public void AddToPacket(ref PacketClass packet, ObjectUpdateType updateType, ref WS_GameObjects.GameObject updateObject) { checked { packet.AddInt8((byte)updateType); packet.AddPackGUID(updateObject.GUID); switch (updateObject.Type) { case GameObjectType.GAMEOBJECT_TYPE_TRAP: case GameObjectType.GAMEOBJECT_TYPE_DUEL_ARBITER: case GameObjectType.GAMEOBJECT_TYPE_FLAGSTAND: case GameObjectType.GAMEOBJECT_TYPE_FLAGDROP: updateType = ObjectUpdateType.UPDATETYPE_CREATE_OBJECT_SELF; break; } if (updateType is ObjectUpdateType.UPDATETYPE_CREATE_OBJECT or ObjectUpdateType.UPDATETYPE_CREATE_OBJECT_SELF) { packet.AddInt8(5); if (updateObject.Type is GameObjectType.GAMEOBJECT_TYPE_TRANSPORT or GameObjectType.GAMEOBJECT_TYPE_MO_TRANSPORT) { packet.AddInt8(82); }
public virtual void OnQuestCastSpell(ref WS_PlayerData.CharacterObject objCharacter, ref WS_GameObjects.GameObject GameObject, int SpellID) { }