private void Start() { wzq = new WZQGame(); wzq.gStateChangeDe = onGameStateChange; wzq.gResultDel = onGameResult; wzq.gameStart(Wuziqi.qiType.white); myturn = Wuziqi.qiType.white; WzqAI.GetIns().SetGame(wzq); Debug.Log("3215=" + WzqAI.caculateQ(new int[] { 3, 2, 1, 5 })); }
public void SetGame(WZQGame g) { wzq = g; }