private void InitiateWaitAtTurnEnd(object sender, WaitAtTurnEndEventArgs e) { Map.ViewPieceMode = true; animationTimer.Stop(); animationCount = 0; animationTimer.Start(); }
private void InitiateWaitAtTurnEnd(object sender, WaitAtTurnEndEventArgs e) { WaitingAtEndOfTurn = true; Timer.Start(); UnitPanel.Refresh(); }