public System.Threading.Tasks.Task <WPFClient3D.ServiceReference1.MatrixOutput> MatrixMulAsync(WPFClient3D.ServiceReference1.MatrixInput Input) { return(base.Channel.MatrixMulAsync(Input)); }
public WPFClient3D.ServiceReference1.MatrixOutput MatrixMul(WPFClient3D.ServiceReference1.MatrixInput Input) { return(base.Channel.MatrixMul(Input)); }