointerEventData.InputButton btn)
 {
     if (bTimed && cell.Unit != null && btn == PointerEventData.InputButton.Left)
     {
         return(cell.Unit == Timed_Current());
     }
     return(true);
 }
示例#2
0
 public void OnWaitInput()
 {
     WaitInput?.Invoke();
 }