示例#1
0
 // Use this for initialization
 void Start()
 {
     wmslObj        = WMSK.instance;
     GameMapManager = FindObjectOfType <MapManager>();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     map = WMSK.instance;
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     wmslObj = WMSK.instance;
 }