示例#1
0
        public override string ToString()
        {
            switch (Type)
            {
            case TargetType.Actor:
                return(actor.ToString());

            case TargetType.FrozenActor:
                return(frozen.ToString());

            case TargetType.Terrain:
                return(pos.ToString());

            default:
            case TargetType.Invalid:
                return("Invalid");
            }
        }