/// <summary> /// /// </summary> /// <param name="wfHotspotType"></param> /// <returns></returns> public Point GetShadowHotspot(WFHotspotType wfHotspotType) { return this.GetHotspot(wfHotspotType); }
/// <summary> /// /// </summary> /// <param name="wfHotspotType"></param> /// <returns></returns> public Point GetHotspot(WFHotspotType wfHotspotType) { Point point = new Point(0, 0); switch (wfHotspotType) { case WFHotspotType.Left: case WFHotspotType.Top: point.X = this.wfShape.plShadow.Points[0].X; point.Y = this.wfShape.plShadow.Points[0].Y; break; case WFHotspotType.Right: case WFHotspotType.Bottom: point.X = this.wfShape.plShadow.Points[3].X; point.Y = this.wfShape.plShadow.Points[3].Y; break; } return point; }